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source: trunk/sources/HeuristicLab.Encodings.PermutationEncoding/3.3/Moves/ThreeOpt/StochasticTranslocationSingleMoveGenerator.cs @ 4068

Last change on this file since 4068 was 4068, checked in by swagner, 14 years ago

Sorted usings and removed unused usings in entire solution (#1094)

File size: 2.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using HeuristicLab.Core;
24using HeuristicLab.Optimization;
25using HeuristicLab.Parameters;
26using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
27
28namespace HeuristicLab.Encodings.PermutationEncoding {
29  [Item("StochasticTranslocationSingleMoveGenerator", "Randomly samples one from all possible translocation and insertion moves (3-opt) from a given permutation.")]
30  [StorableClass]
31  public class StochasticTranslocationSingleMoveGenerator : TranslocationMoveGenerator, IStochasticOperator, ISingleMoveGenerator {
32    public ILookupParameter<IRandom> RandomParameter {
33      get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
34    }
35
36    public StochasticTranslocationSingleMoveGenerator()
37      : base() {
38      Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator."));
39    }
40
41    public static TranslocationMove Apply(Permutation permutation, IRandom random) {
42      int length = permutation.Length;
43      if (length == 1) throw new ArgumentException("StochasticThreeOptSingleMoveGenerator: There cannot be an insertion move given a permutation of length 1.", "permutation");
44      if (permutation.PermutationType != PermutationTypes.Absolute && length == 2) return new TranslocationMove(0, 0, 1);
45      int index1, index2, index3;
46      do {
47        index1 = random.Next(length);
48        do {
49          index2 = random.Next(index1, length);
50        } while (index2 - index1 >= length - 2);
51        do {
52          index3 = random.Next(length - index2 + index1);
53        } while (index3 == index1);
54      } while (permutation.PermutationType != PermutationTypes.Absolute && (index1 == 0 && index3 == length - 1 || index1 == length - 1 && index3 == 0));
55      return new TranslocationMove(index1, index2, index3);
56    }
57
58    protected override TranslocationMove[] GenerateMoves(Permutation permutation) {
59      IRandom random = RandomParameter.ActualValue;
60      return new TranslocationMove[] { Apply(permutation, random) };
61    }
62  }
63}
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