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source: stable/HeuristicLab.ExtLibs/HeuristicLab.ProtobufCS/2.4.1/ProtobufCS/src/ProtocolBuffers/AbstractMessageLite.cs @ 12007

Last change on this file since 12007 was 8295, checked in by abeham, 12 years ago

#1897:

  • Removed protocol buffers 0.9.1
  • Added protocol buffers 2.4.1
  • Updated proto processing command
File size: 5.3 KB
Line 
1#region Copyright notice and license
2
3// Protocol Buffers - Google's data interchange format
4// Copyright 2008 Google Inc.  All rights reserved.
5// http://github.com/jskeet/dotnet-protobufs/
6// Original C++/Java/Python code:
7// http://code.google.com/p/protobuf/
8//
9// Redistribution and use in source and binary forms, with or without
10// modification, are permitted provided that the following conditions are
11// met:
12//
13//     * Redistributions of source code must retain the above copyright
14// notice, this list of conditions and the following disclaimer.
15//     * Redistributions in binary form must reproduce the above
16// copyright notice, this list of conditions and the following disclaimer
17// in the documentation and/or other materials provided with the
18// distribution.
19//     * Neither the name of Google Inc. nor the names of its
20// contributors may be used to endorse or promote products derived from
21// this software without specific prior written permission.
22//
23// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34
35#endregion
36
37using System.IO;
38
39namespace Google.ProtocolBuffers
40{
41    /// <summary>
42    /// Implementation of the non-generic IMessage interface as far as possible.
43    /// </summary>
44    public abstract partial class AbstractMessageLite<TMessage, TBuilder> : IMessageLite<TMessage, TBuilder>
45        where TMessage : AbstractMessageLite<TMessage, TBuilder>
46        where TBuilder : AbstractBuilderLite<TMessage, TBuilder>
47    {
48        public abstract TBuilder CreateBuilderForType();
49
50        public abstract TBuilder ToBuilder();
51
52        public abstract TMessage DefaultInstanceForType { get; }
53
54        public abstract bool IsInitialized { get; }
55
56        public abstract void WriteTo(ICodedOutputStream output);
57
58        public abstract int SerializedSize { get; }
59
60        //public override bool Equals(object other) {
61        //}
62
63        //public override int GetHashCode() {
64        //}
65
66        public abstract void PrintTo(TextWriter writer);
67
68        #region IMessageLite<TMessage,TBuilder> Members
69
70        /// <summary>
71        /// Serializes the message to a ByteString. This is a trivial wrapper
72        /// around WriteTo(ICodedOutputStream).
73        /// </summary>
74        public ByteString ToByteString()
75        {
76            ByteString.CodedBuilder output = new ByteString.CodedBuilder(SerializedSize);
77            WriteTo(output.CodedOutput);
78            return output.Build();
79        }
80
81        /// <summary>
82        /// Serializes the message to a byte array. This is a trivial wrapper
83        /// around WriteTo(ICodedOutputStream).
84        /// </summary>
85        public byte[] ToByteArray()
86        {
87            byte[] result = new byte[SerializedSize];
88            CodedOutputStream output = CodedOutputStream.CreateInstance(result);
89            WriteTo(output);
90            output.CheckNoSpaceLeft();
91            return result;
92        }
93
94        /// <summary>
95        /// Serializes the message and writes it to the given stream.
96        /// This is just a wrapper around WriteTo(CodedOutputStream). This
97        /// does not flush or close the stream.
98        /// </summary>
99        /// <param name="output"></param>
100        public void WriteTo(Stream output)
101        {
102            CodedOutputStream codedOutput = CodedOutputStream.CreateInstance(output);
103            WriteTo(codedOutput);
104            codedOutput.Flush();
105        }
106
107        /// <summary>
108        /// Like WriteTo(Stream) but writes the size of the message as a varint before
109        /// writing the data. This allows more data to be written to the stream after the
110        /// message without the need to delimit the message data yourself. Use
111        /// IBuilder.MergeDelimitedFrom(Stream) or the static method
112        /// YourMessageType.ParseDelimitedFrom(Stream) to parse messages written by this method.
113        /// </summary>
114        /// <param name="output"></param>
115        public void WriteDelimitedTo(Stream output)
116        {
117            CodedOutputStream codedOutput = CodedOutputStream.CreateInstance(output);
118            codedOutput.WriteRawVarint32((uint) SerializedSize);
119            WriteTo(codedOutput);
120            codedOutput.Flush();
121        }
122
123        IBuilderLite IMessageLite.WeakCreateBuilderForType()
124        {
125            return CreateBuilderForType();
126        }
127
128        IBuilderLite IMessageLite.WeakToBuilder()
129        {
130            return ToBuilder();
131        }
132
133        IMessageLite IMessageLite.WeakDefaultInstanceForType
134        {
135            get { return DefaultInstanceForType; }
136        }
137
138        #endregion
139    }
140}
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