Changeset 13437 for branches/ProblemRefactoring/HeuristicLab.Problems.Scheduling/3.3/Decoders/JSMDecoder.cs
- Timestamp:
- 12/06/15 15:33:25 (9 years ago)
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- 1 edited
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branches/ProblemRefactoring/HeuristicLab.Problems.Scheduling/3.3/Decoders/JSMDecoder.cs
r13435 r13437 27 27 using HeuristicLab.Encodings.PermutationEncoding; 28 28 using HeuristicLab.Encodings.ScheduleEncoding; 29 using HeuristicLab.Encodings.ScheduleEncoding.JobSequenceMatrix;30 29 using HeuristicLab.Optimization; 31 30 using HeuristicLab.Parameters; … … 159 158 160 159 //STEP 2 - Compute a conflict set of all operations that can be scheduled on the conflicted resource 161 ItemList<Task> conflictSet = GTAlgorithmUtils.GetConflictSetForTask(minimal, earliestTasksList, jobs,resultingSchedule);160 ItemList<Task> conflictSet = GTAlgorithmUtils.GetConflictSetForTask(minimal, earliestTasksList, resultingSchedule); 162 161 163 162 //STEP 3 - Select a task from the conflict set
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