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source: branches/FunctionsAndStructIdRefactoring/HeuristicLab.StructureIdentification/Manipulation/FullTreeShaker.cs @ 142

Last change on this file since 142 was 88, checked in by gkronber, 17 years ago

fixed #55 by:

  • introducing a new class DelegatingOperator that overwrites Execute() of OperatorBase in exactly the same way as CombinedOperator.
  • extending OnePointShaker and FullTreeShaker from DelegatingOperator
File size: 3.9 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Core;
27using HeuristicLab.Operators;
28using HeuristicLab.Random;
29using HeuristicLab.Data;
30using HeuristicLab.Selection;
31
32namespace HeuristicLab.StructureIdentification {
33  public class FullTreeShaker : DelegatingOperator {
34    public override string Description {
35      get { return "Manipulates all tree nodes for which a '"+GPOperatorLibrary.MANIPULATION+"' variable is defined."; }
36    }
37
38    public FullTreeShaker()
39      : base() {
40      AddVariableInfo(new VariableInfo("OperatorLibrary", "Operator library that defines operator mutations", typeof(GPOperatorLibrary), VariableKind.In));
41      AddVariableInfo(new VariableInfo("OperatorTree", "The operator tree that should be mutated", typeof(IOperator), VariableKind.In));
42      AddVariableInfo(new VariableInfo("Random", "A random generator (uniform)", typeof(MersenneTwister), VariableKind.In));
43      AddVariableInfo(new VariableInfo("ShakingFactor", "Variable that determines the force of the shakeing operation", typeof(DoubleData), VariableKind.In));
44    }
45
46    public override IOperation Apply(IScope scope) {
47      GPOperatorLibrary library = GetVariableValue<GPOperatorLibrary>("OperatorLibrary", scope, true);
48      IOperator op = GetVariableValue<IOperator>("OperatorTree", scope, false);
49      MersenneTwister mt = GetVariableValue<MersenneTwister>("Random", scope, true);
50
51      // enqueue all mutation operations as parallel operations
52      CompositeOperation next = new CompositeOperation();
53      next.ExecuteInParallel = true;
54
55      Scope tempScope = new Scope("Temp. manipulation scope");
56
57      TreeGardener gardener = new TreeGardener(mt, library);
58      var parametricNodes = gardener.GetAllOperators(op).Where(o => o.GetVariable(GPOperatorLibrary.MANIPULATION) != null);
59      foreach(IOperator subOperator in parametricNodes) {
60        IOperator mutation =(IOperator)subOperator.GetVariable(GPOperatorLibrary.MANIPULATION).Value;
61
62        // store all local variables into a temporary scope
63        Scope mutationScope = new Scope();
64        foreach(IVariableInfo info in subOperator.VariableInfos) {
65          if(info.Local) {
66            mutationScope.AddVariable(subOperator.GetVariable(info.FormalName));
67          }
68        }
69
70        tempScope.AddSubScope(mutationScope);
71        next.AddOperation(new AtomicOperation(mutation, mutationScope));
72      }
73
74      // save all existing sub-scopes in a backup scope
75      Scope backupScope = new Scope("backup");
76      foreach (Scope subScope in scope.SubScopes) {
77        backupScope.AddSubScope(subScope);
78      }
79
80      scope.AddSubScope(tempScope); // scope containing a subscope for each manipulation
81      scope.AddSubScope(backupScope); // scope containing the old subscopes
82
83      // schedule a reducer operation to delete all temporary scopes and restore
84      // the subscopes of the backup scope after all manipulations are finished.
85      next.AddOperation(new AtomicOperation(new RightReducer(), scope));
86      return next;
87    }
88  }
89}
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