1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HeuristicLab.Random;
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26 |
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27 | namespace HeuristicLab.Problems.Instances.DataAnalysis {
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28 | class RocketFuelFlow : ArtificialRegressionDataDescriptor {
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29 | public override string Name { get { return "Rocket Fuel Flow f(X) = 4000*x1*x2/sqrt(x3)"; } }
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30 |
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31 | public override string Description {
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32 | get {
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33 | return "A full description of this problem instance is given in the paper: A multilevel block building algorithm for fast modeling generalized separable systems. " + Environment.NewLine +
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34 | "Authors: Chen Chen, Changtong Luo, Zonglin Jiang" + Environment.NewLine +
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35 | "Function: f(X) = 4000*x1*x2/sqrt(x3)" + Environment.NewLine +
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36 | "with x1 in [4,6], x2 in [0.5, 1.5], x3 in [250,260]";
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37 | }
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38 | }
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39 |
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40 | protected override string TargetVariable { get { return "f(X)"; } }
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41 | protected override string[] VariableNames { get { return new string[] { "x1", "x2", "x3", "f(X)" }; } }
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42 | protected override string[] AllowedInputVariables { get { return new string[] { "x1", "x2", "x3" }; } }
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43 | protected override int TrainingPartitionStart { get { return 0; } }
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44 | protected override int TrainingPartitionEnd { get { return 100; } }
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45 | protected override int TestPartitionStart { get { return 100; } }
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46 | protected override int TestPartitionEnd { get { return 200; } }
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47 |
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48 | public int Seed { get; private set; }
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49 |
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50 | public RocketFuelFlow() : this((int)System.DateTime.Now.Ticks) { }
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51 |
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52 | public RocketFuelFlow(int seed) {
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53 | Seed = seed;
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54 | }
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55 |
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56 | protected override List<List<double>> GenerateValues() {
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57 | var rand = new MersenneTwister((uint)Seed);
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58 |
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59 | List<List<double>> data = new List<List<double>>();
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60 | var x1 = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 4.0, 6.0).ToList();
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61 | var x2 = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 0.5, 1.5).ToList();
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62 | var x3 = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 250.0, 260.0).ToList();
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63 |
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64 | List<double> fx = new List<double>();
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65 | data.Add(x1);
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66 | data.Add(x2);
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67 | data.Add(x3);
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68 | data.Add(fx);
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69 |
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70 | for (int i = 0; i < x1.Count; i++) {
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71 | double fxi = 4000 * x1[i] * x2[i] / Math.Sqrt(x3[i]);
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72 | fx.Add(fxi);
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73 | }
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74 |
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75 | return data;
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76 | }
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77 | }
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78 | }
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