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source: branches/PushGP/HeuristicLab.PushGP/HeuristicLab.Problems.ProgramSynthesis/Push/Expressions/FloatExpressions.cs @ 14875

Last change on this file since 14875 was 14875, checked in by pkimmesw, 8 years ago

#2665 BenchmarkSuite, all examples, partially tested, VectorExpressions added

File size: 10.0 KB
Line 
1namespace HeuristicLab.Problems.ProgramSynthesis.Push.Expressions {
2  using System;
3  using Common;
4  using HeuristicLab.Problems.ProgramSynthesis.Push.Attributes;
5  using HeuristicLab.Problems.ProgramSynthesis.Push.Interpreter;
6  using HeuristicLab.Problems.ProgramSynthesis.Push.Stack;
7
8  /// <summary>
9  ///     Pushes the sum of the top two items.
10  /// </summary>
11  [PushExpression(StackTypes.Float, "FLOAT.+")]
12  public class FloatAddExpression : StatelessExpression {
13    public override bool Eval(IInternalPushInterpreter interpreter) {
14      if (interpreter.FloatStack.Count < 2)
15        return false;
16
17      var first = interpreter.FloatStack.Pop();
18      var second = interpreter.FloatStack.Top;
19      var result = second + first;
20
21      if (double.IsPositiveInfinity(result)) result = double.MaxValue;
22      if (double.IsNegativeInfinity(result)) result = double.MinValue;
23
24      interpreter.FloatStack.SetTop(result);
25      return true;
26    }
27  }
28
29  /// <summary>
30  ///     Pushes the difference of the top two items; that is, the second item minus the top item.
31  /// </summary>
32  [PushExpression(StackTypes.Float, "FLOAT.-")]
33  public class FloatSubtractExpression : StatelessExpression {
34    public override bool Eval(IInternalPushInterpreter interpreter) {
35      if (interpreter.FloatStack.Count < 2)
36        return false;
37
38      var first = interpreter.FloatStack.Pop();
39      var second = interpreter.FloatStack.Top;
40      var result = second - first;
41
42      if (double.IsPositiveInfinity(result)) result = double.MaxValue;
43      if (double.IsNegativeInfinity(result)) result = double.MinValue;
44
45      interpreter.FloatStack.SetTop(result);
46      return true;
47    }
48  }
49
50  /// <summary>
51  ///     Pushes the product of the top two items.
52  /// </summary>
53  [PushExpression(StackTypes.Float, "FLOAT.*")]
54  public class FloatMultiplyExpression : StatelessExpression {
55    public override bool Eval(IInternalPushInterpreter interpreter) {
56      if (interpreter.FloatStack.Count < 2)
57        return false;
58
59      var first = interpreter.FloatStack.Pop();
60      var second = interpreter.FloatStack.Top;
61      var result = second * first;
62
63      if (double.IsPositiveInfinity(result)) result = double.MaxValue;
64      if (double.IsNegativeInfinity(result)) result = double.MinValue;
65
66      interpreter.FloatStack.SetTop(result);
67      return true;
68    }
69  }
70
71  /// <summary>
72  ///     Pushes the quotient of the top two items; that is, the second item divided by the top item.
73  ///     If the top item is zero this acts as a NOOP.
74  /// </summary>
75  [PushExpression(StackTypes.Float, "FLOAT./")]
76  public class FloatDivideExpression : StatelessExpression {
77    public override bool Eval(IInternalPushInterpreter interpreter) {
78      if (interpreter.FloatStack.Count < 2 ||
79          interpreter.FloatStack.Top.IsAlmost(0))
80        return false;
81
82      var first = interpreter.FloatStack.Pop();
83      var second = interpreter.FloatStack.Top;
84      var result = second / first;
85
86      if (double.IsPositiveInfinity(result)) result = double.MaxValue;
87      if (double.IsNegativeInfinity(result)) result = double.MinValue;
88
89      interpreter.FloatStack.SetTop(result);
90      return true;
91    }
92  }
93
94  /// <summary>
95  ///     Pushes the second stack item modulo the top stack item. If the top item is zero this acts as a NOOP.
96  ///     The modulus is computed as the remainder of the quotient, where the quotient has first been truncated toward
97  ///     negative infinity.
98  ///     (This is taken from the definition for the generic MOD function in Common Lisp, which is described
99  ///     for example at http://www.lispworks.com/reference/HyperSpec/Body/f_mod_r.htm.)
100  /// </summary>
101  [PushExpression(StackTypes.Float, "FLOAT.%")]
102  public class FloatModuloExpression : StatelessExpression {
103    public override bool Eval(IInternalPushInterpreter interpreter) {
104      if (interpreter.FloatStack.Count < 2 ||
105          interpreter.FloatStack.Top.IsAlmost(0))
106        return false;
107
108      var first = interpreter.FloatStack.Pop();
109      var second = interpreter.FloatStack.Top;
110      var result = second % first;
111
112      interpreter.FloatStack.SetTop(result);
113      return true; ;
114    }
115  }
116
117  /// <summary>
118  ///     Pushes the minimum of the top two items.
119  /// </summary>
120  [PushExpression(StackTypes.Float, "FLOAT.MIN")]
121  public class FloatMinExpression : StatelessExpression {
122    public override bool Eval(IInternalPushInterpreter interpreter) {
123      if (interpreter.FloatStack.Count < 2)
124        return false;
125
126      var first = interpreter.FloatStack.Pop();
127      var second = interpreter.FloatStack.Top;
128      var result = Math.Min(second, first);
129
130      interpreter.FloatStack.SetTop(result);
131      return true;
132    }
133  }
134
135  /// <summary>
136  ///     Pushes the maximum of the top two items.
137  /// </summary>
138  [PushExpression(StackTypes.Float, "FLOAT.MAX")]
139  public class FloatMaxExpression : StatelessExpression {
140    public override bool Eval(IInternalPushInterpreter interpreter) {
141      if (interpreter.FloatStack.Count < 2)
142        return false;
143
144      var first = interpreter.FloatStack.Pop();
145      var second = interpreter.FloatStack.Top;
146      var result = Math.Max(second, first);
147
148      interpreter.FloatStack.SetTop(result);
149      return true;
150    }
151  }
152
153  /// <summary>
154  ///     Pushes TRUE onto the BOOLEAN stack if the second item is less than the top item, or FALSE otherwise.
155  /// </summary>
156  [PushExpression(StackTypes.Float, "FLOAT.<", StackTypes.Boolean)]
157  public class FloatSmallerThanExpression : StatelessExpression {
158    public override bool Eval(IInternalPushInterpreter interpreter) {
159      if (interpreter.FloatStack.Count < 2)
160        return false;
161
162      var first = interpreter.FloatStack.Top;
163      var second = interpreter.FloatStack[1];
164      interpreter.FloatStack.Remove(2);
165
166      var result = second < first;
167      interpreter.BooleanStack.Push(result);
168      return true;
169    }
170  }
171
172  /// <summary>
173  ///     Pushes TRUE onto the BOOLEAN stack if the second item is less than the top item, or FALSE otherwise.
174  /// </summary>
175  [PushExpression(StackTypes.Float, "FLOAT.<=", StackTypes.Boolean)]
176  public class FloatSmallerThanOrEqualExpression : StatelessExpression {
177    public override bool Eval(IInternalPushInterpreter interpreter) {
178      if (interpreter.FloatStack.Count < 2)
179        return false;
180
181      var first = interpreter.FloatStack.Top;
182      var second = interpreter.FloatStack[1];
183      interpreter.FloatStack.Remove(2);
184
185      var result = second < first || second.IsAlmost(first);
186      interpreter.BooleanStack.Push(result);
187      return true;
188    }
189  }
190
191  /// <summary>
192  ///     Pushes TRUE onto the BOOLEAN stack if the second item is greater than the top item, or FALSE otherwise.
193  /// </summary>
194  [PushExpression(StackTypes.Float, "FLOAT.>", StackTypes.Boolean)]
195  public class FloatGreaterThanExpression : StatelessExpression {
196    public override bool Eval(IInternalPushInterpreter interpreter) {
197      if (interpreter.FloatStack.Count < 2)
198        return false;
199
200      var first = interpreter.FloatStack.Top;
201      var second = interpreter.FloatStack[1];
202      interpreter.FloatStack.Remove(2);
203
204      var result = second > first;
205      interpreter.BooleanStack.Push(result);
206      return true;
207    }
208  }
209
210  /// <summary>
211  ///     Pushes TRUE onto the BOOLEAN stack if the second item is greater than or equal to the top item, or FALSE otherwise.
212  /// </summary>
213  [PushExpression(StackTypes.Float, "FLOAT.>=", StackTypes.Boolean)]
214  public class FloatGreaterThanOrEqualExpression : StatelessExpression {
215    public override bool Eval(IInternalPushInterpreter interpreter) {
216      if (interpreter.FloatStack.Count < 2)
217        return false;
218
219      var first = interpreter.FloatStack.Top;
220      var second = interpreter.FloatStack[1];
221      interpreter.FloatStack.Remove(2);
222
223      var result = second > first || second.IsAlmost(first);
224      interpreter.BooleanStack.Push(result);
225      return true;
226    }
227  }
228
229  /// <summary>
230  ///     Pushes the sine of the top item.
231  /// </summary>
232  [PushExpression(StackTypes.Float, "FLOAT.SIN")]
233  public class FloatSineExpression : StatelessExpression {
234    public override bool Eval(IInternalPushInterpreter interpreter) {
235      if (interpreter.FloatStack.IsEmpty)
236        return false;
237
238      var result = Math.Sin(interpreter.FloatStack.Top);
239      interpreter.FloatStack.SetTop(result);
240      return true;
241    }
242  }
243
244  /// <summary>
245  ///     Pushes the cosine of the top item.
246  /// </summary>
247  [PushExpression(StackTypes.Float, "FLOAT.COS")]
248  public class FloatCosineExpression : StatelessExpression {
249    public override bool Eval(IInternalPushInterpreter interpreter) {
250      if (interpreter.FloatStack.IsEmpty)
251        return false;
252
253      var result = Math.Cos(interpreter.FloatStack.Top);
254      interpreter.FloatStack.SetTop(result);
255      return true;
256    }
257  }
258
259  /// <summary>
260  ///     Pushes 1 if the top BOOLEAN is TRUE, or 0 if the top BOOLEAN is FALSE.
261  /// </summary>
262  [PushExpression(StackTypes.Float, "FLOAT.FROMBOOLEAN", StackTypes.Boolean)]
263  public class FloatFromBooleanExpression : StatelessExpression {
264    public override bool Eval(IInternalPushInterpreter interpreter) {
265      if (interpreter.BooleanStack.Count == 0) return false;
266
267      var condition = interpreter.BooleanStack.Pop();
268      var value = condition ? 1 : 0;
269
270      interpreter.FloatStack.Push(value);
271
272      return true;
273    }
274  }
275
276  /// <summary>
277  ///     Pushes a floating point version of the top INTEGER.
278  /// </summary>
279  [PushExpression(StackTypes.Float, "FLOAT.FROMINTEGER", StackTypes.Integer)]
280  public class FloatFromIntegerExpression : StatelessExpression {
281    public override bool Eval(IInternalPushInterpreter interpreter) {
282      if (interpreter.IntegerStack.Count == 0) return false;
283
284      var value = (double)interpreter.IntegerStack.Pop();
285
286      interpreter.FloatStack.Push(value);
287
288      return true;
289    }
290  }
291}
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