Free cookie consent management tool by TermsFeed Policy Generator

Ignore:
Timestamp:
02/13/14 17:28:30 (10 years ago)
Author:
abeham
Message:

#1610: updated core, implemented card game sample

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/SimulationCore/HeuristicLab.SimulationCore.Tests/EventQueueTest.cs

    r10450 r10454  
    3232    public void EventQueueCreateTest() {
    3333      var queue = new SortedListEventQueue<IModel>();
    34       queue.Push(new Event<IModel>(5, new DummyAction()));
     34      queue.Push(5, new DummyAction());
    3535      Assert.IsTrue(queue.Count == 1);
    36       queue.Push(new Event<IModel>(2, new DummyAction()));
     36      queue.Push(2, new DummyAction());
    3737      Assert.IsTrue(queue.Peek().Time == 2);
    3838      Assert.IsTrue(queue.Count == 2);
    39       queue.Push(new Event<IModel>(3, new DummyAction()));
     39      queue.Push(3, new DummyAction());
    4040      Assert.IsTrue(queue.Peek().Time == 2);
    4141      Assert.IsTrue(queue.Count == 3);
    4242      for (var i = 10; i < 50; i++)
    43         queue.Push(new Event<IModel>(i, new DummyAction()));
     43        queue.Push(i, new DummyAction());
    4444      Assert.IsTrue(queue.Peek().Time == 2);
    4545      Assert.IsTrue(queue.Count == 43);
    46       queue.Push(new Event<IModel>(2, new DummyAction()));
     46      queue.Push(2, new DummyAction());
    4747    }
    4848  }
Note: See TracChangeset for help on using the changeset viewer.