1 | using System;
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2 |
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3 | namespace HeuristicLab.Problems.DataAnalysis.Symbolic {
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4 | public static class BatchOperations {
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5 | public const int BATCHSIZE = 64;
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6 |
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7 | public static void Load(double[] a, double[] b) {
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8 | Array.Copy(b, a, BATCHSIZE);
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9 | }
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10 |
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11 | public static void Add(double[] a, double[] b) {
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12 | for (int i = 0; i < BATCHSIZE; ++i) {
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13 | a[i] += b[i];
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14 | }
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15 | }
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16 |
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17 | public static void Sub(double[] a, double[] b) {
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18 | for (int i = 0; i < BATCHSIZE; ++i) {
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19 | a[i] -= b[i];
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20 | }
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21 | }
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22 |
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23 | public static void Div(double[] a, double[] b) {
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24 | for (int i = 0; i < BATCHSIZE; ++i) {
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25 | a[i] /= b[i];
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26 | }
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27 | }
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28 |
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29 | public static void Mul(double[] a, double[] b) {
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30 | for (int i = 0; i < BATCHSIZE; ++i) {
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31 | a[i] *= b[i];
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32 | }
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33 | }
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34 |
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35 | public static void Neg(double[] a, double[] b) {
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36 | for (int i = 0; i < BATCHSIZE; ++i) {
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37 | a[i] = -b[i];
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38 | }
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39 | }
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40 |
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41 | public static void Inv(double[] a, double[] b) {
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42 | for (int i = 0; i < BATCHSIZE; ++i) {
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43 | a[i] = 1 / b[i];
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44 | }
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45 | }
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46 |
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47 | public static void Log(double[] a, double[] b) {
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48 | for (int i = 0; i < BATCHSIZE; ++i)
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49 | a[i] = Math.Log(b[i]);
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50 | }
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51 |
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52 | public static void Exp(double[] a, double[] b) {
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53 | for (int i = 0; i < BATCHSIZE; ++i)
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54 | a[i] = Math.Exp(b[i]);
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55 | }
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56 |
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57 | public static void Sin(double[] a, double[] b) {
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58 | for (int i = 0; i < BATCHSIZE; ++i)
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59 | a[i] = Math.Sin(b[i]);
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60 | }
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61 |
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62 | public static void Cos(double[] a, double[] b) {
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63 | for (int i = 0; i < BATCHSIZE; ++i)
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64 | a[i] = Math.Cos(b[i]);
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65 | }
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66 |
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67 | public static void Tan(double[] a, double[] b) {
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68 | for (int i = 0; i < BATCHSIZE; ++i)
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69 | a[i] = Math.Tan(b[i]);
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70 | }
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71 | public static void Tanh(double[] a, double[] b) {
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72 | for (int i = 0; i < BATCHSIZE; ++i)
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73 | a[i] = Math.Tanh(b[i]);
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74 | }
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75 |
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76 | public static void Pow(double[] a, double[] b) {
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77 | for (int i = 0; i < BATCHSIZE; ++i)
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78 | a[i] = Math.Pow(a[i], Math.Round(b[i]));
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79 | }
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80 |
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81 | public static void Root(double[] a, double[] b) {
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82 | for (int i = 0; i < BATCHSIZE; ++i)
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83 | a[i] = Math.Pow(a[i], 1 / Math.Round(b[i]));
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84 | }
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85 |
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86 | public static void Square(double[] a, double[] b) {
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87 | for (int i = 0; i < BATCHSIZE; ++i)
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88 | a[i] = Math.Pow(b[i], 2d);
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89 | }
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90 |
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91 | public static void Sqrt(double[] a, double[] b) {
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92 | for (int i = 0; i < BATCHSIZE; ++i)
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93 | a[i] = Math.Sqrt(b[i]);
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94 | }
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95 |
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96 | public static void Cube(double[] a, double[] b) {
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97 | for (int i = 0; i < BATCHSIZE; ++i)
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98 | a[i] = Math.Pow(b[i], 3d);
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99 | }
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100 |
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101 | public static void CubeRoot(double[] a, double[] b) {
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102 | for (int i = 0; i < BATCHSIZE; ++i)
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103 | a[i] = b[i] < 0 ? -Math.Pow(-b[i], 1d / 3d) : Math.Pow(b[i], 1d / 3d);
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104 | }
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105 |
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106 | public static void Absolute(double[] a, double[] b) {
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107 | for (int i = 0; i < BATCHSIZE; ++i)
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108 | a[i] = Math.Abs(b[i]);
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109 | }
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110 |
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111 | public static void AnalyticQuotient(double[] a, double[] b) {
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112 | for (int i = 0; i < BATCHSIZE; ++i)
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113 | a[i] = a[i] / Math.Sqrt(1d + b[i] * b[i]);
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114 | }
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115 | }
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116 | }
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