1 | ///
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2 | /// This file is part of ILNumerics Community Edition.
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3 | ///
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4 | /// ILNumerics Community Edition - high performance computing for applications.
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5 | /// Copyright (C) 2006 - 2012 Haymo Kutschbach, http://ilnumerics.net
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6 | ///
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7 | /// ILNumerics Community Edition is free software: you can redistribute it and/or modify
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8 | /// it under the terms of the GNU General Public License version 3 as published by
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9 | /// the Free Software Foundation.
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10 | ///
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11 | /// ILNumerics Community Edition is distributed in the hope that it will be useful,
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12 | /// but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 | /// GNU General Public License for more details.
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15 | ///
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16 | /// You should have received a copy of the GNU General Public License
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17 | /// along with ILNumerics Community Edition. See the file License.txt in the root
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18 | /// of your distribution package. If not, see <http://www.gnu.org/licenses/>.
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19 | ///
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20 | /// In addition this software uses the following components and/or licenses:
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21 | ///
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22 | /// =================================================================================
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23 | /// The Open Toolkit Library License
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24 | ///
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25 | /// Copyright (c) 2006 - 2009 the Open Toolkit library.
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26 | ///
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27 | /// Permission is hereby granted, free of charge, to any person obtaining a copy
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28 | /// of this software and associated documentation files (the "Software"), to deal
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29 | /// in the Software without restriction, including without limitation the rights to
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30 | /// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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31 | /// the Software, and to permit persons to whom the Software is furnished to do
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32 | /// so, subject to the following conditions:
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33 | ///
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34 | /// The above copyright notice and this permission notice shall be included in all
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35 | /// copies or substantial portions of the Software.
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36 | ///
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37 | /// =================================================================================
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38 | ///
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39 |
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40 | using System;
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41 | using System.Collections.Generic;
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42 | using System.Text;
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43 | using ILNumerics.Drawing.Graphs;
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44 |
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45 | namespace ILNumerics.Drawing.Misc {
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46 | public class ILGraphComparer : IComparer<ILGraph> {
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47 |
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48 | ILCamera m_camera;
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49 |
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50 | public ILCamera Camera {
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51 | get { return m_camera; }
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52 | set { m_camera = value; }
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53 | }
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54 |
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55 | public ILGraphComparer () {}
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56 |
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57 |
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58 |
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59 | #region IComparer<ILGraph> Member
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60 |
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61 | /// <summary>
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62 | /// sort graphs regarding their Z order
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63 | /// </summary>
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64 | /// <param name="x">first graph</param>
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65 | /// <param name="y">second graph</param>
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66 | /// <returns></returns>
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67 | public int Compare(ILGraph x, ILGraph y) {
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68 | if (m_camera.LooksFromTop)
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69 | return Comparer<float>.Default.Compare(x.Limits.CenterF.Z,y.Limits.CenterF.Z);
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70 | else
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71 | return Comparer<float>.Default.Compare(y.Limits.CenterF.Z,x.Limits.CenterF.Z);
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72 | // if finer control over sorting is needed, try the following code instead!
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73 | //ILPoint3Df cent1 = x.Limits.CenterF;
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74 | //ILPoint3Df cent2 = y.Limits.CenterF;
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75 | //float distX = cent1.X - m_camera.X;
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76 | //float distY = cent1.Y - m_camera.Y;
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77 | //float distZ = cent1.Z - m_camera.Z;
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78 | //float dist1 = distX * distX + distY * distY + distZ * distZ;
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79 | //distX = cent2.X - m_camera.X;
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80 | //distY = cent2.Y - m_camera.Y;
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81 | //distZ = cent2.Z - m_camera.Z;
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82 | //float dist2 = distX * distX + distY * distY + distZ * distZ;
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83 | //if (dist2 > dist1) {
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84 | // return 1;
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85 | //} else if (dist2 == dist1) {
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86 | // return 0;
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87 | //} else
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88 | // return -1;
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89 | }
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90 | #endregion
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91 | }
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92 | }
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