source: trunk/sources/HeuristicLab.CEDMA.Core/AgentList.cs @ 561

Last change on this file since 561 was 561, checked in by gkronber, 14 years ago
  • asynchronous downloading of agents and results from the CEDMA server
  • created a chart that displays points as bubbles (scatter-plot + optional third dimension for the size of the bubble, larger bubbles are more transparent than smaller bubbles)

ticket #268 (Possibility to open the function-tree of any model (represented as point in the scatter-plot))

File size: 2.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Core;
27using System.Collections;
28using HeuristicLab.CEDMA.DB.Interfaces;
29using System.Xml;
30using System.Runtime.Serialization;
31using System.IO;
32using HeuristicLab.Operators;
33
34namespace HeuristicLab.CEDMA.Core {
35  public class AgentList : ItemBase, IAgentList {
36    private List<IAgent> agentList;
37    private IDatabase database;
38    public IDatabase Database {
39      get { return database; }
40      set {
41        database = value;
42        Action reload = ReloadList;
43        lock(agentList) {
44          agentList.Clear();
45        }
46        reload.BeginInvoke(null, null);
47      }
48    }
49
50    private void ReloadList() {
51      foreach(AgentEntry a in database.GetAgents()) {
52        Agent newAgent = new Agent(Database, a.Id);
53        newAgent.Name = a.Name;
54        newAgent.Status = a.Status;
55        lock(agentList) {
56          agentList.Add(newAgent);
57        }
58        FireChanged();
59      }
60    }
61
62    public AgentList()
63      : base() {
64      agentList = new List<IAgent>();
65    }
66
67    public void CreateAgent() {
68      Agent agent = new Agent();
69      agent.Name = DateTime.Now.ToString();
70      agent.Status = ProcessStatus.Unknown;
71      agent.Database = database;
72      long id = database.InsertAgent(null, agent.Name, PersistenceManager.SaveToGZip(agent.OperatorGraph));
73      agent.Id = id;
74      lock(agentList) {
75        agentList.Add(agent);
76      }
77      FireChanged();
78    }
79
80    public IEnumerator<IAgent> GetEnumerator() {
81      List<IAgent> agents = new List<IAgent>();
82      lock(agentList) {
83        agents.AddRange(agentList);
84      }
85      return agents.GetEnumerator();
86    }
87
88    IEnumerator IEnumerable.GetEnumerator() {
89      return GetEnumerator();
90    }
91
92    public override IView CreateView() {
93      return new AgentListView(this);
94    }
95  }
96}
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