1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Text;
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25 | using System.Xml;
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26 | using HeuristicLab.Core;
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27 |
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28 | namespace HeuristicLab.Data {
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29 | /// <summary>
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30 | /// Class to represent boolean values.
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31 | /// </summary>
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32 | public class BoolData : ObjectData {
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33 | /// <summary>
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34 | /// Gets or sets the boolean value.
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35 | /// </summary>
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36 | /// <remarks>Uses property <see cref="ObjectData.Data"/>
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37 | /// of base class <see cref="ObjectData"/>. No own data storage present.</remarks>
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38 | public new bool Data {
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39 | get { return (bool)base.Data; }
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40 | set { base.Data = value; }
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41 | }
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42 |
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43 | /// <summary>
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44 | /// Initializes a new instance of <see cref="BoolData"/> with default value <c>false</c>.
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45 | /// </summary>
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46 | public BoolData() {
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47 | Data = false;
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48 | }
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49 | /// <summary>
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50 | /// Initializes a new instance of <see cref="BoolData"/> with the boolean value <paramref name="data"/>.
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51 | /// </summary>
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52 | /// <param name="data">The boolean value to assign.</param>
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53 | public BoolData(bool data) {
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54 | Data = data;
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55 | }
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56 | /// <summary>
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57 | /// Creates a new instance of the <see cref="BoolDataView"/> class.
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58 | /// </summary>
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59 | /// <returns>The created instance of the <see cref="BoolDataView"/>.</returns>
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60 | public override IView CreateView() {
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61 | return new BoolDataView(this);
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62 | }
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63 |
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64 | /// <summary>
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65 | /// Clones the current instance.
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66 | /// </summary>
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67 | /// <remarks>The cloned instance is added to the <paramref name="dictionary"/>.</remarks>
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68 | /// <param name="clonedObjects">Dictionary of all already cloned objects.</param>
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69 | /// <returns>The cloned instance as <see cref="BoolData"/>.</returns>
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70 | public override object Clone(IDictionary<Guid, object> clonedObjects) {
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71 | BoolData clone = new BoolData();
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72 | clonedObjects.Add(Guid, clone);
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73 | clone.Data = Data;
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74 | return clone;
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75 | }
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76 | /// <summary>
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77 | /// Saves the current instance as <see cref="XmlNode"/> in the specified <paramref name="document"/>.
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78 | /// </summary>
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79 | /// <remarks>The boolean value is saved as string in the inner text of the node.</remarks>
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80 | /// <param name="name">The (tag)name of the <see cref="XmlNode"/>.</param>
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81 | /// <param name="document">The <see cref="XmlDocument"/> where to save the data.</param>
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82 | /// <param name="persistedObjects">The dictionary of all already persisted objects. (Needed to avoid cycles.)</param>
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83 | /// <returns>The saved <see cref="XmlNode"/>.</returns>
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84 | public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid,IStorable> persistedObjects) {
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85 | XmlNode node = base.GetXmlNode(name, document, persistedObjects);
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86 | node.InnerText = ToString();
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87 | return node;
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88 | }
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89 | /// <summary>
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90 | /// Loads the persisted boolean value from the specified <paramref name="node"/>.
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91 | /// </summary>
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92 | /// <remarks> The boolean value must be saved as string in the node's inner text
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93 | /// (see <see cref="GetXmlNode"/>).</remarks>
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94 | /// <param name="node">The <see cref="XmlNode"/> where the boolean value is saved.</param>
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95 | /// <param name="restoredObjects">The dictionary of all already restored objects.
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96 | /// (Needed to avoid cycles.)</param>
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97 | public override void Populate(XmlNode node, IDictionary<Guid,IStorable> restoredObjects) {
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98 | base.Populate(node, restoredObjects);
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99 | Data = bool.Parse(node.InnerText);
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100 | }
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101 | }
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102 | }
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