[99] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Text;
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| 25 | using HeuristicLab.Core;
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| 26 | using HeuristicLab.Data;
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| 27 | using HeuristicLab.Random;
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| 28 |
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| 29 | namespace HeuristicLab.ES {
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[896] | 30 | /// <summary>
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| 31 | /// Mutates the endogenous strategy parameters.
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| 32 | /// </summary>
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[99] | 33 | public class SelfAdaptiveMutationStrengthAdjuster : OperatorBase {
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[896] | 34 | /// <inheritdoc select="summary"/>
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[99] | 35 | public override string Description {
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| 36 | get { return @"Mutates the endogenous strategy parameters"; }
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| 37 | }
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| 38 |
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[896] | 39 | /// <summary>
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| 40 | /// Initializes a new instance of <see cref="SelfAdaptiveMutationStrengthAdjuster"/> with four
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| 41 | /// variable infos (<c>Random</c>, <c>StrategyVector</c>, <c>GeneralLearningRate</c> and
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| 42 | /// <c>LearningRate</c>).
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| 43 | /// </summary>
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[99] | 44 | public SelfAdaptiveMutationStrengthAdjuster()
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| 45 | : base() {
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| 46 | AddVariableInfo(new VariableInfo("Random", "Pseudo random number generator", typeof(IRandom), VariableKind.In));
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| 47 | AddVariableInfo(new VariableInfo("StrategyVector", "Vector containing the endogenous strategy parameters", typeof(DoubleArrayData), VariableKind.In));
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| 48 | AddVariableInfo(new VariableInfo("GeneralLearningRate", "The general learning rate will scale all mutations. It's influence is calculated as: e^(GeneralLearningRate*N(0,1))", typeof(DoubleData), VariableKind.In));
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| 49 | AddVariableInfo(new VariableInfo("LearningRate", "Learning parameter defines the strength of the adaption of each component in the object parameter vector", typeof(DoubleData), VariableKind.In));
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| 50 | }
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| 51 |
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[896] | 52 | /// <summary>
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| 53 | /// Mutates the endogenous strategy parameters.
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| 54 | /// </summary>
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| 55 | /// <remarks>Calls <see cref="OperatorBase.Apply"/> of base class <see cref="OperatorBase"/>.</remarks>
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| 56 | /// <param name="scope">The current scope to mutate.</param>
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| 57 | /// <inheritdoc select="returns"/>
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[99] | 58 | public override IOperation Apply(IScope scope) {
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| 59 | IRandom random = GetVariableValue<IRandom>("Random", scope, true);
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| 60 | double[] strategyParams = GetVariableValue<DoubleArrayData>("StrategyVector", scope, false).Data;
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| 61 | double tau = GetVariableValue<DoubleData>("LearningRate", scope, true).Data;
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| 62 | double tau0 = GetVariableValue<DoubleData>("GeneralLearningRate", scope, true).Data;
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| 63 |
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| 64 | NormalDistributedRandom N = new NormalDistributedRandom(random, 0.0, 1.0);
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| 65 | double generalMultiplier = Math.Exp(tau0 * N.NextDouble());
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| 66 | for (int i = 0; i < strategyParams.Length; i++) {
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| 67 | strategyParams[i] *= generalMultiplier * Math.Exp(tau * N.NextDouble());
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| 68 | }
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| 69 | return base.Apply(scope);
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| 70 | }
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| 71 | }
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| 72 | }
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