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Ignore:
Timestamp:
12/06/15 15:33:25 (9 years ago)
Author:
mkommend
Message:

#2521: Added encodings for schedules.

File:
1 edited

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  • branches/ProblemRefactoring/HeuristicLab.Problems.Scheduling/3.3/Decoders/JSMDecoder.cs

    r13435 r13437  
    2727using HeuristicLab.Encodings.PermutationEncoding;
    2828using HeuristicLab.Encodings.ScheduleEncoding;
    29 using HeuristicLab.Encodings.ScheduleEncoding.JobSequenceMatrix;
    3029using HeuristicLab.Optimization;
    3130using HeuristicLab.Parameters;
     
    159158
    160159        //STEP 2 - Compute a conflict set of all operations that can be scheduled on the conflicted resource
    161         ItemList<Task> conflictSet = GTAlgorithmUtils.GetConflictSetForTask(minimal, earliestTasksList, jobs, resultingSchedule);
     160        ItemList<Task> conflictSet = GTAlgorithmUtils.GetConflictSetForTask(minimal, earliestTasksList, resultingSchedule);
    162161
    163162        //STEP 3 - Select a task from the conflict set
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