1  #region License Information


2  /* HeuristicLab


3  * Copyright (C) 20022013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)


4  *


5  * This file is part of HeuristicLab.


6  *


7  * HeuristicLab is free software: you can redistribute it and/or modify


8  * it under the terms of the GNU General Public License as published by


9  * the Free Software Foundation, either version 3 of the License, or


10  * (at your option) any later version.


11  *


12  * HeuristicLab is distributed in the hope that it will be useful,


13  * but WITHOUT ANY WARRANTY; without even the implied warranty of


14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the


15  * GNU General Public License for more details.


16  *


17  * You should have received a copy of the GNU General Public License


18  * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.


19  */


20  #endregion


21 


22  using HeuristicLab.Common;


23  using HeuristicLab.Core;


24  using HeuristicLab.Operators;


25  using HeuristicLab.Optimization;


26  using HeuristicLab.Parameters;


27  using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;


28 


29  namespace HeuristicLab.Encodings.BinaryVectorEncoding {


30  /// <summary>


31  /// A base class for operators that manipulate boolvalued vectors.


32  /// </summary>


33  [Item("BinaryVectorManipulator", "A base class for operators that manipulate boolvalued vectors.")]


34  [StorableClass]


35  public abstract class BinaryVectorManipulator : SingleSuccessorOperator, IBinaryVectorManipulator, IStochasticOperator {


36  public override bool CanChangeName {


37  get { return false; }


38  }


39  public ILookupParameter<IRandom> RandomParameter {


40  get { return (LookupParameter<IRandom>)Parameters["Random"]; }


41  }


42  public ILookupParameter<BinaryVector> BinaryVectorParameter {


43  get { return (ILookupParameter<BinaryVector>)Parameters["BinaryVector"]; }


44  }


45 


46  [StorableConstructor]


47  protected BinaryVectorManipulator(bool deserializing) : base(deserializing) { }


48  protected BinaryVectorManipulator(BinaryVectorManipulator original, Cloner cloner) : base(original, cloner) { }


49  protected BinaryVectorManipulator()


50  : base() {


51  Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator which should be used for stochastic manipulation operators."));


52  Parameters.Add(new LookupParameter<BinaryVector>("BinaryVector", "The vector which should be manipulated."));


53  }


54 


55  public sealed override IOperation Apply() {


56  Manipulate(RandomParameter.ActualValue, BinaryVectorParameter.ActualValue);


57  return base.Apply();


58  }


59 


60  protected abstract void Manipulate(IRandom random, BinaryVector binaryVector);


61  }


62  }

