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source: branches/PushGP/HeuristicLab.PushGP/HeuristicLab.Problems.ProgramSynthesis/Push/Expressions/FloatExpressions.cs @ 14834

Last change on this file since 14834 was 14834, checked in by pkimmesw, 7 years ago

#2665 LexicaseSelector, Performance improvements, UI Fixes, Debugger only shows used stacks, fixed Debugger stepping, Added vector expressions, ERCOptions,

File size: 8.0 KB
Line 
1namespace HeuristicLab.Problems.ProgramSynthesis.Push.Expressions {
2  using System;
3  using Common;
4  using HeuristicLab.Problems.ProgramSynthesis.Push.Attributes;
5  using HeuristicLab.Problems.ProgramSynthesis.Push.Interpreter;
6  using HeuristicLab.Problems.ProgramSynthesis.Push.Stack;
7
8  /// <summary>
9  ///     Pushes the sum of the top two items.
10  /// </summary>
11  [PushExpression(StackTypes.Float, "FLOAT.+")]
12  public class FloatAddExpression : PushResultExpression<double> {
13    public override bool Eval(IInternalPushInterpreter interpreter) {
14      return Eval(interpreter.FloatStack, 2,
15        values => {
16          var result = values[0] + values[1];
17
18          if (double.IsPositiveInfinity(result)) return double.MaxValue;
19          if (double.IsNegativeInfinity(result)) return double.MinValue;
20
21          return result;
22        });
23    }
24  }
25
26  /// <summary>
27  ///     Pushes the difference of the top two items; that is, the second item minus the top item.
28  /// </summary>
29  [PushExpression(StackTypes.Float, "FLOAT.-")]
30  public class FloatSubtractExpression : PushResultExpression<double> {
31    public override bool Eval(IInternalPushInterpreter interpreter) {
32      return Eval(interpreter.FloatStack, 2,
33        values => {
34          var result = values[0] - values[1];
35
36          if (double.IsPositiveInfinity(result)) return double.MaxValue;
37          if (double.IsNegativeInfinity(result)) return double.MinValue;
38
39          return result;
40        });
41    }
42  }
43
44  /// <summary>
45  ///     Pushes the product of the top two items.
46  /// </summary>
47  [PushExpression(StackTypes.Float, "FLOAT.*")]
48  public class FloatMultiplyExpression : PushResultExpression<double> {
49    public override bool Eval(IInternalPushInterpreter interpreter) {
50      return Eval(interpreter.FloatStack, 2,
51        values => {
52          var result = values[0] * values[1];
53
54          if (double.IsPositiveInfinity(result)) return double.MaxValue;
55          if (double.IsNegativeInfinity(result)) return double.MinValue;
56
57          return result;
58        });
59    }
60  }
61
62  /// <summary>
63  ///     Pushes the quotient of the top two items; that is, the second item divided by the top item.
64  ///     If the top item is zero this acts as a NOOP.
65  /// </summary>
66  [PushExpression(StackTypes.Float, "FLOAT./")]
67  public class FloatDivideExpression : PushResultExpression<double> {
68    public override bool Eval(IInternalPushInterpreter interpreter) {
69      return Eval(interpreter.FloatStack, 2, values => {
70        var result = values[0] / values[1];
71
72        if (double.IsPositiveInfinity(result)) return double.MaxValue;
73        if (double.IsNegativeInfinity(result)) return double.MinValue;
74
75        return result;
76      }, 0);
77    }
78  }
79
80  /// <summary>
81  ///     Pushes the second stack item modulo the top stack item. If the top item is zero this acts as a NOOP.
82  ///     The modulus is computed as the remainder of the quotient, where the quotient has first been truncated toward
83  ///     negative infinity.
84  ///     (This is taken from the definition for the generic MOD function in Common Lisp, which is described
85  ///     for example at http://www.lispworks.com/reference/HyperSpec/Body/f_mod_r.htm.)
86  /// </summary>
87  [PushExpression(StackTypes.Float, "FLOAT.%")]
88  public class FloatModuloExpression : PushResultExpression<double> {
89    public override bool Eval(IInternalPushInterpreter interpreter) {
90      return Eval(interpreter.FloatStack, 2, values => values[0] % values[1], 0);
91    }
92  }
93
94  /// <summary>
95  ///     Pushes the minimum of the top two items.
96  /// </summary>
97  [PushExpression(StackTypes.Float, "FLOAT.MIN")]
98  public class FloatMinExpression : PushResultExpression<double> {
99    public override bool Eval(IInternalPushInterpreter interpreter) {
100      return Eval(interpreter.FloatStack, 2, values => Math.Min(values[0], values[1]));
101    }
102  }
103
104  /// <summary>
105  ///     Pushes the maximum of the top two items.
106  /// </summary>
107  [PushExpression(StackTypes.Float, "FLOAT.MAX")]
108  public class FloatMaxExpression : PushResultExpression<double> {
109    public override bool Eval(IInternalPushInterpreter interpreter) {
110      return Eval(interpreter.FloatStack, 2, values => Math.Max(values[0], values[1]));
111    }
112  }
113
114  /// <summary>
115  ///     Pushes TRUE onto the BOOLEAN stack if the second item is less than the top item, or FALSE otherwise.
116  /// </summary>
117  [PushExpression(StackTypes.Float, "FLOAT.<", StackTypes.Boolean)]
118  public class FloatSmallerThanExpression : PushResultExpression<double> {
119    public override bool Eval(IInternalPushInterpreter interpreter) {
120      return Eval(interpreter.FloatStack, interpreter.BooleanStack, 2, values => values[0] < values[1]);
121    }
122  }
123
124  /// <summary>
125  ///     Pushes TRUE onto the BOOLEAN stack if the second item is less than the top item, or FALSE otherwise.
126  /// </summary>
127  [PushExpression(StackTypes.Float, "FLOAT.<=", StackTypes.Boolean)]
128  public class FloatSmallerThanOrEqualExpression : PushResultExpression<double> {
129    public override bool Eval(IInternalPushInterpreter interpreter) {
130      return Eval(interpreter.FloatStack, interpreter.BooleanStack, 2, values => values[0] < values[1] || values[0].IsAlmost(values[1]));
131    }
132  }
133
134  /// <summary>
135  ///     Pushes TRUE onto the BOOLEAN stack if the second item is greater than the top item, or FALSE otherwise.
136  /// </summary>
137  [PushExpression(StackTypes.Float, "FLOAT.>", StackTypes.Boolean)]
138  public class FloatGreaterThanExpression : PushResultExpression<double> {
139    public override bool Eval(IInternalPushInterpreter interpreter) {
140      return Eval(interpreter.FloatStack, interpreter.BooleanStack, 2, values => values[0] > values[1]);
141    }
142  }
143
144  /// <summary>
145  ///     Pushes TRUE onto the BOOLEAN stack if the second item is greater than or equal to the top item, or FALSE otherwise.
146  /// </summary>
147  [PushExpression(StackTypes.Float, "FLOAT.>=", StackTypes.Boolean)]
148  public class FloatGreaterThanOrEqualExpression : PushResultExpression<double> {
149    public override bool Eval(IInternalPushInterpreter interpreter) {
150      return Eval(interpreter.FloatStack, interpreter.BooleanStack, 2, values => values[0] > values[1] || values[0].IsAlmost(values[1]));
151    }
152  }
153
154  /// <summary>
155  ///     Pushes the sine of the top item.
156  /// </summary>
157  [PushExpression(StackTypes.Float, "FLOAT.SIN")]
158  public class FloatSineExpression : PushResultExpression<double> {
159    public override bool Eval(IInternalPushInterpreter interpreter) {
160      return Eval(interpreter.FloatStack, 1, values => Math.Sin(values[0]));
161    }
162  }
163
164  /// <summary>
165  ///     Pushes the cosine of the top item.
166  /// </summary>
167  [PushExpression(StackTypes.Float, "FLOAT.COS")]
168  public class FloatCosineExpression : PushResultExpression<double> {
169    public override bool Eval(IInternalPushInterpreter interpreter) {
170      return Eval(interpreter.FloatStack, 1, values => Math.Cos(values[0]));
171    }
172  }
173
174  /// <summary>
175  ///     Pushes 1 if the top BOOLEAN is TRUE, or 0 if the top BOOLEAN is FALSE.
176  /// </summary>
177  [PushExpression(StackTypes.Float, "FLOAT.FROMBOOLEAN", StackTypes.Boolean)]
178  public class FloatFromBooleanExpression : StatelessExpression {
179    public override bool Eval(IInternalPushInterpreter interpreter) {
180      if (interpreter.BooleanStack.Count == 0) return false;
181
182      var condition = interpreter.BooleanStack.Pop();
183      var value = condition ? 1 : 0;
184
185      interpreter.FloatStack.Push(value);
186
187      return true;
188    }
189  }
190
191  /// <summary>
192  ///     Pushes a floating point version of the top INTEGER.
193  /// </summary>
194  [PushExpression(StackTypes.Float, "FLOAT.FROMINTEGER", StackTypes.Integer)]
195  public class FloatFromIntegerExpression : StatelessExpression {
196    public override bool Eval(IInternalPushInterpreter interpreter) {
197      if (interpreter.IntegerStack.Count == 0) return false;
198
199      var value = (double)interpreter.IntegerStack.Pop();
200
201      interpreter.FloatStack.Push(value);
202
203      return true;
204    }
205  }
206}
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