1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using HeuristicLab.Common;
|
---|
23 | using HeuristicLab.Core;
|
---|
24 | using HeuristicLab.Operators;
|
---|
25 | using HeuristicLab.Optimization;
|
---|
26 | using HeuristicLab.Parameters;
|
---|
27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
|
---|
28 |
|
---|
29 | namespace HeuristicLab.Encodings.BinaryVectorEncoding {
|
---|
30 | /// <summary>
|
---|
31 | /// A base class for operators that manipulate bool-valued vectors.
|
---|
32 | /// </summary>
|
---|
33 | [Item("BinaryVectorManipulator", "A base class for operators that manipulate bool-valued vectors.")]
|
---|
34 | [StorableClass]
|
---|
35 | public abstract class BinaryVectorManipulator : InstrumentedOperator, IBinaryVectorManipulator, IStochasticOperator {
|
---|
36 | public override bool CanChangeName {
|
---|
37 | get { return false; }
|
---|
38 | }
|
---|
39 | public ILookupParameter<IRandom> RandomParameter {
|
---|
40 | get { return (LookupParameter<IRandom>)Parameters["Random"]; }
|
---|
41 | }
|
---|
42 | public ILookupParameter<BinaryVector> BinaryVectorParameter {
|
---|
43 | get { return (ILookupParameter<BinaryVector>)Parameters["BinaryVector"]; }
|
---|
44 | }
|
---|
45 |
|
---|
46 | [StorableConstructor]
|
---|
47 | protected BinaryVectorManipulator(bool deserializing) : base(deserializing) { }
|
---|
48 | protected BinaryVectorManipulator(BinaryVectorManipulator original, Cloner cloner) : base(original, cloner) { }
|
---|
49 | protected BinaryVectorManipulator()
|
---|
50 | : base() {
|
---|
51 | Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator which should be used for stochastic manipulation operators."));
|
---|
52 | Parameters.Add(new LookupParameter<BinaryVector>("BinaryVector", "The vector which should be manipulated."));
|
---|
53 | }
|
---|
54 |
|
---|
55 | public sealed override IOperation InstrumentedApply() {
|
---|
56 | Manipulate(RandomParameter.ActualValue, BinaryVectorParameter.ActualValue);
|
---|
57 | return base.InstrumentedApply();
|
---|
58 | }
|
---|
59 |
|
---|
60 | protected abstract void Manipulate(IRandom random, BinaryVector binaryVector);
|
---|
61 | }
|
---|
62 | }
|
---|