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source: trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeOpt/TranslocationMoveTabuMaker.cs @ 3520

Last change on this file since 3520 was 3520, checked in by abeham, 14 years ago

forbid changing some operator names #889, #890, #913, #914, #934, #924

File size: 3.7 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Data;
26using HeuristicLab.Operators;
27using HeuristicLab.Optimization;
28using HeuristicLab.Optimization.Operators;
29using HeuristicLab.Parameters;
30using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
31
32namespace HeuristicLab.Encodings.PermutationEncoding {
33  [Item("TranslocationMoveTabuMaker", "Declares a given translocation or insertion move (3-opt) as tabu, by adding its attributes to the tabu list.")]
34  [StorableClass]
35  public class TranslocationMoveTabuMaker : TabuMaker, IPermutationTranslocationMoveOperator {
36    public ILookupParameter<Permutation> PermutationParameter {
37      get { return (ILookupParameter<Permutation>)Parameters["Permutation"]; }
38    }
39    public ILookupParameter<TranslocationMove> TranslocationMoveParameter {
40      get { return (LookupParameter<TranslocationMove>)Parameters["TranslocationMove"]; }
41    }
42
43    public TranslocationMoveTabuMaker()
44      : base() {
45      Parameters.Add(new LookupParameter<TranslocationMove>("TranslocationMove", "The move that was made."));
46      Parameters.Add(new LookupParameter<Permutation>("Permutation", "The solution as permutation."));
47    }
48
49    protected override IItem GetTabuAttribute(bool maximization, double quality, double moveQuality) {
50      TranslocationMove move = TranslocationMoveParameter.ActualValue;
51      Permutation permutation = PermutationParameter.ActualValue;
52      double baseQuality = moveQuality;
53      if (maximization && quality > moveQuality || !maximization && quality < moveQuality) baseQuality = quality; // we make an uphill move, the lower bound is the solution quality
54      if (permutation.PermutationType == PermutationTypes.Absolute) {
55        int[] numbers = new int[move.Index2 - move.Index1 + 1];
56        for (int i = 0; i < numbers.Length; i++) {
57          numbers[i] = permutation[i + move.Index1];
58        }
59        return new TranslocationMoveAbsoluteAttribute(numbers, move.Index1, move.Index3, baseQuality); ;
60      } else {
61        if (move.Index3 > move.Index1)
62          return new TranslocationMoveRelativeAttribute(permutation.GetCircular(move.Index1 - 1),
63          permutation[move.Index1],
64          permutation[move.Index2],
65          permutation.GetCircular(move.Index2 + 1),
66          permutation.GetCircular(move.Index3 + move.Index2 - move.Index1),
67          permutation.GetCircular(move.Index3 + move.Index2 - move.Index1 + 1),
68          baseQuality);
69        else
70          return new TranslocationMoveRelativeAttribute(permutation.GetCircular(move.Index1 - 1),
71          permutation[move.Index1],
72          permutation[move.Index2],
73          permutation.GetCircular(move.Index2 + 1),
74          permutation.GetCircular(move.Index3 - 1),
75          permutation.GetCircular(move.Index3),
76          baseQuality);
77      }
78    }
79  }
80}
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