- Timestamp:
- 07/22/10 00:44:01 (14 years ago)
- Location:
- trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3
- Files:
-
- 63 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Creators/RandomPermutationCreator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Data; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Crossovers/CosaCrossover.cs
r3376 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 24 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Crossovers/CyclicCrossover.cs
r3376 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 24 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; … … 66 65 invParent2[parent2[i]] = i; 67 66 } 68 } catch (IndexOutOfRangeException) { 67 } 68 catch (IndexOutOfRangeException) { 69 69 throw new InvalidOperationException("CyclicCrossover: The permutation must consist of numbers in the interval [0;N) with N = length of the permutation."); 70 70 } -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Crossovers/CyclicCrossover2.cs
r3376 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 24 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Crossovers/EdgeRecombinationCrossover.cs
r3376 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 24 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Crossovers/MaximalPreservativeCrossover.cs
r3376 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 24 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; … … 84 83 invParent2[parent2[i]] = i; 85 84 } 86 } catch (IndexOutOfRangeException) { 85 } 86 catch (IndexOutOfRangeException) { 87 87 throw new InvalidOperationException("MaximalPreservativeCrossover: The permutation must consist of numbers in the interval [0;N) with N = length of the permutation."); 88 88 } -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Crossovers/OrderBasedCrossover.cs
r3376 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 24 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Crossovers/OrderCrossover.cs
r3376 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 24 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; … … 78 77 if (i >= length) i = 0; 79 78 } 80 } catch (IndexOutOfRangeException) { 79 } 80 catch (IndexOutOfRangeException) { 81 81 throw new InvalidOperationException("OrderCrossover: The permutation must consist of numbers in the interval [0;N) with N = length of the permutation."); 82 82 } -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Crossovers/OrderCrossover2.cs
r3376 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 24 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Crossovers/PartiallyMatchedCrossover.cs
r3376 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 24 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; … … 72 71 invResult[result[j]] = j; 73 72 } 74 } catch (IndexOutOfRangeException) { 73 } 74 catch (IndexOutOfRangeException) { 75 75 throw new InvalidOperationException("PartiallyMatchedCrossover: The permutation must consist of consecutive numbers from 0 to N-1 with N = length of the permutation."); 76 76 } -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Crossovers/PositionBasedCrossover.cs
r3376 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 24 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Interfaces/IPermutationCreator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Data; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Interfaces/IPermutationCrossover.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Optimization; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Interfaces/IPermutationInversionMoveOperator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 using HeuristicLab.Optimization;25 23 26 24 namespace HeuristicLab.Encodings.PermutationEncoding { -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Interfaces/IPermutationManipulator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Optimization; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Interfaces/IPermutationMoveOperator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Optimization; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Interfaces/IPermutationOperator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Interfaces/IPermutationTranslocationMoveOperator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 using HeuristicLab.Optimization;25 23 26 24 namespace HeuristicLab.Encodings.PermutationEncoding { -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Manipulators/InsertionManipulator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Manipulators/InversionManipulator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Manipulators/ScrambleManipulator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Manipulators/Swap2Manipulator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Manipulators/Swap3Manipulator.cs
r3376 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 24 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Manipulators/TranslocationInversionManipulator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Manipulators/TranslocationManipulator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeOpt/ExhaustiveInsertionMoveGenerator.cs
r3706 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 using HeuristicLab.Data;26 24 using HeuristicLab.Optimization; 27 using HeuristicLab.Parameters;28 25 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; 29 using System.Collections.Generic;30 26 31 27 namespace HeuristicLab.Encodings.PermutationEncoding { -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeOpt/StochasticSingleInsertionMoveGenerator.cs
r4046 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;23 using System.Collections.Generic; 24 24 using HeuristicLab.Core; 25 25 using HeuristicLab.Data; … … 27 27 using HeuristicLab.Parameters; 28 28 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; 29 using System.Collections.Generic;30 29 31 30 namespace HeuristicLab.Encodings.PermutationEncoding { … … 57 56 HashSet<int> usedIndices = new HashSet<int>(); 58 57 while (count < sampleSize) { 59 58 60 59 int index = random.Next(length); 61 60 62 61 if (usedIndices.Count != length) 63 62 while (usedIndices.Contains(index)) -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeOpt/StochasticTranslocationMultiMoveGenerator.cs
r3706 r4068 20 20 #endregion 21 21 22 using System;23 using HeuristicLab.Common;24 22 using HeuristicLab.Core; 25 23 using HeuristicLab.Data; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeOpt/StochasticTranslocationSingleMoveGenerator.cs
r3706 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 using HeuristicLab.Data;26 24 using HeuristicLab.Optimization; 27 25 using HeuristicLab.Parameters; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeOpt/TranslocationMove.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeOpt/TranslocationMoveGenerator.cs
r3376 r4068 20 20 #endregion 21 21 22 using System;23 using HeuristicLab.Common;24 22 using HeuristicLab.Core; 25 23 using HeuristicLab.Operators; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeOpt/TranslocationMoveHardTabuCriterion.cs
r3376 r4068 20 20 #endregion 21 21 22 using System;23 using HeuristicLab.Common;24 22 using HeuristicLab.Core; 25 23 using HeuristicLab.Data; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeOpt/TranslocationMoveMaker.cs
r3376 r4068 20 20 #endregion 21 21 22 using System;23 using HeuristicLab.Common;24 22 using HeuristicLab.Core; 25 23 using HeuristicLab.Data; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeOpt/TranslocationMoveSoftTabuCriterion.cs
r4045 r4068 20 20 #endregion 21 21 22 using System;23 using HeuristicLab.Common;24 22 using HeuristicLab.Core; 25 23 using HeuristicLab.Data; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeOpt/TranslocationMoveTabuMaker.cs
r3520 r4068 20 20 #endregion 21 21 22 using System;23 using HeuristicLab.Common;24 22 using HeuristicLab.Core; 25 using HeuristicLab.Data;26 using HeuristicLab.Operators;27 using HeuristicLab.Optimization;28 23 using HeuristicLab.Optimization.Operators; 29 24 using HeuristicLab.Parameters; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/TwoOpt/ExhaustiveInversionMoveGenerator.cs
r3706 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 24 using HeuristicLab.Optimization; 25 25 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; 26 using HeuristicLab.Optimization;27 26 28 27 namespace HeuristicLab.Encodings.PermutationEncoding { -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/TwoOpt/InversionMove.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/TwoOpt/InversionMoveGenerator.cs
r3376 r4068 20 20 #endregion 21 21 22 using System;23 using HeuristicLab.Common;24 22 using HeuristicLab.Core; 25 23 using HeuristicLab.Operators; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/TwoOpt/InversionMoveHardTabuCriterion.cs
r3376 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 24 using HeuristicLab.Data; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/TwoOpt/InversionMoveMaker.cs
r3376 r4068 20 20 #endregion 21 21 22 using System;23 using HeuristicLab.Common;24 22 using HeuristicLab.Core; 25 23 using HeuristicLab.Data; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/TwoOpt/InversionMoveSoftTabuCriterion.cs
r3376 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 24 using HeuristicLab.Data; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/TwoOpt/InversionMoveTabuMaker.cs
r3520 r4068 20 20 #endregion 21 21 22 using System;23 using HeuristicLab.Common;24 22 using HeuristicLab.Core; 25 using HeuristicLab.Data;26 using HeuristicLab.Operators;27 using HeuristicLab.Optimization;28 23 using HeuristicLab.Optimization.Operators; 29 24 using HeuristicLab.Parameters; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/TwoOpt/StochasticInversionMultiMoveGenerator.cs
r3376 r4068 20 20 #endregion 21 21 22 using System;23 using HeuristicLab.Common;24 22 using HeuristicLab.Core; 25 23 using HeuristicLab.Data; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/TwoOpt/StochasticInversionSingleMoveGenerator.cs
r3706 r4068 21 21 22 22 using System; 23 using HeuristicLab.Common;24 23 using HeuristicLab.Core; 25 using HeuristicLab.Data;26 24 using HeuristicLab.Optimization; 27 25 using HeuristicLab.Parameters; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/PermutationCrossover.cs
r3659 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Operators; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/PermutationManipulator.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 24 23 using HeuristicLab.Operators; -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/CosaCrossoverTest.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 23 using HeuristicLab.Encodings.PermutationEncoding; 24 24 using Microsoft.VisualStudio.TestTools.UnitTesting; 25 using HeuristicLab.Encodings.PermutationEncoding;26 25 27 26 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { 28 29 30 31 27 /// <summary> 28 ///This is a test class for CosaCrossoverTest and is intended 29 ///to contain all CosaCrossoverTest Unit Tests 30 ///</summary> 32 31 [TestClass()] 33 32 public class CosaCrossoverTest { … … 87 86 public void CosaCrossoverCrossTest() { 88 87 TestRandom random = new TestRandom(); 89 CosaCrossover_Accessor target = 88 CosaCrossover_Accessor target = 90 89 new CosaCrossover_Accessor(new PrivateObject(typeof(CosaCrossover))); 91 90 // perform a test with more than two parents … … 95 94 target.Cross(random, new ItemArray<Permutation>(new Permutation[] { 96 95 new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4)})); 97 } catch (System.InvalidOperationException) { 96 } 97 catch (System.InvalidOperationException) { 98 98 exceptionFired = true; 99 99 } … … 144 144 Assert.IsTrue(actual.Validate()); 145 145 Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual)); 146 146 147 147 // perform a test when the two permutations are of unequal length 148 148 random.Reset(); … … 150 150 try { 151 151 CosaCrossover.Apply(random, new Permutation(PermutationTypes.RelativeUndirected, 8), new Permutation(PermutationTypes.RelativeUndirected, 6)); 152 } catch (System.ArgumentException) { 152 } 153 catch (System.ArgumentException) { 153 154 exceptionFired = true; 154 155 } -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/CyclicCrossover2Test.cs
r3742 r4068 21 21 22 22 using HeuristicLab.Core; 23 using HeuristicLab.Encodings.PermutationEncoding; 23 24 using Microsoft.VisualStudio.TestTools.UnitTesting; 24 using HeuristicLab.Encodings.PermutationEncoding;25 25 26 26 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { 27 28 29 30 27 /// <summary> 28 ///This is a test class for CyclicCrossover2Test and is intended 29 ///to contain all CyclicCrossover2Test Unit Tests 30 ///</summary> 31 31 [TestClass()] 32 32 public class CyclicCrossover2Test { … … 93 93 target.Cross(random, new ItemArray<Permutation>(new Permutation[] { 94 94 new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4)})); 95 } catch (System.InvalidOperationException) { 95 } 96 catch (System.InvalidOperationException) { 96 97 exceptionFired = true; 97 98 } … … 124 125 try { 125 126 CyclicCrossover.Apply(random, new Permutation(PermutationTypes.RelativeUndirected, 8), new Permutation(PermutationTypes.RelativeUndirected, 6)); 126 } catch (System.ArgumentException) { 127 } 128 catch (System.ArgumentException) { 127 129 exceptionFired = true; 128 130 } -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/CyclicCrossoverTest.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 23 using HeuristicLab.Encodings.PermutationEncoding; 24 24 using Microsoft.VisualStudio.TestTools.UnitTesting; 25 using HeuristicLab.Encodings.PermutationEncoding;26 25 27 26 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/EdgeRecombinationCrossoverTest.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 23 using HeuristicLab.Encodings.PermutationEncoding; 24 24 using Microsoft.VisualStudio.TestTools.UnitTesting; 25 using HeuristicLab.Encodings.PermutationEncoding;26 25 27 26 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { … … 122 121 Assert.IsTrue(actual.Validate()); 123 122 Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual)); 124 123 125 124 // perform a test when the two permutations are of unequal length 126 125 random.Reset(); -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/InsertionManipulatorTest.cs
r3231 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Encodings.PermutationEncoding; 22 23 using Microsoft.VisualStudio.TestTools.UnitTesting; 23 using HeuristicLab.Encodings.PermutationEncoding;24 24 25 25 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { … … 90 90 parent = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 3, 4, 5, 6, 7 }); 91 91 Assert.IsTrue(parent.Validate()); 92 92 93 93 expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 4, 5, 6, 3, 7 }); 94 94 Assert.IsTrue(expected.Validate()); -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/InversionManipulatorTest.cs
r3231 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Encodings.PermutationEncoding; 22 23 using Microsoft.VisualStudio.TestTools.UnitTesting; 23 using HeuristicLab.Encodings.PermutationEncoding;24 24 25 25 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { … … 90 90 parent = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8 }); 91 91 Assert.IsTrue(parent.Validate()); 92 92 93 93 expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 4, 3, 2, 1, 5, 6, 7, 8 }); 94 94 Assert.IsTrue(expected.Validate()); -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/MaximalPreservativeCrossoverTest.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 23 using HeuristicLab.Encodings.PermutationEncoding; 24 24 using Microsoft.VisualStudio.TestTools.UnitTesting; 25 using HeuristicLab.Encodings.PermutationEncoding;26 25 27 26 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { … … 121 120 Assert.IsTrue(actual.Validate()); 122 121 Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual)); 123 122 124 123 // perform a test when the two permutations are of unequal length 125 124 random.Reset(); -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/OrderBasedCrossoverTest.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 23 using HeuristicLab.Encodings.PermutationEncoding; 24 24 using Microsoft.VisualStudio.TestTools.UnitTesting; 25 using HeuristicLab.Encodings.PermutationEncoding;26 25 27 26 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { 28 29 30 31 27 /// <summary> 28 ///This is a test class for OrderBasedCrossoverTest and is intended 29 ///to contain all OrderBasedCrossoverTest Unit Tests 30 ///</summary> 32 31 [TestClass()] 33 32 public class OrderBasedCrossoverTest { … … 87 86 public void OrderBasedCrossoverCrossTest() { 88 87 TestRandom random = new TestRandom(); 89 OrderBasedCrossover_Accessor target = 88 OrderBasedCrossover_Accessor target = 90 89 new OrderBasedCrossover_Accessor(new PrivateObject(typeof(OrderBasedCrossover))); 91 90 // perform a test with more than two parents … … 95 94 target.Cross(random, new ItemArray<Permutation>(new Permutation[] { 96 95 new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4)})); 97 } catch (System.InvalidOperationException) { 96 } 97 catch (System.InvalidOperationException) { 98 98 exceptionFired = true; 99 99 } … … 124 124 try { 125 125 OrderBasedCrossover.Apply(random, new Permutation(PermutationTypes.RelativeUndirected, 8), new Permutation(PermutationTypes.RelativeUndirected, 6)); 126 } catch (System.ArgumentException) { 126 } 127 catch (System.ArgumentException) { 127 128 exceptionFired = true; 128 129 } -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/OrderCrossover2Test.cs
r3742 r4068 21 21 22 22 using HeuristicLab.Core; 23 using HeuristicLab.Encodings.PermutationEncoding; 23 24 using Microsoft.VisualStudio.TestTools.UnitTesting; 24 using HeuristicLab.Encodings.PermutationEncoding;25 25 26 26 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { 27 28 29 30 27 /// <summary> 28 ///This is a test class for OrderCrossover2Test and is intended 29 ///to contain all OrderCrossover2Test Unit Tests 30 ///</summary> 31 31 [TestClass()] 32 32 public class OrderCrossover2Test { … … 92 92 target.Cross(random, new ItemArray<Permutation>(new Permutation[] { 93 93 new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4)})); 94 } catch (System.InvalidOperationException) { 94 } 95 catch (System.InvalidOperationException) { 95 96 exceptionFired = true; 96 97 } … … 123 124 try { 124 125 OrderCrossover.Apply(random, new Permutation(PermutationTypes.RelativeUndirected, 8), new Permutation(PermutationTypes.RelativeUndirected, 6)); 125 } catch (System.ArgumentException) { 126 } 127 catch (System.ArgumentException) { 126 128 exceptionFired = true; 127 129 } -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/OrderCrossoverTest.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 23 using HeuristicLab.Encodings.PermutationEncoding; 24 24 using Microsoft.VisualStudio.TestTools.UnitTesting; 25 using HeuristicLab.Encodings.PermutationEncoding;26 25 27 26 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { 28 29 30 31 27 /// <summary> 28 ///This is a test class for OrderCrossoverTest and is intended 29 ///to contain all OrderCrossoverTest Unit Tests 30 ///</summary> 32 31 [TestClass()] 33 32 public class OrderCrossoverTest { … … 87 86 public void OrderCrossoverCrossTest() { 88 87 TestRandom random = new TestRandom(); 89 OrderCrossover_Accessor target = 88 OrderCrossover_Accessor target = 90 89 new OrderCrossover_Accessor(new PrivateObject(typeof(OrderCrossover))); 91 90 // perform a test with more than two parents … … 95 94 target.Cross(random, new ItemArray<Permutation>(new Permutation[] { 96 95 new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4)})); 97 } catch (System.InvalidOperationException) { 96 } 97 catch (System.InvalidOperationException) { 98 98 exceptionFired = true; 99 99 } … … 177 177 try { 178 178 OrderCrossover.Apply(random, new Permutation(PermutationTypes.RelativeUndirected, 8), new Permutation(PermutationTypes.RelativeUndirected, 6)); 179 } catch (System.ArgumentException) { 179 } 180 catch (System.ArgumentException) { 180 181 exceptionFired = true; 181 182 } -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/PartiallyMatchedCrossoverTest.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 23 using HeuristicLab.Encodings.PermutationEncoding; 24 24 using Microsoft.VisualStudio.TestTools.UnitTesting; 25 using HeuristicLab.Encodings.PermutationEncoding;26 25 27 26 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/PositionBasedCrossoverTest.cs
r3376 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Common;23 22 using HeuristicLab.Core; 23 using HeuristicLab.Encodings.PermutationEncoding; 24 24 using Microsoft.VisualStudio.TestTools.UnitTesting; 25 using HeuristicLab.Encodings.PermutationEncoding;26 25 27 26 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { … … 89 88 PositionBasedCrossover_Accessor target = new PositionBasedCrossover_Accessor( 90 89 new PrivateObject(typeof(PositionBasedCrossover))); 91 90 92 91 // perform a test with more than two parents 93 92 random.Reset(); … … 131 130 try { 132 131 PositionBasedCrossover.Apply(random, new Permutation(PermutationTypes.RelativeUndirected, 8), new Permutation(PermutationTypes.RelativeUndirected, 6)); 133 } catch (System.ArgumentException) { 132 } 133 catch (System.ArgumentException) { 134 134 exceptionFired = true; 135 135 } -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/ScrambleManipulatorTest.cs
r3231 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Encodings.PermutationEncoding; 22 23 using Microsoft.VisualStudio.TestTools.UnitTesting; 23 using HeuristicLab.Encodings.PermutationEncoding;24 24 25 25 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { … … 90 90 parent = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 3, 4, 5, 6, 7 }); 91 91 Assert.IsTrue(parent.Validate()); 92 92 93 93 expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 4, 5, 6, 3, 7 }); 94 94 Assert.IsTrue(expected.Validate()); -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/Swap2ManipulatorTest.cs
r3231 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Encodings.PermutationEncoding; 22 23 using Microsoft.VisualStudio.TestTools.UnitTesting; 23 using HeuristicLab.Encodings.PermutationEncoding;24 24 25 25 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/Swap3ManipulatorTest.cs
r3231 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Encodings.PermutationEncoding; 22 23 using Microsoft.VisualStudio.TestTools.UnitTesting; 23 using HeuristicLab.Encodings.PermutationEncoding;24 24 25 25 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/TranslocationInversionManipulatorTest.cs
r3231 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Encodings.PermutationEncoding; 22 23 using Microsoft.VisualStudio.TestTools.UnitTesting; 23 using HeuristicLab.Encodings.PermutationEncoding;24 24 25 25 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { … … 90 90 parent = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 3, 4, 5, 6, 7 }); 91 91 Assert.IsTrue(parent.Validate()); 92 92 93 93 expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 5, 6, 4, 3, 2, 7 }); 94 94 Assert.IsTrue(expected.Validate()); -
trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Tests/TranslocationManipulatorTest.cs
r3231 r4068 20 20 #endregion 21 21 22 using HeuristicLab.Encodings.PermutationEncoding; 22 23 using Microsoft.VisualStudio.TestTools.UnitTesting; 23 using HeuristicLab.Encodings.PermutationEncoding;24 24 25 25 namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests { … … 90 90 parent = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 3, 4, 5, 6, 7 }); 91 91 Assert.IsTrue(parent.Validate()); 92 92 93 93 expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 5, 6, 2, 3, 4, 7 }); 94 94 Assert.IsTrue(expected.Validate());
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