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source: branches/Robocode.TrunkInt/HeuristicLab.Problems.Robocode/3.3/Symbols/Void Methods/TurnGunRight.cs @ 10011

Last change on this file since 10011 was 10011, checked in by jkarder, 11 years ago

#2069:

  • refactored grammar and symbols
  • fixed cloning and storable ctors
  • fixed plugin dependencies
File size: 2.7 KB
RevLine 
[9790]1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
[10011]22using System.Collections.Generic;
[9790]23using HeuristicLab.Common;
[9565]24using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26
[9630]27namespace HeuristicLab.Problems.Robocode {
28  [StorableClass]
29  public class TurnGunRight : CodeNode {
30    public override int MinimumArity { get { return 1; } }
31    public override int MaximumArity { get { return 1; } }
[9565]32
[9630]33    [Storable]
34    public override string Prefix { get; set; }
[9565]35
[9630]36    [Storable]
37    public override string Suffix { get; set; }
[9565]38
[9630]39    [StorableConstructor]
[10011]40    protected TurnGunRight(bool deserializing) : base(deserializing) { }
41    protected TurnGunRight(TurnGunRight original, Cloner cloner) : base(original, cloner) { }
[9565]42
[9630]43    public TurnGunRight()
44      : base("TurnGunRight", "Immediately turns the robot's gun to the right by degrees.") {
[10011]45      Prefix = "setTurnGunRight(";
46      Suffix = ");";
[9630]47    }
[9565]48
[9630]49    public override IDeepCloneable Clone(Cloner cloner) {
50      return new TurnGunRight(this, cloner);
51    }
[9565]52
[10011]53    public override string Interpret(ISymbolicExpressionTreeNode node, IEnumerable<ISymbolicExpressionTreeNode> children) {
[9630]54      var enumerator = children.GetEnumerator();
[10011]55      if (!enumerator.MoveNext()) throw new System.Exception("TurnGunRight was not given a child.");
[9565]56
[9630]57      var symbol = enumerator.Current.Symbol;
[10011]58      if (!(symbol is NumericalExpression))
59        throw new System.Exception("TurnGunRight was given a child of type " + symbol.GetType() +
60            ". The expected child must be of type " + typeof(NumericalExpression) + ".");
[9565]61
[9630]62      string result = ((CodeNode)symbol).Interpret(enumerator.Current, enumerator.Current.Subtrees);
63      if (enumerator.MoveNext()) throw new System.Exception("TurnGunRight was given more than one child.");
64
[10011]65      return Prefix + result + Suffix;
[9565]66    }
[9630]67  }
[9565]68}
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