1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Text;
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26 | using HeuristicLab.Core;
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27 | using System.Xml;
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28 | using System.Diagnostics;
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29 | using HeuristicLab.Common;
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30 | using HeuristicLab.Data;
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31 | using HeuristicLab.GP.Interfaces;
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32 | using HeuristicLab.DataAnalysis;
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33 |
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34 | namespace HeuristicLab.GP.Boolean {
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35 | internal class BooleanTreeInterpreter {
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36 | private const double EPSILON = 0.00001;
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37 | private Dataset dataset;
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38 | private IFunctionTree tree;
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39 | private int targetVariable;
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40 | private int currentRow;
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41 |
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42 | public void Reset(Dataset dataset, IFunctionTree tree, int targetVariable) {
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43 | this.dataset = dataset;
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44 | this.tree = tree;
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45 | this.targetVariable = targetVariable;
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46 | }
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47 |
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48 | internal int GetNumberOfErrors(int start, int end) {
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49 | int errors = 0;
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50 | for (int i = start; i < end; i++) {
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51 | currentRow = i;
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52 | int result = Step(tree) ? 1 : 0;
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53 | if (Math.Abs(result - dataset.GetValue(i, targetVariable)) > EPSILON) errors++;
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54 | }
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55 | return errors;
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56 | }
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57 |
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58 | internal bool Step(IFunctionTree t) {
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59 | int symbol = SymbolTable.MapFunction(t.Function);
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60 | switch (symbol) {
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61 | case SymbolTable.AND: return Step(t.SubTrees[0]) && Step(t.SubTrees[1]);
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62 | case SymbolTable.OR: return Step(t.SubTrees[0]) || Step(t.SubTrees[1]);
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63 | case SymbolTable.NOT: return !Step(t.SubTrees[0]);
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64 | case SymbolTable.XOR: return Step(t.SubTrees[0]) ^ Step(t.SubTrees[1]);
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65 | case SymbolTable.NAND: return !(Step(t.SubTrees[0]) && Step(t.SubTrees[1]));
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66 | case SymbolTable.NOR: return !(Step(t.SubTrees[0]) || Step(t.SubTrees[1]));
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67 | case SymbolTable.VARIABLE: {
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68 | var varNode = (VariableFunctionTree)t;
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69 | int index = dataset.GetVariableIndex(varNode.VariableName);
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70 | return !dataset.GetValue(currentRow, index).IsAlmost(0.0);
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71 | }
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72 | case SymbolTable.UNKNOWN:
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73 | default:
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74 | throw new UnknownFunctionException(t.Function.Name);
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75 | }
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76 | }
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77 | }
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78 | }
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