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source: trunk/sources/HeuristicLab.Optimization/3.3/BatchRun.cs @ 3668

Last change on this file since 3668 was 3372, checked in by swagner, 15 years ago

Implemented reviewers' comments (#893).

File size: 12.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Drawing;
24using HeuristicLab.Common;
25using HeuristicLab.Core;
26using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
27using HeuristicLab.Collections;
28
29namespace HeuristicLab.Optimization {
30  /// <summary>
31  /// A run in which an algorithm is executed a given number of times.
32  /// </summary>
33  [Item("Batch Run", "A run in which an algorithm is executed a given number of times.")]
34  [Creatable("Testing & Analysis")]
35  [StorableClass]
36  public sealed class BatchRun : NamedItem, IOptimizer {
37    public override Image ItemImage {
38      get {
39        if (ExecutionState == ExecutionState.Prepared) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutablePrepared;
40        else if (ExecutionState == ExecutionState.Started) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutableStarted;
41        else if (ExecutionState == ExecutionState.Paused) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutablePaused;
42        else if (ExecutionState == ExecutionState.Stopped) return HeuristicLab.Common.Resources.VS2008ImageLibrary.ExecutableStopped;
43        else return HeuristicLab.Common.Resources.VS2008ImageLibrary.Event;
44      }
45    }
46
47    [Storable]
48    private ExecutionState executionState;
49    public ExecutionState ExecutionState {
50      get { return executionState; }
51      private set {
52        if (executionState != value) {
53          executionState = value;
54          OnExecutionStateChanged();
55          OnItemImageChanged();
56        }
57      }
58    }
59
60    [Storable]
61    private TimeSpan executionTime;
62    public TimeSpan ExecutionTime {
63      get {
64        if ((Algorithm != null) && (Algorithm.ExecutionState != ExecutionState.Stopped))
65          return executionTime + Algorithm.ExecutionTime;
66        else
67          return executionTime;
68      }
69      private set {
70        executionTime = value;
71        OnExecutionTimeChanged();
72      }
73    }
74
75    [Storable]
76    private IAlgorithm algorithm;
77    public IAlgorithm Algorithm {
78      get { return algorithm; }
79      set {
80        if (algorithm != value) {
81          if (algorithm != null) DeregisterAlgorithmEvents();
82          algorithm = value;
83          if (algorithm != null) RegisterAlgorithmEvents();
84          OnAlgorithmChanged();
85          Prepare(true);
86        }
87      }
88    }
89
90    [Storable]
91    private int repetitions;
92    public int Repetitions {
93      get { return repetitions; }
94      set {
95        if (repetitions != value) {
96          repetitions = value;
97          OnRepetitionsChanged();
98          if ((runs.Count < repetitions) && (Algorithm != null) && (Algorithm.ExecutionState == ExecutionState.Stopped))
99            Prepare();
100        }
101      }
102    }
103
104    [Storable]
105    private RunCollection runs;
106    public RunCollection Runs {
107      get { return runs; }
108    }
109
110    private bool stopPending;
111
112    public BatchRun()
113      : base() {
114      name = ItemName;
115      description = ItemDescription;
116      executionState = ExecutionState.Stopped;
117      executionTime = TimeSpan.Zero;
118      repetitions = 10;
119      runs = new RunCollection();
120      stopPending = false;
121    }
122    public BatchRun(string name)
123      : base(name) {
124      description = ItemDescription;
125      executionState = ExecutionState.Stopped;
126      executionTime = TimeSpan.Zero;
127      repetitions = 10;
128      runs = new RunCollection();
129      stopPending = false;
130    }
131    public BatchRun(string name, string description)
132      : base(name, description) {
133      executionState = ExecutionState.Stopped;
134      executionTime = TimeSpan.Zero;
135      repetitions = 10;
136      runs = new RunCollection();
137      stopPending = false;
138    }
139    [StorableConstructor]
140    private BatchRun(bool deserializing)
141      : base(deserializing) {
142      stopPending = false;
143    }
144
145    [StorableHook(HookType.AfterDeserialization)]
146    private void Initialize() {
147      if (algorithm != null) RegisterAlgorithmEvents();
148    }
149
150    public override IDeepCloneable Clone(Cloner cloner) {
151      if (ExecutionState == ExecutionState.Started) throw new InvalidOperationException(string.Format("Clone not allowed in execution state \"{0}\".", ExecutionState));
152      BatchRun clone = (BatchRun)base.Clone(cloner);
153      clone.executionState = executionState;
154      clone.executionTime = executionTime;
155      clone.algorithm = (IAlgorithm)cloner.Clone(algorithm);
156      clone.repetitions = repetitions;
157      clone.runs = (RunCollection)cloner.Clone(runs);
158      clone.stopPending = stopPending;
159      clone.Initialize();
160      return clone;
161    }
162
163    public void Prepare() {
164      Prepare(false);
165    }
166    public void Prepare(bool clearRuns) {
167      if ((ExecutionState != ExecutionState.Prepared) && (ExecutionState != ExecutionState.Paused) && (ExecutionState != ExecutionState.Stopped))
168        throw new InvalidOperationException(string.Format("Prepare not allowed in execution state \"{0}\".", ExecutionState));
169      if (Algorithm != null) {
170        if (clearRuns) {
171          ExecutionTime = TimeSpan.Zero;
172          runs.Clear();
173        }
174        Algorithm.Prepare(clearRuns);
175      }
176    }
177    public void Start() {
178      if ((ExecutionState != ExecutionState.Prepared) && (ExecutionState != ExecutionState.Paused))
179        throw new InvalidOperationException(string.Format("Start not allowed in execution state \"{0}\".", ExecutionState));
180      if (Algorithm != null) Algorithm.Start();
181    }
182    public void Pause() {
183      if (ExecutionState != ExecutionState.Started)
184        throw new InvalidOperationException(string.Format("Pause not allowed in execution state \"{0}\".", ExecutionState));
185      if (Algorithm != null) Algorithm.Pause();
186    }
187    public void Stop() {
188      if ((ExecutionState != ExecutionState.Started) && (ExecutionState != ExecutionState.Paused))
189        throw new InvalidOperationException(string.Format("Stop not allowed in execution state \"{0}\".", ExecutionState));
190      stopPending = true;
191      if (Algorithm != null) Algorithm.Stop();
192    }
193
194    #region Events
195    public event EventHandler ExecutionStateChanged;
196    private void OnExecutionStateChanged() {
197      EventHandler handler = ExecutionStateChanged;
198      if (handler != null) handler(this, EventArgs.Empty);
199    }
200    public event EventHandler ExecutionTimeChanged;
201    private void OnExecutionTimeChanged() {
202      EventHandler handler = ExecutionTimeChanged;
203      if (handler != null) handler(this, EventArgs.Empty);
204    }
205    public event EventHandler AlgorithmChanged;
206    private void OnAlgorithmChanged() {
207      EventHandler handler = AlgorithmChanged;
208      if (handler != null) handler(this, EventArgs.Empty);
209    }
210    public event EventHandler RepetitionsChanged;
211    private void OnRepetitionsChanged() {
212      EventHandler handler = RepetitionsChanged;
213      if (handler != null) handler(this, EventArgs.Empty);
214    }
215    public event EventHandler Prepared;
216    private void OnPrepared() {
217      ExecutionState = ExecutionState.Prepared;
218      EventHandler handler = Prepared;
219      if (handler != null) handler(this, EventArgs.Empty);
220    }
221    public event EventHandler Started;
222    private void OnStarted() {
223      ExecutionState = ExecutionState.Started;
224      EventHandler handler = Started;
225      if (handler != null) handler(this, EventArgs.Empty);
226    }
227    public event EventHandler Paused;
228    private void OnPaused() {
229      ExecutionState = ExecutionState.Paused;
230      EventHandler handler = Paused;
231      if (handler != null) handler(this, EventArgs.Empty);
232    }
233    public event EventHandler Stopped;
234    private void OnStopped() {
235      ExecutionState = ExecutionState.Stopped;
236      EventHandler handler = Stopped;
237      if (handler != null) handler(this, EventArgs.Empty);
238    }
239    public event EventHandler<EventArgs<Exception>> ExceptionOccurred;
240    private void OnExceptionOccurred(Exception exception) {
241      EventHandler<EventArgs<Exception>> handler = ExceptionOccurred;
242      if (handler != null) handler(this, new EventArgs<Exception>(exception));
243    }
244
245    private void RegisterAlgorithmEvents() {
246      algorithm.ExceptionOccurred += new EventHandler<EventArgs<Exception>>(Algorithm_ExceptionOccurred);
247      algorithm.ExecutionTimeChanged += new EventHandler(Algorithm_ExecutionTimeChanged);
248      algorithm.Paused += new EventHandler(Algorithm_Paused);
249      algorithm.Prepared += new EventHandler(Algorithm_Prepared);
250      algorithm.Started += new EventHandler(Algorithm_Started);
251      algorithm.Stopped += new EventHandler(Algorithm_Stopped);
252      algorithm.Runs.CollectionReset += new CollectionItemsChangedEventHandler<IRun>(Algorithm_Runs_CollectionReset);
253      algorithm.Runs.ItemsAdded += new CollectionItemsChangedEventHandler<IRun>(Algorithm_Runs_ItemsAdded);
254      algorithm.Runs.ItemsRemoved += new CollectionItemsChangedEventHandler<IRun>(Algorithm_Runs_ItemsRemoved);
255    }
256    private void DeregisterAlgorithmEvents() {
257      algorithm.ExceptionOccurred -= new EventHandler<EventArgs<Exception>>(Algorithm_ExceptionOccurred);
258      algorithm.ExecutionTimeChanged -= new EventHandler(Algorithm_ExecutionTimeChanged);
259      algorithm.Paused -= new EventHandler(Algorithm_Paused);
260      algorithm.Prepared -= new EventHandler(Algorithm_Prepared);
261      algorithm.Started -= new EventHandler(Algorithm_Started);
262      algorithm.Stopped -= new EventHandler(Algorithm_Stopped);
263      algorithm.Runs.CollectionReset -= new CollectionItemsChangedEventHandler<IRun>(Algorithm_Runs_CollectionReset);
264      algorithm.Runs.ItemsAdded -= new CollectionItemsChangedEventHandler<IRun>(Algorithm_Runs_ItemsAdded);
265      algorithm.Runs.ItemsRemoved -= new CollectionItemsChangedEventHandler<IRun>(Algorithm_Runs_ItemsRemoved);
266    }
267    private void Algorithm_ExceptionOccurred(object sender, EventArgs<Exception> e) {
268      OnExceptionOccurred(e.Value);
269    }
270    private void Algorithm_ExecutionTimeChanged(object sender, EventArgs e) {
271      OnExecutionTimeChanged();
272    }
273    private void Algorithm_Paused(object sender, EventArgs e) {
274      OnPaused();
275    }
276    private void Algorithm_Prepared(object sender, EventArgs e) {
277      if ((ExecutionState == ExecutionState.Paused) || (ExecutionState == ExecutionState.Stopped))
278        OnPrepared();
279    }
280    private void Algorithm_Started(object sender, EventArgs e) {
281      stopPending = false;
282      if (ExecutionState != ExecutionState.Started)
283        OnStarted();
284    }
285    private void Algorithm_Stopped(object sender, EventArgs e) {
286      ExecutionTime += Algorithm.ExecutionTime;
287
288      if (!stopPending && (runs.Count < repetitions)) {
289        Algorithm.Prepare();
290        Algorithm.Start();
291      } else {
292        OnStopped();
293      }
294    }
295    private void Algorithm_Runs_CollectionReset(object sender, CollectionItemsChangedEventArgs<IRun> e) {
296      Runs.RemoveRange(e.OldItems);
297      Runs.AddRange(e.Items);
298    }
299    private void Algorithm_Runs_ItemsAdded(object sender, CollectionItemsChangedEventArgs<IRun> e) {
300      Runs.AddRange(e.Items);
301    }
302    private void Algorithm_Runs_ItemsRemoved(object sender, CollectionItemsChangedEventArgs<IRun> e) {
303      Runs.RemoveRange(e.Items);
304    }
305    #endregion
306  }
307}
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