1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.ComponentModel;
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25 | using System.Drawing;
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26 | using System.Data;
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27 | using System.Linq;
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28 | using System.Text;
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29 | using System.Windows.Forms;
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30 | using HeuristicLab.Common;
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31 | using System.Reflection;
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32 |
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33 | namespace HeuristicLab.MainForm.WindowsForms {
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34 | public partial class ContentView : View, IContentView {
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35 | private IContent content;
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36 | public IContent Content {
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37 | get { return content; }
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38 | set {
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39 | if ((value != null) && (!MainFormManager.ViewCanViewObject(this, value)))
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40 | throw new ArgumentException(string.Format("View \"{0}\" cannot view object \"{1}\".", this.GetType().Name, value.GetType().Name));
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41 | if (InvokeRequired) {
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42 | Invoke(new Action<IContent>(delegate(IContent o) { this.Content = o; }), value);
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43 | } else {
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44 | if (this.content != value) {
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45 | if (this.content != null) this.DeregisterContentEvents();
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46 | this.content = value;
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47 | if (this.content != null) this.RegisterContentEvents();
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48 | this.OnContentChanged();
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49 | this.OnChanged();
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50 | }
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51 | }
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52 | }
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53 | }
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54 |
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55 | public ContentView()
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56 | : base() {
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57 | InitializeComponent();
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58 | this.locked = false;
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59 | }
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60 | public ContentView(IContent content)
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61 | : this() {
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62 | this.content = content;
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63 | }
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64 |
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65 | private bool locked;
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66 | public virtual bool Locked {
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67 | get { return this.locked; }
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68 | set {
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69 | if (InvokeRequired) {
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70 | Action<bool> action = delegate(bool b) { this.Locked = b; };
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71 | Invoke(action, value);
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72 | } else {
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73 | if (value != locked) {
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74 | locked = value;
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75 | PropertyInfo prop = typeof(IContentView).GetProperty("Locked");
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76 | PropagateStateChanges(this, typeof(IContentView), prop);
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77 | OnLockedChanged();
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78 | OnChanged();
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79 | }
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80 | }
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81 | }
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82 | }
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83 | public event EventHandler LockedChanged;
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84 | protected virtual void OnLockedChanged() {
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85 | if (InvokeRequired)
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86 | Invoke((MethodInvoker)OnLockedChanged);
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87 | else {
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88 | EventHandler handler = LockedChanged;
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89 | if (handler != null)
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90 | handler(this, EventArgs.Empty);
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91 | }
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92 | }
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93 |
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94 | /// <summary>
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95 | /// Adds eventhandlers to the current instance.
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96 | /// </summary>
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97 | protected virtual void RegisterContentEvents() {
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98 | }
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99 |
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100 | /// <summary>
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101 | /// Removes the eventhandlers from the current instance.
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102 | /// </summary>
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103 | protected virtual void DeregisterContentEvents() {
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104 | }
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105 |
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106 | /// <summary>
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107 | /// Is called when the content property changes.
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108 | /// </summary>
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109 | protected virtual void OnContentChanged() {
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110 | }
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111 | }
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112 | }
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