[645] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.ComponentModel;
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| 25 | using System.Drawing;
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| 26 | using System.Data;
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| 27 | using System.Linq;
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| 28 | using System.Text;
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| 29 | using System.Windows.Forms;
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| 30 | using HeuristicLab.Core;
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| 31 | using HeuristicLab.PluginInfrastructure;
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| 32 | using HeuristicLab.Data;
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| 33 |
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| 34 | namespace HeuristicLab.GP {
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| 35 | public partial class FunctionTreeView : ViewBase {
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| 36 | private IFunctionTree functionTree;
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| 37 |
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| 38 | private IFunctionTree selectedBranch;
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| 39 | private IVariable selectedVariable;
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[654] | 40 | private IFunctionTreeNameGenerator nameGenerator;
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| 41 | private IFunctionTreeNameGenerator[] allNameGenerators;
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[655] | 42 | private MenuItem representationsMenu;
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[645] | 43 |
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| 44 | public FunctionTreeView() {
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[654] | 45 | nameGenerator = new DefaultFunctionTreeNameGenerator();
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[645] | 46 | InitializeComponent();
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[654] | 47 |
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| 48 | DiscoveryService discoveryService = new DiscoveryService();
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| 49 | allNameGenerators = discoveryService.GetInstances<IFunctionTreeNameGenerator>();
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[655] | 50 | representationsMenu = new MenuItem();
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| 51 | representationsMenu.Text = "Tree representation";
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| 52 | representationsMenu.Name = "Tree representation";
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[1227] | 53 | foreach (IFunctionTreeNameGenerator generator in allNameGenerators) {
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| 54 | MenuItem mi = new MenuItem(generator.Name, MakeNameGeneratorDelegate(generator), Shortcut.None);
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| 55 | if (generator is DefaultFunctionTreeNameGenerator) mi.Checked = true;
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[655] | 56 | else mi.Checked = false;
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| 57 | mi.Tag = generator;
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| 58 | representationsMenu.MenuItems.Add(mi);
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[654] | 59 | }
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[645] | 60 | }
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| 61 |
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| 62 | public FunctionTreeView(IFunctionTree functionTree)
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| 63 | : this() {
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| 64 | this.functionTree = functionTree;
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| 65 | Refresh();
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| 66 | }
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| 67 |
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| 68 | protected override void UpdateControls() {
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| 69 | funTreeView.Nodes.Clear();
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| 70 | TreeNode rootNode = new TreeNode();
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| 71 | rootNode.Name = functionTree.Function.Name;
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[654] | 72 | rootNode.Text = nameGenerator.GetName(functionTree);
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[645] | 73 | rootNode.Tag = functionTree;
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[655] | 74 | treeNodeContextMenu.MenuItems.Clear();
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| 75 | treeNodeContextMenu.MenuItems.Add(representationsMenu);
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[654] | 76 | DiscoveryService discoveryService = new DiscoveryService();
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| 77 | IFunctionTreeExporter[] exporters = discoveryService.GetInstances<IFunctionTreeExporter>();
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[1227] | 78 | foreach (IFunctionTreeExporter exporter in exporters) {
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[654] | 79 | string result;
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| 80 | // register a menu item for the exporter
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[1227] | 81 | MenuItem item = new MenuItem("Copy to clip-board (" + exporter.Name + ")",
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| 82 | MakeExporterDelegate(exporter), Shortcut.None);
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[654] | 83 | // try to export the whole tree
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[1227] | 84 | if (exporter.TryExport(functionTree, out result)) {
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[654] | 85 | // if it worked enable the context-menu item
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| 86 | item.Enabled = true;
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| 87 | } else {
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| 88 | item.Enabled = false;
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| 89 | }
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[655] | 90 | treeNodeContextMenu.MenuItems.Add(item);
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[654] | 91 | }
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[655] | 92 | rootNode.ContextMenu = treeNodeContextMenu;
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[645] | 93 | funTreeView.Nodes.Add(rootNode);
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| 94 |
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[1227] | 95 | foreach (IFunctionTree subTree in functionTree.SubTrees) {
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[645] | 96 | CreateTree(rootNode, subTree);
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| 97 | }
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| 98 | funTreeView.ExpandAll();
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| 99 | }
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| 100 |
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[1227] | 101 | private EventHandler MakeNameGeneratorDelegate(IFunctionTreeNameGenerator generator) {
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| 102 | return delegate(object source, EventArgs args) {
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| 103 | IFunctionTreeNameGenerator g = (IFunctionTreeNameGenerator)((MenuItem)source).Tag;
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| 104 | this.nameGenerator = g;
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| 105 | foreach (MenuItem otherMenuItem in representationsMenu.MenuItems) otherMenuItem.Checked = false;
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| 106 | ((MenuItem)source).Checked = true;
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| 107 | UpdateControls();
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| 108 | };
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| 109 | }
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| 110 |
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| 111 | private EventHandler MakeExporterDelegate(IFunctionTreeExporter exporter) {
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| 112 | return delegate(object source, EventArgs args) {
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| 113 | TreeNode node = funTreeView.SelectedNode;
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| 114 | if (node == null || node.Tag == null) return;
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| 115 | Clipboard.SetText(exporter.Export((IFunctionTree)node.Tag));
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| 116 | };
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| 117 | }
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| 118 |
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[645] | 119 | private void CreateTree(TreeNode rootNode, IFunctionTree functionTree) {
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| 120 | TreeNode node = new TreeNode();
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| 121 | node.Name = functionTree.Function.Name;
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[654] | 122 | node.Text = nameGenerator.GetName(functionTree);
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[645] | 123 | node.Tag = functionTree;
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[655] | 124 | node.ContextMenu = treeNodeContextMenu;
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[645] | 125 | rootNode.Nodes.Add(node);
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[1227] | 126 | foreach (IFunctionTree subTree in functionTree.SubTrees) {
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[645] | 127 | CreateTree(node, subTree);
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| 128 | }
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| 129 | }
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| 130 |
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| 131 | private void functionTreeView_AfterSelect(object sender, TreeViewEventArgs e) {
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| 132 | variablesListBox.Items.Clear();
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| 133 | variablesSplitContainer.Panel2.Controls.Clear();
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| 134 | templateTextBox.Clear();
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| 135 | editButton.Enabled = false;
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[1227] | 136 | if (funTreeView.SelectedNode != null && funTreeView.SelectedNode.Tag != null) {
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[645] | 137 | IFunctionTree selectedBranch = (IFunctionTree)funTreeView.SelectedNode.Tag;
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| 138 | UpdateVariablesList(selectedBranch);
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[654] | 139 | templateTextBox.Text = nameGenerator.GetName(selectedBranch);
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[645] | 140 | this.selectedBranch = selectedBranch;
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| 141 | editButton.Enabled = true;
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| 142 | }
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| 143 | }
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| 144 |
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| 145 | private void UpdateVariablesList(IFunctionTree functionTree) {
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[1227] | 146 | foreach (IVariable variable in functionTree.LocalVariables) {
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[645] | 147 | variablesListBox.Items.Add(variable.Name);
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| 148 | }
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| 149 | }
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| 150 |
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| 151 | private void variablesListBox_SelectedIndexChanged(object sender, EventArgs e) {
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| 152 | // in case we had an event-handler registered for a different variable => unregister the event-handler
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[1227] | 153 | if (selectedVariable != null) {
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[645] | 154 | selectedVariable.Value.Changed -= new EventHandler(selectedVariable_ValueChanged);
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| 155 | }
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[1227] | 156 | if (variablesListBox.SelectedItem != null) {
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[645] | 157 | string selectedVariableName = (string)variablesListBox.SelectedItem;
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| 158 | selectedVariable = selectedBranch.GetLocalVariable(selectedVariableName);
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| 159 | variablesSplitContainer.Panel2.Controls.Clear();
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| 160 | Control editor = (Control)selectedVariable.CreateView();
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| 161 | variablesSplitContainer.Panel2.Controls.Add(editor);
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| 162 | editor.Dock = DockStyle.Fill;
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| 163 | // register an event handler that updates the treenode when the value of the variable is changed by the user
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| 164 | selectedVariable.Value.Changed += new EventHandler(selectedVariable_ValueChanged);
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| 165 | } else {
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| 166 | variablesSplitContainer.Panel2.Controls.Clear();
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| 167 | }
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| 168 | }
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| 169 |
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| 170 | void selectedVariable_ValueChanged(object sender, EventArgs e) {
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[1227] | 171 | if (funTreeView.SelectedNode != null && funTreeView.SelectedNode.Tag != null) {
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[645] | 172 | TreeNode node = funTreeView.SelectedNode;
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[654] | 173 | node.Text = nameGenerator.GetName(functionTree);
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[645] | 174 | }
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| 175 | }
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| 176 |
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| 177 | protected virtual void editButton_Click(object sender, EventArgs e) {
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| 178 | PluginManager.ControlManager.ShowControl(selectedBranch.Function.CreateView());
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| 179 | }
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| 180 |
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| 181 | private void funTreeView_MouseUp(object sender, MouseEventArgs e) {
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[1227] | 182 | if (e.Button == MouseButtons.Right) {
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[645] | 183 | // Select the clicked node
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| 184 | funTreeView.SelectedNode = funTreeView.GetNodeAt(e.X, e.Y);
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| 185 | }
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| 186 | }
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| 187 | }
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| 188 | }
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