[1057] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
| 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
| 22 | using System;
|
---|
| 23 | using System.Collections.Generic;
|
---|
| 24 | using System.Text;
|
---|
| 25 | using HeuristicLab.Core;
|
---|
| 26 | using HeuristicLab.Data;
|
---|
| 27 |
|
---|
| 28 | namespace HeuristicLab.IntVector {
|
---|
[1157] | 29 | /// <summary>
|
---|
| 30 | /// Base class for all integer vector manipulators.
|
---|
| 31 | /// </summary>
|
---|
[1057] | 32 | public abstract class IntVectorManipulatorBase : OperatorBase {
|
---|
[1157] | 33 | /// <summary>
|
---|
| 34 | /// Initializes a new instance of <see cref="IntVectorManipulatorBase"/> with two variable infos
|
---|
| 35 | /// (<c>Random</c> and <c>IntVector</c>).
|
---|
| 36 | /// </summary>
|
---|
[1057] | 37 | public IntVectorManipulatorBase() {
|
---|
| 38 | AddVariableInfo(new VariableInfo("Random", "Pseudo random number generator", typeof(IRandom), VariableKind.In));
|
---|
| 39 | AddVariableInfo(new VariableInfo("IntVector", "Integer vector to manipulate", typeof(IntArrayData), VariableKind.In | VariableKind.Out));
|
---|
| 40 | }
|
---|
| 41 |
|
---|
[1157] | 42 | /// <summary>
|
---|
| 43 | /// Manipulates the integer vector.
|
---|
| 44 | /// </summary>
|
---|
| 45 | /// <param name="scope">The current scope whose integer vector to manipulate.</param>
|
---|
| 46 | /// <returns><c>null</c>.</returns>
|
---|
[1057] | 47 | public override IOperation Apply(IScope scope) {
|
---|
| 48 | IRandom random = GetVariableValue<IRandom>("Random", scope, true);
|
---|
| 49 | IntArrayData vector = GetVariableValue<IntArrayData>("IntVector", scope, false);
|
---|
| 50 | vector.Data = Manipulate(scope, random, vector.Data);
|
---|
| 51 | return null;
|
---|
| 52 | }
|
---|
| 53 |
|
---|
[1157] | 54 | /// <summary>
|
---|
| 55 | /// Manipulates the given integer <paramref name="vector"/> with the given random number generator.
|
---|
| 56 | /// </summary>
|
---|
| 57 | /// <param name="scope">The current scope.</param>
|
---|
| 58 | /// <param name="random">A random number generator.</param>
|
---|
| 59 | /// <param name="vector">The integer vector to manipulate.</param>
|
---|
| 60 | /// <returns>The manipulated integer vector.</returns>
|
---|
[1057] | 61 | protected abstract int[] Manipulate(IScope scope, IRandom random, int[] vector);
|
---|
| 62 | }
|
---|
| 63 | }
|
---|