[104] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
| 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
| 22 | using System;
|
---|
| 23 | using System.Collections.Generic;
|
---|
| 24 | using System.Text;
|
---|
| 25 | using HeuristicLab.Core;
|
---|
| 26 | using HeuristicLab.Data;
|
---|
| 27 |
|
---|
| 28 | namespace HeuristicLab.RealVector {
|
---|
[1184] | 29 | /// <summary>
|
---|
| 30 | /// Blend alpha crossover for real vectors. Creates a new offspring by selecting a random value
|
---|
| 31 | /// from the interval between the two alleles of the parent solutions. The interval is increased
|
---|
| 32 | /// in both directions by the factor alpha.
|
---|
| 33 | /// </summary>
|
---|
[104] | 34 | public class BlendAlphaCrossover : RealVectorCrossoverBase {
|
---|
[1184] | 35 | /// <inheritdoc select="summary"/>
|
---|
[104] | 36 | public override string Description {
|
---|
| 37 | get { return
|
---|
| 38 | @"Blend alpha crossover for real vectors. Creates a new offspring by selecting a random value from the interval between the two alleles of the parent solutions. The interval is increased in both directions by the factor alpha.
|
---|
| 39 | Please use the operator BoundsChecker if necessary.";
|
---|
| 40 | }
|
---|
| 41 | }
|
---|
| 42 |
|
---|
[1184] | 43 | /// <summary>
|
---|
| 44 | /// Initializes a new instance of <see cref="BlendAlphaCrossover"/> with one variable info (<c>Alpha</c>).
|
---|
| 45 | /// </summary>
|
---|
[104] | 46 | public BlendAlphaCrossover()
|
---|
| 47 | : base() {
|
---|
| 48 | VariableInfo alphaVarInfo = new VariableInfo("Alpha", "Value for alpha", typeof(DoubleData), VariableKind.In);
|
---|
| 49 | alphaVarInfo.Local = true;
|
---|
| 50 | AddVariableInfo(alphaVarInfo);
|
---|
| 51 | AddVariable(new Variable("Alpha", new DoubleData(0.5)));
|
---|
| 52 | }
|
---|
| 53 |
|
---|
[1184] | 54 | /// <summary>
|
---|
| 55 | /// Performs a blend alpha crossover of two real vectors.
|
---|
| 56 | /// </summary>
|
---|
| 57 | /// <param name="random">The random number generator.</param>
|
---|
| 58 | /// <param name="parent1">The first parent for the crossover operation.</param>
|
---|
| 59 | /// <param name="parent2">The second parent for the crossover operation.</param>
|
---|
| 60 | /// <param name="alpha">The alpha value for the crossover.</param>
|
---|
| 61 | /// <returns>The newly created real vector resulting from the crossover operation.</returns>
|
---|
[104] | 62 | public static double[] Apply(IRandom random, double[] parent1, double[] parent2, double alpha) {
|
---|
| 63 | int length = parent1.Length;
|
---|
| 64 | double[] result = new double[length];
|
---|
| 65 | double cMax = 0, cMin = 0, interval = 0, resMin = 0, resMax = 0;
|
---|
| 66 |
|
---|
| 67 | for (int i = 0; i < length; i++) {
|
---|
| 68 | cMax = Math.Max(parent1[i], parent2[i]);
|
---|
| 69 | cMin = Math.Min(parent1[i], parent2[i]);
|
---|
| 70 | interval = Math.Abs(cMax - cMin);
|
---|
| 71 | resMin = cMin - interval * alpha;
|
---|
| 72 | resMax = cMax + interval * alpha;
|
---|
| 73 |
|
---|
| 74 | result[i] = resMin + random.NextDouble() * Math.Abs(resMax - resMin);
|
---|
| 75 | }
|
---|
| 76 | return result;
|
---|
| 77 | }
|
---|
| 78 |
|
---|
[1184] | 79 | /// <summary>
|
---|
[1218] | 80 | /// Performs a blend alpha crossover operation for two given parent real vectors.
|
---|
[1184] | 81 | /// </summary>
|
---|
[1218] | 82 | /// <exception cref="InvalidOperationException">Thrown if there are not exactly two parents.</exception>
|
---|
[1184] | 83 | /// <param name="scope">The current scope.</param>
|
---|
[1218] | 84 | /// <param name="random">A random number generator.</param>
|
---|
| 85 | /// <param name="parents">An array containing the two real vectors that should be crossed.</param>
|
---|
| 86 | /// <returns>The newly created real vector, resulting from the crossover operation.</returns>
|
---|
| 87 | protected override double[] Cross(IScope scope, IRandom random, double[][] parents) {
|
---|
| 88 | if (parents.Length != 2) throw new InvalidOperationException("ERROR in BlendAlphaCrossover: The number of parents is not equal to 2");
|
---|
[104] | 89 | double alpha = GetVariableValue<DoubleData>("Alpha", scope, true).Data;
|
---|
[1218] | 90 | return Apply(random, parents[0], parents[1], alpha);
|
---|
[104] | 91 | }
|
---|
| 92 | }
|
---|
| 93 | }
|
---|