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source: tags/3.3.0/HeuristicLab.Problems.ArtificialAnt.Views/3.3/AntTrailView.cs @ 3838

Last change on this file since 3838 was 3795, checked in by mkommend, 14 years ago

fixed enabled state of play button in AntTrailView (ticket #893)

File size: 8.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Drawing;
24using System.Windows.Forms;
25using HeuristicLab.Core.Views;
26using HeuristicLab.Data;
27using HeuristicLab.MainForm;
28using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
29using System.Collections.Generic;
30
31namespace HeuristicLab.Problems.ArtificialAnt.Views {
32  [View("AntTrail View")]
33  [Content(typeof(AntTrail), true)]
34  public sealed partial class AntTrailView : ItemView {
35    public new AntTrail Content {
36      get { return (AntTrail)base.Content; }
37      set { base.Content = value; }
38    }
39
40    public AntTrailView() {
41      InitializeComponent();
42    }
43
44    protected override void DeregisterContentEvents() {
45      Content.SymbolicExpressionTreeChanged -= new EventHandler(Content_SymbolicExpressionTreeChanged);
46      base.DeregisterContentEvents();
47    }
48    protected override void RegisterContentEvents() {
49      base.RegisterContentEvents();
50      Content.SymbolicExpressionTreeChanged += new EventHandler(Content_SymbolicExpressionTreeChanged);
51    }
52
53    protected override void OnContentChanged() {
54      base.OnContentChanged();
55      this.playButton.Enabled = Content != null && !Locked;
56      GenerateImage();
57    }
58
59    protected override void OnLockedChanged() {
60      this.playButton.Enabled = Content != null && !Locked;
61      base.OnLockedChanged();
62    }
63
64    private void GenerateImage() {
65      animationTimer.Stop();
66      pictureBox.Image = null;
67      if ((pictureBox.Width > 0) && (pictureBox.Height > 0)) {
68        if (Content != null) {
69          var nodeStack = new Stack<SymbolicExpressionTreeNode>();
70          int rows = Content.World.Rows;
71          int columns = Content.World.Columns;
72          SymbolicExpressionTree expression = Content.SymbolicExpressionTree;
73
74          DrawWorld();
75          using (Graphics graphics = Graphics.FromImage(pictureBox.Image)) {
76            float cellHeight = pictureBox.Height / (float)rows;
77            float cellWidth = pictureBox.Width / (float)columns;
78
79            AntInterpreter interpreter = new AntInterpreter();
80            interpreter.MaxTimeSteps = Content.MaxTimeSteps.Value;
81            interpreter.Expression = Content.SymbolicExpressionTree;
82            interpreter.World = Content.World;
83            int currentAntLocationColumn;
84            int currentAntLocationRow;
85            // draw initial ant
86            interpreter.AntLocation(out currentAntLocationRow, out currentAntLocationColumn);
87            DrawAnt(graphics, currentAntLocationRow, currentAntLocationColumn, interpreter.AntDirection, cellWidth, cellHeight);
88            // interpret ant code and draw trail
89            while (interpreter.ElapsedTime < interpreter.MaxTimeSteps) {
90              interpreter.Step();
91              interpreter.AntLocation(out currentAntLocationRow, out currentAntLocationColumn);
92              DrawAnt(graphics, currentAntLocationRow, currentAntLocationColumn, interpreter.AntDirection, cellWidth, cellHeight);
93            }
94          }
95          pictureBox.Refresh();
96        }
97      }
98    }
99
100    private void DrawWorld() {
101      int rows = Content.World.Rows;
102      int columns = Content.World.Columns;
103      Bitmap bitmap = new Bitmap(pictureBox.Width, pictureBox.Height);
104      using (Graphics graphics = Graphics.FromImage(bitmap)) {
105        float cellHeight = pictureBox.Height / (float)rows;
106        float cellWidth = pictureBox.Width / (float)columns;
107        // draw world
108        for (int i = 0; i < rows; i++) {
109          graphics.DrawLine(Pens.Black, 0, i * cellHeight, pictureBox.Width, i * cellHeight);
110        }
111        for (int j = 0; j < columns; j++) {
112          graphics.DrawLine(Pens.Black, j * cellWidth, 0, j * cellWidth, pictureBox.Height);
113        }
114        for (int i = 0; i < rows; i++) {
115          for (int j = 0; j < columns; j++) {
116            if (Content.World[i, j])
117              graphics.FillEllipse(Brushes.LightBlue, j * cellWidth, i * cellHeight, cellWidth, cellHeight);
118          }
119        }
120        pictureBox.Image = bitmap;
121      }
122    }
123
124    private void DrawAnt(Graphics g, int row, int column, int direction, float cellWidth, float cellHeight) {
125      //g.FillRectangle(Brushes.White, column * cellWidth, row * cellHeight,
126      //      cellWidth, cellHeight);
127      // draw ant body
128      g.FillRectangle(Brushes.Brown,
129            column * cellWidth + cellWidth * 0.25f, row * cellHeight + cellHeight * 0.25f,
130            cellWidth * 0.5f, cellHeight * 0.5f);
131      // show ant direction
132      float centerX = column * cellWidth + cellWidth * 0.5f;
133      float centerY = row * cellHeight + cellHeight * 0.5f;
134      float directionX = centerX;
135      float directionY = centerY;
136      switch (direction) {
137        case 0: { // EAST
138            directionX = centerX + cellWidth * 0.5f;
139            break;
140          }
141        case 1: { // SOUTH
142            directionY = directionY + cellHeight * 0.5f;
143            break;
144          }
145        case 2: { // WEST
146            directionX = centerX - cellWidth * 0.5f;
147            break;
148          }
149        case 3: { // NORTH
150            directionY = directionY - cellHeight * 0.5f;
151            break;
152          }
153        default: throw new InvalidOperationException();
154      }
155      g.DrawLine(Pens.Brown, centerX, centerY, directionX, directionY);
156    }
157
158    void Content_SymbolicExpressionTreeChanged(object sender, EventArgs e) {
159      if (InvokeRequired)
160        Invoke(new EventHandler(Content_SymbolicExpressionTreeChanged), sender, e);
161      else
162        GenerateImage();
163    }
164
165    private void pictureBox_SizeChanged(object sender, EventArgs e) {
166      GenerateImage();
167    }
168
169    #region animation
170    private AntInterpreter animationInterpreter;
171    private void playButton_Click(object sender, EventArgs e) {
172      playButton.Enabled = false;
173      int rows = Content.World.Rows;
174      int columns = Content.World.Columns;
175      SymbolicExpressionTree expression = Content.SymbolicExpressionTree;
176      var nodeStack = new Stack<SymbolicExpressionTreeNode>();
177
178      animationInterpreter = new AntInterpreter();
179      animationInterpreter.MaxTimeSteps = Content.MaxTimeSteps.Value;
180      animationInterpreter.Expression = Content.SymbolicExpressionTree;
181      animationInterpreter.World = Content.World;
182
183      DrawWorld();
184      using (Graphics graphics = Graphics.FromImage(pictureBox.Image)) {
185        float cellHeight = pictureBox.Height / (float)Content.World.Rows;
186        float cellWidth = pictureBox.Width / (float)Content.World.Columns;
187        // draw initial ant
188        int currentAntLocationColumn;
189        int currentAntLocationRow;
190        animationInterpreter.AntLocation(out currentAntLocationRow, out currentAntLocationColumn);
191        DrawAnt(graphics, currentAntLocationRow, currentAntLocationColumn, animationInterpreter.AntDirection, cellWidth, cellHeight);
192        pictureBox.Refresh();
193      }
194
195      animationTimer.Start();
196    }
197
198    private void animationTimer_Tick(object sender, EventArgs e) {
199      using (Graphics graphics = Graphics.FromImage(pictureBox.Image)) {
200        float cellHeight = pictureBox.Height / (float)Content.World.Rows;
201        float cellWidth = pictureBox.Width / (float)Content.World.Columns;
202        int currentAntLocationColumn;
203        int currentAntLocationRow;
204        // interpret ant code and draw trail
205        animationInterpreter.Step();
206        animationInterpreter.AntLocation(out currentAntLocationRow, out currentAntLocationColumn);
207        DrawAnt(graphics, currentAntLocationRow, currentAntLocationColumn, animationInterpreter.AntDirection, cellWidth, cellHeight);
208        pictureBox.Refresh();
209        if (animationInterpreter.ElapsedTime < animationInterpreter.MaxTimeSteps) {
210          animationTimer.Start();
211        } else {
212          animationTimer.Stop();
213          playButton.Enabled = true;
214        }
215      }
216    }
217    #endregion
218  }
219}
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