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Timestamp:
01/11/17 02:18:19 (8 years ago)
Author:
abeham
Message:

#2701: minor tweaks

File:
1 edited

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  • branches/MemPRAlgorithm/HeuristicLab.Algorithms.MemPR/3.3/Binary/BinaryMemPR.cs

    r14556 r14557  
    160160      while (evaluations < N) {
    161161        BinaryVector c = null;
    162         var xochoice = Context.Random.NextDouble();
    163         if (xochoice < 0.2)
    164           c = NPointCrossover.Apply(Context.Random, p1.Solution, p2.Solution, new IntValue(1));
    165         else if (xochoice < 0.5)
    166           c = NPointCrossover.Apply(Context.Random, p1.Solution, p2.Solution, new IntValue(2));
    167         else c = UniformCrossover.Apply(Context.Random, p1.Solution, p2.Solution);
     162        var xochoice = Context.Random.Next(3);
     163        switch (xochoice) {
     164          case 0: c = NPointCrossover.Apply(Context.Random, p1.Solution, p2.Solution, new IntValue(1)); break;
     165          case 1: c = NPointCrossover.Apply(Context.Random, p1.Solution, p2.Solution, new IntValue(2)); break;
     166          case 2: c = UniformCrossover.Apply(Context.Random, p1.Solution, p2.Solution); break;
     167        }
    168168        if (cache.Contains(c)) {
    169169          cacheHits++;
    170           if (cacheHits > 20) break;
     170          if (cacheHits > 50) break;
    171171          continue;
    172172        }
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