[3742] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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[3348] | 23 | using System.Collections.Generic;
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| 24 | using System.Linq;
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| 25 | using System.Text;
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| 26 | using HeuristicLab.Operators;
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[3376] | 27 | using HeuristicLab.Common;
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[3348] | 28 | using HeuristicLab.Core;
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| 29 | using HeuristicLab.Data;
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| 30 | using HeuristicLab.Parameters;
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| 31 | using HeuristicLab.Encodings.PermutationEncoding;
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| 32 | using HeuristicLab.Encodings.RealVectorEncoding;
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| 33 | using HeuristicLab.Collections;
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[3682] | 34 | using HeuristicLab.Optimization;
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[3348] | 35 |
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| 36 | namespace HeuristicLab.Algorithms.ParticleSwarmOptimization {
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[3682] | 37 | public class PermutationToRealVectorEncoder : SingleSuccessorOperator, IRealVectorEncoder {
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[3348] | 38 |
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[3682] | 39 | public IParameter RealVectorParameter {
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| 40 | get { return (IParameter)Parameters["RealVector"]; }
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[3348] | 41 | }
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| 42 |
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| 43 | public ILookupParameter<Permutation> PermutationParameter {
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| 44 | get { return (ILookupParameter<Permutation>)Parameters["Permutation"]; }
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| 45 | }
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| 46 |
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[3682] | 47 | public ILookupParameter<IntValue> LengthParameter {
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| 48 | get { return (ILookupParameter<IntValue>)Parameters["Length"]; }
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| 49 | }
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| 50 |
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[3719] | 51 | public IValueLookupParameter<DoubleMatrix> BoundsParameter {
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| 52 | get { return (IValueLookupParameter<DoubleMatrix>)Parameters["Bounds"]; }
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| 53 | }
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| 54 |
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| 55 | public DoubleMatrix Bounds {
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| 56 | get { return (DoubleMatrix)BoundsParameter.ActualValue; }
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| 57 | set { BoundsParameter.ActualValue = value; }
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| 58 | }
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| 59 |
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[3348] | 60 | public PermutationToRealVectorEncoder() : base() {
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| 61 | Parameters.Add(new LookupParameter<Permutation>("Permutation", "The permutation to encode."));
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| 62 | Parameters.Add(new LookupParameter<RealVector>("RealVector", "The resulting real vector."));
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[3682] | 63 | Parameters.Add(new LookupParameter<IntValue>("Length", "Vector length."));
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[3719] | 64 | Parameters.Add(new ValueLookupParameter<DoubleMatrix>("Bounds", "The lower and upper bounds in each dimension."));
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[3348] | 65 | }
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| 66 |
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| 67 | public override IOperation Apply() {
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| 68 | Permutation permutation = PermutationParameter.ActualValue;
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| 69 |
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| 70 | RealVector realVector = new RealVector(permutation.Length);
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| 71 | double max = permutation.Length;
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| 72 | for (int i = 0; i < permutation.Length; i++) {
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| 73 | realVector[permutation[i]] = max;
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| 74 | max = max - 1;
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| 75 | }
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[3682] | 76 | RealVectorParameter.ActualValue = realVector;
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| 77 | LengthParameter.ActualValue = new IntValue(realVector.Length);
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[3348] | 78 | return base.Apply();
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| 79 | }
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| 80 |
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| 81 | public override bool CanChangeName {
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| 82 | get { return false; }
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| 83 | }
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| 84 | }
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| 85 | }
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