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source: trunk/sources/HeuristicLab.Core/3.3/Engine.cs @ 3280

Last change on this file since 3280 was 3280, checked in by swagner, 15 years ago

Continued work on algorithm batch processing (#947).

File size: 3.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Threading;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26
27namespace HeuristicLab.Core {
28  [Item("Engine", "A base class for engines.")]
29  [StorableClass]
30  public abstract class Engine : Executable, IEngine {
31    [Storable]
32    private Stack<IOperation> executionStack;
33    protected Stack<IOperation> ExecutionStack {
34      get { return executionStack; }
35    }
36
37    private bool pausePending, stopPending;
38    private DateTime lastUpdateTime;
39    private System.Timers.Timer timer;
40
41    protected Engine()
42      : base() {
43      executionStack = new Stack<IOperation>();
44      pausePending = stopPending = false;
45      timer = new System.Timers.Timer(100);
46      timer.AutoReset = true;
47      timer.Elapsed += new System.Timers.ElapsedEventHandler(timer_Elapsed);
48    }
49
50    public override IDeepCloneable Clone(Cloner cloner) {
51      if (ExecutionState == ExecutionState.Started) throw new InvalidOperationException(string.Format("Clone not allowed in execution state \"{0}\".", ExecutionState));
52      Engine clone = (Engine)base.Clone(cloner);
53      IOperation[] contexts = executionStack.ToArray();
54      for (int i = contexts.Length - 1; i >= 0; i--)
55        clone.executionStack.Push((IOperation)cloner.Clone(contexts[i]));
56      clone.pausePending = pausePending;
57      clone.stopPending = stopPending;
58      return clone;
59    }
60
61    public sealed override void Prepare() {
62      base.Prepare();
63      executionStack.Clear();
64      OnPrepared();
65    }
66    public void Prepare(IOperation initialOperation) {
67      base.Prepare();
68      executionStack.Clear();
69      if (initialOperation != null)
70        executionStack.Push(initialOperation);
71      OnPrepared();
72    }
73    public override void Start() {
74      base.Start();
75      ThreadPool.QueueUserWorkItem(new WaitCallback(Run), null);
76    }
77    public override void Pause() {
78      base.Pause();
79      pausePending = true;
80    }
81    public override void Stop() {
82      base.Stop();
83      stopPending = true;
84      if (ExecutionState == ExecutionState.Paused) OnStopped();
85    }
86
87    private void Run(object state) {
88      OnStarted();
89      pausePending = stopPending = false;
90
91      lastUpdateTime = DateTime.Now;
92      timer.Start();
93      while (!pausePending && !stopPending && (executionStack.Count > 0)) {
94        ProcessNextOperator();
95      }
96      timer.Stop();
97      ExecutionTime += DateTime.Now - lastUpdateTime;
98
99      if (pausePending) OnPaused();
100      else OnStopped();
101    }
102
103    protected abstract void ProcessNextOperator();
104
105    private void timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) {
106      DateTime now = DateTime.Now;
107      ExecutionTime += now - lastUpdateTime;
108      lastUpdateTime = now;
109    }
110  }
111}
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