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source: stable/HeuristicLab.Tests/HeuristicLab.Scripting-3.3/ScriptingUtils.cs @ 11936

Last change on this file since 11936 was 11907, checked in by jkarder, 10 years ago

#2211: merged r11450, r11466, r11483, r11514, r11515 and r11890 into stable
#2234: merged r11308, r11309, r11326, r11337, r11340, r11339, r11342, r11361, r11427, r11447, r11464, r11542, r11544, r11545, r11547, r11548 into stable
#2239: merged r11437, r11439 and r11472 into stable
#2262: merged r11436, r11440, r11471, r11474, r11477, r11479, r11480, r11605, r11657, r11721, r11734, r11735, r11787, r11788, r11789 and r11826 into stable

File size: 1.7 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Threading;
24using HeuristicLab.Scripting;
25using Microsoft.VisualStudio.TestTools.UnitTesting;
26
27namespace HeuristicLab.Tests {
28  public static class ScriptingUtils {
29    public const string ScriptsDirectory = @"Scripts\";
30    public const string ScriptSourcesDirectory = @"Test Resources\Script Sources\";
31    public const string ScriptFileExtension = ".hl";
32    public const string ScriptSourceFileExtension = ".cs";
33
34    public static void RunScript(CSharpScript s) {
35      var trigger = new EventWaitHandle(false, EventResetMode.ManualReset);
36      Exception ex = null;
37
38      s.ScriptExecutionFinished += (sender, e) => { ex = e.Value; trigger.Set(); };
39      s.ExecuteAsync();
40      trigger.WaitOne();
41
42      Assert.IsNull(ex);
43    }
44
45    public static T GetVariable<T>(CSharpScript a, string resultName) {
46      return (T)a.VariableStore[resultName];
47    }
48  }
49}
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