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Ignore:
Timestamp:
02/19/10 06:19:16 (15 years ago)
Author:
swagner
Message:

Operator architecture refactoring (#95)

  • worked on operators, engines, and optimization
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/sources/HeuristicLab.Operators/3.3/Placeholder.cs

    r2796 r2834  
    4141    }
    4242
    43     public override IExecutionSequence Apply() {
    44       ExecutionContextCollection next = new ExecutionContextCollection(base.Apply());
     43    public override IOperation Apply() {
     44      OperationCollection next = new OperationCollection(base.Apply());
    4545      IOperator op = OperatorParameter.ActualValue;
    4646      if (op != null)
    47         next.Insert(0, ExecutionContext.CreateContext(op));
     47        next.Insert(0, ExecutionContext.CreateOperation(op));
    4848      return next;
    4949    }
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