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source: branches/HeuristicLab.Problems.GaussianProcessTuning/ILNumerics.2.14.4735.573/Drawing/Misc/ILGraphComparer.cs @ 11826

Last change on this file since 11826 was 9102, checked in by gkronber, 12 years ago

#1967: ILNumerics source for experimentation

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[9102]1///
2///    This file is part of ILNumerics Community Edition.
3///
4///    ILNumerics Community Edition - high performance computing for applications.
5///    Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
6///
7///    ILNumerics Community Edition is free software: you can redistribute it and/or modify
8///    it under the terms of the GNU General Public License version 3 as published by
9///    the Free Software Foundation.
10///
11///    ILNumerics Community Edition is distributed in the hope that it will be useful,
12///    but WITHOUT ANY WARRANTY; without even the implied warranty of
13///    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14///    GNU General Public License for more details.
15///
16///    You should have received a copy of the GNU General Public License
17///    along with ILNumerics Community Edition. See the file License.txt in the root
18///    of your distribution package. If not, see <http://www.gnu.org/licenses/>.
19///
20///    In addition this software uses the following components and/or licenses:
21///
22///    =================================================================================
23///    The Open Toolkit Library License
24///   
25///    Copyright (c) 2006 - 2009 the Open Toolkit library.
26///   
27///    Permission is hereby granted, free of charge, to any person obtaining a copy
28///    of this software and associated documentation files (the "Software"), to deal
29///    in the Software without restriction, including without limitation the rights to
30///    use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
31///    the Software, and to permit persons to whom the Software is furnished to do
32///    so, subject to the following conditions:
33///
34///    The above copyright notice and this permission notice shall be included in all
35///    copies or substantial portions of the Software.
36///
37///    =================================================================================
38///   
39
40using System;
41using System.Collections.Generic;
42using System.Text;
43using ILNumerics.Drawing.Graphs;
44
45namespace ILNumerics.Drawing.Misc {
46    public class ILGraphComparer : IComparer<ILGraph> {
47
48        ILCamera m_camera;
49
50        public ILCamera Camera {
51            get { return m_camera; }
52            set { m_camera = value; }
53        }
54
55        public ILGraphComparer () {}
56
57
58
59        #region IComparer<ILGraph> Member
60
61        /// <summary>
62        /// sort graphs regarding their Z order
63        /// </summary>
64        /// <param name="x">first graph</param>
65        /// <param name="y">second graph</param>
66        /// <returns></returns>
67        public int Compare(ILGraph x, ILGraph y) {
68            if (m_camera.LooksFromTop)
69                return Comparer<float>.Default.Compare(x.Limits.CenterF.Z,y.Limits.CenterF.Z);
70            else     
71                return Comparer<float>.Default.Compare(y.Limits.CenterF.Z,x.Limits.CenterF.Z);
72            // if finer control over sorting is needed, try the following code instead!
73            //ILPoint3Df cent1 = x.Limits.CenterF;
74            //ILPoint3Df cent2 = y.Limits.CenterF;
75            //float distX = cent1.X - m_camera.X;
76            //float distY = cent1.Y - m_camera.Y;
77            //float distZ = cent1.Z - m_camera.Z;
78            //float dist1 = distX * distX + distY * distY + distZ * distZ;
79            //distX = cent2.X - m_camera.X;
80            //distY = cent2.Y - m_camera.Y;
81            //distZ = cent2.Z - m_camera.Z;
82            //float dist2 = distX * distX + distY * distY + distZ * distZ;
83            //if (dist2 > dist1) {
84            //    return 1;
85            //} else if (dist2 == dist1) {
86            //    return 0;
87            //} else
88            //    return -1;
89        }
90        #endregion
91    }
92}
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