1 | #region Copyright notice and license
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2 |
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3 | // Protocol Buffers - Google's data interchange format
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4 | // Copyright 2008 Google Inc. All rights reserved.
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5 | // http://github.com/jskeet/dotnet-protobufs/
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6 | // Original C++/Java/Python code:
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7 | // http://code.google.com/p/protobuf/
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8 | //
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9 | // Redistribution and use in source and binary forms, with or without
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10 | // modification, are permitted provided that the following conditions are
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11 | // met:
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12 | //
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13 | // * Redistributions of source code must retain the above copyright
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14 | // notice, this list of conditions and the following disclaimer.
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15 | // * Redistributions in binary form must reproduce the above
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16 | // copyright notice, this list of conditions and the following disclaimer
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17 | // in the documentation and/or other materials provided with the
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18 | // distribution.
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19 | // * Neither the name of Google Inc. nor the names of its
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20 | // contributors may be used to endorse or promote products derived from
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21 | // this software without specific prior written permission.
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22 | //
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23 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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24 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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25 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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26 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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27 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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28 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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29 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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30 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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31 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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32 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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33 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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34 |
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35 | #endregion
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36 |
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37 | using System.IO;
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38 |
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39 | namespace Google.ProtocolBuffers
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40 | {
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41 | /// <summary>
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42 | /// Implementation of the non-generic IMessage interface as far as possible.
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43 | /// </summary>
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44 | public abstract partial class AbstractMessageLite<TMessage, TBuilder> : IMessageLite<TMessage, TBuilder>
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45 | where TMessage : AbstractMessageLite<TMessage, TBuilder>
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46 | where TBuilder : AbstractBuilderLite<TMessage, TBuilder>
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47 | {
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48 | public abstract TBuilder CreateBuilderForType();
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49 |
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50 | public abstract TBuilder ToBuilder();
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51 |
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52 | public abstract TMessage DefaultInstanceForType { get; }
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53 |
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54 | public abstract bool IsInitialized { get; }
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55 |
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56 | public abstract void WriteTo(ICodedOutputStream output);
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57 |
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58 | public abstract int SerializedSize { get; }
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59 |
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60 | //public override bool Equals(object other) {
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61 | //}
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62 |
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63 | //public override int GetHashCode() {
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64 | //}
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65 |
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66 | public abstract void PrintTo(TextWriter writer);
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67 |
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68 | #region IMessageLite<TMessage,TBuilder> Members
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69 |
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70 | /// <summary>
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71 | /// Serializes the message to a ByteString. This is a trivial wrapper
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72 | /// around WriteTo(ICodedOutputStream).
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73 | /// </summary>
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74 | public ByteString ToByteString()
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75 | {
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76 | ByteString.CodedBuilder output = new ByteString.CodedBuilder(SerializedSize);
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77 | WriteTo(output.CodedOutput);
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78 | return output.Build();
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79 | }
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80 |
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81 | /// <summary>
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82 | /// Serializes the message to a byte array. This is a trivial wrapper
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83 | /// around WriteTo(ICodedOutputStream).
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84 | /// </summary>
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85 | public byte[] ToByteArray()
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86 | {
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87 | byte[] result = new byte[SerializedSize];
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88 | CodedOutputStream output = CodedOutputStream.CreateInstance(result);
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89 | WriteTo(output);
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90 | output.CheckNoSpaceLeft();
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91 | return result;
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92 | }
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93 |
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94 | /// <summary>
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95 | /// Serializes the message and writes it to the given stream.
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96 | /// This is just a wrapper around WriteTo(CodedOutputStream). This
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97 | /// does not flush or close the stream.
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98 | /// </summary>
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99 | /// <param name="output"></param>
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100 | public void WriteTo(Stream output)
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101 | {
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102 | CodedOutputStream codedOutput = CodedOutputStream.CreateInstance(output);
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103 | WriteTo(codedOutput);
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104 | codedOutput.Flush();
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105 | }
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106 |
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107 | /// <summary>
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108 | /// Like WriteTo(Stream) but writes the size of the message as a varint before
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109 | /// writing the data. This allows more data to be written to the stream after the
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110 | /// message without the need to delimit the message data yourself. Use
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111 | /// IBuilder.MergeDelimitedFrom(Stream) or the static method
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112 | /// YourMessageType.ParseDelimitedFrom(Stream) to parse messages written by this method.
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113 | /// </summary>
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114 | /// <param name="output"></param>
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115 | public void WriteDelimitedTo(Stream output)
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116 | {
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117 | CodedOutputStream codedOutput = CodedOutputStream.CreateInstance(output);
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118 | codedOutput.WriteRawVarint32((uint) SerializedSize);
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119 | WriteTo(codedOutput);
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120 | codedOutput.Flush();
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121 | }
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122 |
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123 | IBuilderLite IMessageLite.WeakCreateBuilderForType()
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124 | {
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125 | return CreateBuilderForType();
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126 | }
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127 |
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128 | IBuilderLite IMessageLite.WeakToBuilder()
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129 | {
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130 | return ToBuilder();
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131 | }
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132 |
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133 | IMessageLite IMessageLite.WeakDefaultInstanceForType
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134 | {
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135 | get { return DefaultInstanceForType; }
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136 | }
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137 |
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138 | #endregion
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139 | }
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140 | } |
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