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source: trunk/sources/HeuristicLab.Hive.Server.Core/3.2/LifecycleManager.cs @ 2036

Last change on this file since 2036 was 1530, checked in by gkronber, 16 years ago

Moved source files of plugins Hive ... Visualization.Test into version-specific sub-folders. #576

File size: 2.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Hive.Contracts.Interfaces;
27using HeuristicLab.Hive.Server.DataAccess;
28using System.Timers;
29using HeuristicLab.DataAccess.Interfaces;
30
31namespace HeuristicLab.Hive.Server.Core {
32  class LifecycleManager: ILifecycleManager {
33    private static Timer timer =
34      new Timer();
35
36    private static event EventHandler OnServerHeartbeat;
37    private static event EventHandler OnStartup;
38    private static event EventHandler OnShutdown;
39    #region ILifecycleManager Members
40
41    public void RegisterHeartbeat(EventHandler handler) {
42      OnServerHeartbeat += handler;
43    }
44
45    public void RegisterStartup(EventHandler handler) {
46      OnStartup += handler;
47    }
48
49    public void RegisterShutdown(EventHandler handler) {
50      OnShutdown += handler;
51    }
52
53    public void Init() {
54      timer.Interval = new TimeSpan(0, 0, 10).TotalMilliseconds; // TODO: global constant needed
55      timer.Elapsed += new ElapsedEventHandler(timer_Elapsed);
56      timer.Start();
57
58      if (OnStartup != null)
59        OnStartup(this, null);
60    }
61
62    void timer_Elapsed(object sender, ElapsedEventArgs e) {
63      if (OnServerHeartbeat != null)
64        OnServerHeartbeat(this, null);
65    }
66
67    public void Shutdown() {
68      if (OnShutdown != null)
69        OnShutdown(this, null);
70    }
71
72    #endregion
73  }
74}
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