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source: trunk/sources/HeuristicLab.Persistence/3.3/Default/Xml/Primitive/System.Drawing/Bitmap2XmlSerializer.cs @ 3742

Last change on this file since 3742 was 3742, checked in by gkronber, 14 years ago

Fixed GPL license headers and deleted files which are not referenced by projects. #893

File size: 1.9 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using System.Drawing;
27using System.IO;
28using System.Drawing.Imaging;
29using System.Text.RegularExpressions;
30using HeuristicLab.Persistence.Core;
31using HeuristicLab.Persistence.Default.Xml.Compact;
32
33namespace HeuristicLab.Persistence.Default.Xml.Primitive {
34  internal sealed class Bitmap2XmlSerializer : PrimitiveXmlSerializerBase<Bitmap> {
35
36    public override XmlString Format(Bitmap o) {
37      MemoryStream stream = new MemoryStream();
38      o.Save(stream, ImageFormat.Png);
39      byte[] array = stream.ToArray();
40      Byte1DArray2XmlSerializer serializer = new Byte1DArray2XmlSerializer();
41      return serializer.Format(array);
42    }
43
44    public override Bitmap Parse(XmlString t) {
45      Byte1DArray2XmlSerializer serializer = new Byte1DArray2XmlSerializer();
46      byte[] array = serializer.Parse(t);
47
48      MemoryStream stream = new MemoryStream();
49      stream.Write(array, 0, array.Length);
50      stream.Seek(0, SeekOrigin.Begin);
51
52      Bitmap bitmap = new Bitmap(stream);
53      return bitmap;
54    }
55  }
56}
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