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Timestamp:
04/21/08 00:17:54 (17 years ago)
Author:
gkronber
Message:

Created a branch for refactoring functions and structId. Largest change: splitting IFunction/FunctionBase into two classes, one for the function and one for the treenode+local variables. _work in progress_

Location:
branches/FunctionsAndStructIdRefactoring
Files:
1 edited
1 copied

Legend:

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  • branches/FunctionsAndStructIdRefactoring/HeuristicLab.Functions/FunctionView.Designer.cs

    r2 r142  
    2222using System;
    2323namespace HeuristicLab.Functions {
    24   partial class FunctionView {
     24  partial class FunctionTreeView {
    2525    /// <summary>
    2626    /// Required designer variable.
     
    167167            this.copyToClipboardMenuItem});
    168168      this.treeNodeContextMenu.Name = "treeNodeContextMenu";
    169       this.treeNodeContextMenu.Size = new System.Drawing.Size(259, 26);
     169      this.treeNodeContextMenu.Size = new System.Drawing.Size(248, 26);
    170170      //
    171171      // copyToClipboardMenuItem
    172172      //
    173173      this.copyToClipboardMenuItem.Name = "copyToClipboardMenuItem";
    174       this.copyToClipboardMenuItem.Size = new System.Drawing.Size(258, 22);
     174      this.copyToClipboardMenuItem.Size = new System.Drawing.Size(247, 22);
    175175      this.copyToClipboardMenuItem.Text = "Copy to clip-board (Model-Analyzer)";
    176176      this.copyToClipboardMenuItem.Click += new System.EventHandler(this.copyToClipboardMenuItem_Click);
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