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source: trunk/sources/HeuristicLab.CEDMA.Core/AgentList.cs @ 518

Last change on this file since 518 was 510, checked in by gkronber, 16 years ago

implemented #255 (CEDMA console should have a refresh button for the treeview with agents and results). Also deleted the obsolete timer in ConsoleEditor.

File size: 2.5 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Core;
27using System.Collections;
28using HeuristicLab.CEDMA.DB.Interfaces;
29using System.Xml;
30using System.Runtime.Serialization;
31using System.IO;
32using HeuristicLab.Operators;
33
34namespace HeuristicLab.CEDMA.Core {
35  public class AgentList : ItemBase, IAgentList {
36    private List<IAgent> agentList;
37    private IDatabase database;
38    public IDatabase Database {
39      get { return database; }
40      set {
41        database = value;
42        ReloadList();
43        FireChanged();
44      }
45    }
46
47    private void ReloadList() {
48      agentList.Clear();
49      foreach(AgentEntry a in database.GetAgents()) {
50        Agent newAgent = new Agent(Database, a.Id);
51        newAgent.Name = a.Name;
52        newAgent.Status = a.Status;
53        agentList.Add(newAgent);
54      }
55    }
56
57    public AgentList()
58      : base() {
59      agentList = new List<IAgent>();
60    }
61
62    public void CreateAgent() {
63      Agent agent = new Agent();
64      agent.Name = DateTime.Now.ToString();
65      agent.Status = ProcessStatus.Unknown;
66      agent.Database = database;
67      long id = database.InsertAgent(null, agent.Name, PersistenceManager.SaveToGZip(agent.OperatorGraph));
68      agent.Id = id;
69      agentList.Add(agent);
70      FireChanged();
71    }
72
73    public IEnumerator<IAgent> GetEnumerator() {
74      ReloadList();
75      return agentList.GetEnumerator();
76    }
77
78    IEnumerator IEnumerable.GetEnumerator() {
79      return GetEnumerator();
80    }
81
82    public override IView CreateView() {
83      return new AgentListView(this);
84    }
85  }
86}
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