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Ignore:
Timestamp:
01/24/17 09:31:29 (7 years ago)
Author:
jkarder
Message:

#2205: worked on optimization networks

  • created separate project for ttp optimization
  • removed some unused classes
Location:
branches/OptimizationNetworks/HeuristicLab.Networks.IntegratedOptimization.TravelingThief
Files:
3 added
1 copied

Legend:

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  • branches/OptimizationNetworks/HeuristicLab.Networks.IntegratedOptimization.TravelingThief/3.3/Problems/LootProfitProblem.cs

    r14598 r14601  
    1 using System;
     1#region License Information
     2/* HeuristicLab
     3 * Copyright (C) 2002-2017 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
     4 *
     5 * This file is part of HeuristicLab.
     6 *
     7 * HeuristicLab is free software: you can redistribute it and/or modify
     8 * it under the terms of the GNU General Public License as published by
     9 * the Free Software Foundation, either version 3 of the License, or
     10 * (at your option) any later version.
     11 *
     12 * HeuristicLab is distributed in the hope that it will be useful,
     13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     15 * GNU General Public License for more details.
     16 *
     17 * You should have received a copy of the GNU General Public License
     18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
     19 */
     20#endregion
     21
    222using System.Collections.Generic;
    323using System.Linq;
    4 using System.Text;
    5 using System.Threading.Tasks;
     24using HeuristicLab.Common;
     25using HeuristicLab.Core;
     26using HeuristicLab.Encodings.BinaryVectorEncoding;
     27using HeuristicLab.Encodings.PermutationEncoding;
     28using HeuristicLab.Optimization;
     29using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
     30using HeuristicLab.Problems.Binary;
     31using HeuristicLab.Problems.TravelingSalesman;
    632
    7 namespace HeuristicLab.Networks.IntegratedOptimization.Problems {
    8   class LootProfitProblem {
     33namespace HeuristicLab.Networks.IntegratedOptimization.TravelingThief {
     34  [Item("Loot Profit Problem", "Represents a problem whose objective is to optimize a TTP loot for fixed TTP tour.")]
     35  [Creatable(CreatableAttribute.Categories.Problems, Priority = 999)]
     36  [StorableClass]
     37  public class LootProfitProblem : BinaryProblem {
     38    public override bool Maximization {
     39      get { return true; }
     40    }
     41
     42    [Storable]
     43    public TravelingSalesmanProblem Tsp { get; set; }
     44    [Storable]
     45    public BinaryKnapsackProblem Ksp { get; set; }
     46    [Storable]
     47    public Permutation FixedTspSolution { get; set; }
     48    [Storable]
     49    public int[] Availability { get; set; }
     50    [Storable]
     51    public double RentingRatio { get; set; }
     52    [Storable]
     53    public double MinSpeed { get; set; }
     54    [Storable]
     55    public double MaxSpeed { get; set; }
     56
     57    [StorableConstructor]
     58    protected LootProfitProblem(bool deserializing) : base(deserializing) { }
     59    protected LootProfitProblem(LootProfitProblem original, Cloner cloner) : base(original, cloner) {
     60      Tsp = cloner.Clone(original.Tsp);
     61      Ksp = cloner.Clone(original.Ksp);
     62      FixedTspSolution = cloner.Clone(original.FixedTspSolution);
     63      Availability = original.Availability != null ? (int[])original.Availability.Clone() : null;
     64      RentingRatio = original.RentingRatio;
     65      MinSpeed = original.MinSpeed;
     66      MaxSpeed = original.MaxSpeed;
     67    }
     68    public LootProfitProblem() : base() {
     69      Encoding.Length = 5;
     70    }
     71
     72    public override IDeepCloneable Clone(Cloner cloner) {
     73      return new LootProfitProblem(this, cloner);
     74    }
     75
     76    public override double Evaluate(BinaryVector vector, IRandom random) {
     77      return TtpUtils.EvaluateTtp(Tsp, FixedTspSolution.ToArray(),
     78                                  Ksp, vector.ToArray(),
     79                                  Availability, RentingRatio, MinSpeed, MaxSpeed);
     80    }
     81
     82    public override IEnumerable<Individual> GetNeighbors(Individual individual, IRandom random) {
     83      while (true) {
     84        var neighbor = individual.Copy();
     85        SinglePositionBitflipManipulator.Apply(random, neighbor.BinaryVector()); break;
     86        yield return neighbor;
     87      }
     88    }
    989  }
    1090}
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