Changeset 14498 for branches/symbreg-factors-2650/HeuristicLab.Encodings.LinearLinkageEncoding/3.3/Crossovers/GroupCrossover.cs
- Timestamp:
- 12/17/16 15:42:19 (8 years ago)
- Location:
- branches/symbreg-factors-2650
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
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branches/symbreg-factors-2650
- Property svn:mergeinfo changed
/trunk/sources merged: 14457-14458,14463-14465,14468-14469,14475-14476,14478-14479,14481-14483,14486,14493-14494
- Property svn:mergeinfo changed
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branches/symbreg-factors-2650/HeuristicLab.Encodings.LinearLinkageEncoding/3.3/Crossovers/GroupCrossover.cs
r14185 r14498 39 39 return new GroupCrossover(this, cloner); 40 40 } 41 41 42 42 public static LinearLinkage Apply(IRandom random, LinearLinkage p1, LinearLinkage p2) { 43 43 var length = p1.Length; 44 var child = new LinearLinkage(length); 45 var endNodes = new HashSet<int>(); 46 for (var i = 0; i < length; i++) { 47 if ((p1[i] == i && p2[i] == i) 48 || ((p1[i] == i || p2[i] == i) && random.NextDouble() < 0.5)) { 49 child[i] = i; 50 endNodes.Add(i); 44 var lleeP1 = p1.ToEndLinks(); 45 var lleeP2 = p2.ToEndLinks(); 46 var lleeChild = new int[length]; 47 var isTransfered = new bool[length]; 48 49 for (var i = p1.Length - 1; i >= 0; i--) { 50 lleeChild[i] = i; 51 52 // Step 1 53 var isEndP1 = p1[i] == i; 54 var isEndP2 = p2[i] == i; 55 if (isEndP1 & isEndP2 || (isEndP1 | isEndP2 && random.NextDouble() < 0.5)) { 56 isTransfered[i] = true; 57 continue; 58 } 59 60 // Step 2 61 var end1 = lleeP1[i]; 62 var end2 = lleeP2[i]; 63 64 if (isTransfered[end1] & isTransfered[end2]) { 65 var end = random.NextDouble() < 0.5 ? end1 : end2; 66 lleeChild[i] = end; 67 } else if (isTransfered[end1]) { 68 lleeChild[i] = end1; 69 } else if (isTransfered[end2]) { 70 lleeChild[i] = end2; 71 } else { 72 var next = random.NextDouble() < 0.5 ? p1[i] : p2[i]; 73 var end = lleeChild[next]; 74 lleeChild[i] = end; 51 75 } 52 76 } 53 for (var i = 0; i < length; i++) { 54 if (endNodes.Contains(i)) continue; 55 var p1End = endNodes.Contains(p1[i]); 56 var p2End = endNodes.Contains(p2[i]); 57 if ((p1End && p2End) || (!p1End && !p2End)) { 58 child[i] = random.NextDouble() < 0.5 ? p1[i] : p2[i]; 59 } else if (p1End) { 60 child[i] = p1[i]; 61 } else { 62 child[i] = p2[i]; 63 } 64 } 65 child.LinearizeTreeStructures(); 66 return child; 77 return LinearLinkage.FromEndLinks(lleeChild); 67 78 } 68 79
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