1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Text;
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25 | using HeuristicLab.Core;
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26 | using HeuristicLab.Data;
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27 | using HeuristicLab.Selection;
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28 |
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29 | namespace HeuristicLab.ES {
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30 | /// <summary>
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31 | /// Selects rho*lambda individuals with each rho successing individuals being selected
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32 | /// from the parent population without repetitions.
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33 | /// </summary>
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34 | public class ESRandomSelector : OperatorBase {
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35 | /// <inheritdoc select="summary"/>
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36 | public override string Description {
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37 | get {
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38 | return @"Selects rho*lambda individuals with each rho successing individuals being selected from the parent population without repetitions.";
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39 | }
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40 | }
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41 |
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42 | /// <summary>
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43 | /// Initializes a new instance of <see cref="ESRandomSelector"/> with three variable infos
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44 | /// (<c>Random</c>, <c>Lambda</c> and <c>Rho</c>).
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45 | /// </summary>
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46 | public ESRandomSelector()
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47 | : base() {
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48 | AddVariableInfo(new VariableInfo("Random", "Pseudo random number generator", typeof(IRandom), VariableKind.In));
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49 | AddVariableInfo(new VariableInfo("Lambda", "The amount of children to select", typeof(IntData), VariableKind.In));
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50 | AddVariableInfo(new VariableInfo("Rho", "The amount of parents per child", typeof(IntData), VariableKind.In));
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51 | }
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52 |
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53 | /// <summary>
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54 | /// Separates the sub scopes of the given <paramref name="scope"/> in <c>Selected</c> and
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55 | /// <c>Remaining</c> and selects rho*lambda individuals with each rho successing individuals
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56 | /// being selected from the parent population without repetitions.
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57 | /// </summary>
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58 | /// <param name="scope">The current scope where to perform the selection.</param>
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59 | /// <returns><c>null</c>.</returns>
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60 | public override IOperation Apply(IScope scope) {
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61 | IScope source = new Scope("Remaining");
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62 | while (scope.SubScopes.Count > 0) {
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63 | IScope s = scope.SubScopes[0];
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64 | scope.RemoveSubScope(s);
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65 | source.AddSubScope(s);
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66 | }
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67 | scope.AddSubScope(source);
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68 | IScope target = new Scope("Selected");
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69 | scope.AddSubScope(target);
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70 |
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71 | Select(source, target);
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72 |
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73 | return null;
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74 | }
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75 |
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76 | /// <summary>
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77 | /// Selects rho*lambda individuals with each rho successing individuals being selected
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78 | /// from the parent population (<paramref name="source"/>) without repetitions.
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79 | /// </summary>
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80 | /// <exception cref="InvalidOperationException">Thrown when more parents than available should be
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81 | /// selected per child.</exception>
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82 | /// <param name="source">The scope where to select the individuals.</param>
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83 | /// <param name="target">The target scope where to insert the selected individuals.</param>
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84 | protected virtual void Select(IScope source, IScope target) {
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85 | IRandom random = GetVariableValue<IRandom>("Random", source, true);
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86 | int children = GetVariableValue<IntData>("Lambda", source, true).Data;
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87 | int parents = GetVariableValue<IntData>("Rho", source, true).Data;
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88 | int parentsAvailable = source.SubScopes.Count;
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89 |
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90 | if (parents > parentsAvailable)
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91 | throw new InvalidOperationException("Cannot select more parents per child than there are parents available");
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92 |
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93 | IList<int> selectedParents = new List<int>(parentsAvailable);
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94 | for (int i = 0; i < children; i++) {
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95 | selectedParents.Clear();
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96 | for (int j = 0; j < parents; j++) {
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97 | int nextParent = j; // will be used in case parents == parentsAvailable
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98 | if (parents < parentsAvailable) {
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99 | do {
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100 | nextParent = random.Next(parentsAvailable);
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101 | } while (selectedParents.Contains(nextParent));
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102 | }
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103 |
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104 | target.AddSubScope((IScope)source.SubScopes[nextParent].Clone());
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105 | selectedParents.Add(nextParent);
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106 | }
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107 | }
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108 | }
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109 | }
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110 | }
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