- Timestamp:
- 04/22/08 20:28:26 (16 years ago)
- File:
-
- 1 edited
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trunk/sources/HeuristicLab.StructureIdentification/TreeGardener.cs
r155 r163 74 74 75 75 #region random initialization 76 internal IFunctionTree CreateRandomTree(ICollection<IFunction> allowedFunctions, int maxTreeSize, int maxTreeHeight) { 77 // default is non-balanced trees 78 return CreateRandomTree(allowedFunctions, maxTreeSize, maxTreeHeight, false); 79 } 76 80 internal IFunctionTree CreateRandomTree(ICollection<IFunction> allowedFunctions, int maxTreeSize, int maxTreeHeight, bool balanceTrees) { 77 81
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