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Ignore:
Timestamp:
09/16/13 16:01:05 (11 years ago)
Author:
ascheibe
Message:

#2069 added a view for displaying/reloading enemies

File:
1 edited

Legend:

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  • branches/Robocode.TrunkInt/HeuristicLab.Problems.Robocode/3.3/Solution.cs

    r9947 r9971  
    2222using HeuristicLab.Common;
    2323using HeuristicLab.Core;
    24 using HeuristicLab.Data;
    2524using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
    2625using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
     
    4039
    4140    [Storable]
    42     public ICheckedItemList<StringValue> Enemies { get; set; }
     41    public EnemyCollection Enemies { get; set; }
    4342
    4443    [StorableConstructor]
     
    5251    }
    5352
    54     public Solution(ISymbolicExpressionTree tree, string path, int nrOfRounds, ICheckedItemList<StringValue> enemies)
     53    public Solution(ISymbolicExpressionTree tree, string path, int nrOfRounds, EnemyCollection enemies)
    5554      : base() {
    5655      this.Tree = tree;
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