[2] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
| 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
| 22 | using System;
|
---|
| 23 | using System.Collections.Generic;
|
---|
| 24 | using System.Text;
|
---|
| 25 | using HeuristicLab.Core;
|
---|
| 26 | using HeuristicLab.Data;
|
---|
| 27 |
|
---|
| 28 | namespace HeuristicLab.Permutation {
|
---|
[850] | 29 | /// <summary>
|
---|
| 30 | /// Performs a cross over permutation between two int arrays by taking first a whole cycle and then the
|
---|
| 31 | /// missing ones from the second parent.
|
---|
| 32 | /// </summary>
|
---|
| 33 | /// <remarks>A whole cycle means: <br/>
|
---|
| 34 | /// Start at a randomly chosen position x in parent1 and transfer it to the child at the same position.
|
---|
| 35 | /// Now this position x is no longer available for the node on position x in parent2, so
|
---|
| 36 | /// the value of the node at position x in parent2 is searched in parent1 and is then transferred
|
---|
| 37 | /// to the child preserving the position. Now this new position y is no longer available for the node in parent2 ....<br/>
|
---|
| 38 | /// This procedure is repeated till it is again at position x, then the cycle is over.
|
---|
| 39 | /// </remarks>
|
---|
[2] | 40 | public class CyclicCrossover : PermutationCrossoverBase {
|
---|
[850] | 41 | /// <inheritdoc select="summary"/>
|
---|
[2] | 42 | public override string Description {
|
---|
| 43 | get { return @"TODO\r\nOperator description still missing ..."; }
|
---|
| 44 | }
|
---|
| 45 |
|
---|
[850] | 46 | /// <summary>
|
---|
| 47 | /// Performs a cross over permutation of <paramref name="parent1"/> and <paramref name="parent2"/>
|
---|
| 48 | /// by copying a whole cycle starting at a randomly chosen position in parent1 and taking the rest
|
---|
| 49 | /// from parent2.
|
---|
| 50 | /// </summary>
|
---|
| 51 | /// <param name="random">The random number generator.</param>
|
---|
| 52 | /// <param name="parent1">The parent scope 1 to cross over.</param>
|
---|
| 53 | /// <param name="parent2">The parent scope 2 to cross over.</param>
|
---|
| 54 | /// <returns>The created cross over permutation as int array.</returns>
|
---|
[2] | 55 | public static int[] Apply(IRandom random, int[] parent1, int[] parent2) {
|
---|
| 56 | int length = parent1.Length;
|
---|
| 57 | int[] result = new int[length];
|
---|
| 58 | bool[] indexCopied = new bool[length];
|
---|
| 59 | int j, number;
|
---|
| 60 |
|
---|
| 61 | j = random.Next(length); // get number to start cycle
|
---|
| 62 | while (!indexCopied[j]) { // copy whole cycle to new permutation
|
---|
| 63 | result[j] = parent1[j];
|
---|
| 64 | number = parent2[j];
|
---|
| 65 | indexCopied[j] = true;
|
---|
| 66 |
|
---|
| 67 | j = 0;
|
---|
| 68 | while ((j < length) && (parent1[j] != number)) { // search copied number in second permutation
|
---|
| 69 | j++;
|
---|
| 70 | }
|
---|
| 71 | }
|
---|
| 72 |
|
---|
| 73 | for (int i = 0; i < length; i++) { // copy rest of secound permutation to new permutation
|
---|
| 74 | if (!indexCopied[i]) {
|
---|
| 75 | result[i] = parent2[i];
|
---|
| 76 | }
|
---|
| 77 | }
|
---|
| 78 | return result;
|
---|
| 79 | }
|
---|
| 80 |
|
---|
[850] | 81 | /// <summary>
|
---|
[1218] | 82 | /// Performs a cyclic crossover operation for two given parent permutations.
|
---|
[850] | 83 | /// </summary>
|
---|
[1218] | 84 | /// <exception cref="InvalidOperationException">Thrown if there are not exactly two parents.</exception>
|
---|
[850] | 85 | /// <param name="scope">The current scope.</param>
|
---|
[1218] | 86 | /// <param name="random">A random number generator.</param>
|
---|
| 87 | /// <param name="parents">An array containing the two permutations that should be crossed.</param>
|
---|
| 88 | /// <returns>The newly created permutation, resulting from the crossover operation.</returns>
|
---|
| 89 | protected override int[] Cross(IScope scope, IRandom random, int[][] parents) {
|
---|
| 90 | if (parents.Length != 2) throw new InvalidOperationException("ERROR in CyclicCrossover: The number of parents is not equal to 2");
|
---|
| 91 | return Apply(random, parents[0], parents[1]);
|
---|
[2] | 92 | }
|
---|
| 93 | }
|
---|
| 94 | }
|
---|