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Ignore:
Timestamp:
02/19/10 06:19:16 (15 years ago)
Author:
swagner
Message:

Operator architecture refactoring (#95)

  • worked on operators, engines, and optimization
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/sources/HeuristicLab.Operators/3.3/AlgorithmOperator.cs

    r2830 r2834  
    5050    }
    5151
    52     public override IExecutionSequence Apply() {
    53       ExecutionContextCollection next = new ExecutionContextCollection(base.Apply());
     52    public override IOperation Apply() {
     53      OperationCollection next = new OperationCollection(base.Apply());
    5454      if (operatorGraph.InitialOperator != null)
    55         next.Insert(0, ExecutionContext.CreateChildContext(operatorGraph.InitialOperator));
     55        next.Insert(0, ExecutionContext.CreateChildOperation(operatorGraph.InitialOperator));
    5656      return next;
    5757    }
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