1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using System;
|
---|
23 | using System.Collections.Generic;
|
---|
24 | using System.Text;
|
---|
25 | using System.Xml;
|
---|
26 | using HeuristicLab.Core;
|
---|
27 |
|
---|
28 | namespace HeuristicLab.Data {
|
---|
29 | /// <summary>
|
---|
30 | /// An array consisting of boolean values.
|
---|
31 | /// </summary>
|
---|
32 | public class BoolArrayData : ArrayDataBase {
|
---|
33 | /// <summary>
|
---|
34 | /// Gets or sets the boolean elements of the array.
|
---|
35 | /// </summary>
|
---|
36 | /// <remarks>Uses property <see cref="ArrayDataBase.Data"/> of base class <see cref="ArrayDataBase"/>.
|
---|
37 | /// No own data storage present.</remarks>
|
---|
38 | public new bool[] Data {
|
---|
39 | get { return (bool[])base.Data; }
|
---|
40 | set { base.Data = value; }
|
---|
41 | }
|
---|
42 |
|
---|
43 | /// <summary>
|
---|
44 | /// Initializes a new instance of the <see cref="BoolArrayData"/> class.
|
---|
45 | /// </summary>
|
---|
46 | public BoolArrayData() {
|
---|
47 | Data = new bool[0];
|
---|
48 | }
|
---|
49 | /// <summary>
|
---|
50 | /// Initializes a new instance of the <see cref="BoolArrayData"/> class.
|
---|
51 | /// <note type="caution"> No CopyConstructor! <paramref name="data"/> is not copied!</note>
|
---|
52 | /// </summary>
|
---|
53 | /// <param name="data">The boolean array the instance should represent.</param>
|
---|
54 | public BoolArrayData(bool[] data) {
|
---|
55 | Data = data;
|
---|
56 | }
|
---|
57 |
|
---|
58 | /// <summary>
|
---|
59 | /// Creates a new instance of the <see cref="BoolArrayDataView"/> class.
|
---|
60 | /// </summary>
|
---|
61 | /// <returns>The created instance of the <see cref="BoolArrayDataView"/>.</returns>
|
---|
62 | public override IView CreateView() {
|
---|
63 | return new BoolArrayDataView(this);
|
---|
64 | }
|
---|
65 |
|
---|
66 | /// <summary>
|
---|
67 | /// Saves the current instance as <see cref="XmlNode"/> in the specified <paramref name="document"/>.
|
---|
68 | /// </summary>
|
---|
69 | /// <remarks>The boolean elements of the array are saved as string in the node's inner text, each element separated by a semicolon.</remarks>
|
---|
70 | /// <param name="name">The (tag)name of the <see cref="XmlNode"/>.</param>
|
---|
71 | /// <param name="document">The <see cref="XmlDocument"/> where to save the data.</param>
|
---|
72 | /// <param name="persistedObjects">A dictionary of all already persisted objects.
|
---|
73 | /// (Needed to avoid cycles.)</param>
|
---|
74 | /// <returns>The saved <see cref="XmlNode"/>.</returns>
|
---|
75 | public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid,IStorable> persistedObjects) {
|
---|
76 | XmlNode node = base.GetXmlNode(name, document, persistedObjects);
|
---|
77 | node.InnerText = ToString();
|
---|
78 | return node;
|
---|
79 | }
|
---|
80 | /// <summary>
|
---|
81 | /// Loads the persisted boolean array from the specified <paramref name="node"/>.
|
---|
82 | /// </summary>
|
---|
83 | /// <remarks> The elements of the boolean array must be saved in the node's inner
|
---|
84 | /// text as a string, each element separated by a semicolon
|
---|
85 | /// (see <see cref="GetXmlNode"/>).</remarks>
|
---|
86 | /// <param name="node">The <see cref="XmlNode"/> where the instance is saved.</param>
|
---|
87 | /// <param name="restoredObjects">A Dictionary of all already restored objects.
|
---|
88 | /// (Needed to avoid cycles.)</param>
|
---|
89 | public override void Populate(XmlNode node, IDictionary<Guid,IStorable> restoredObjects) {
|
---|
90 | base.Populate(node, restoredObjects);
|
---|
91 | string[] tokens = node.InnerText.Split(';');
|
---|
92 | bool[] data = new bool[tokens.Length];
|
---|
93 | for (int i = 0; i < data.Length; i++)
|
---|
94 | data[i] = bool.Parse(tokens[i]);
|
---|
95 | Data = data;
|
---|
96 | }
|
---|
97 | }
|
---|
98 | }
|
---|