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source: branches/Collections/sources/HeuristicLab.CEDMA.Core/AgentList.cs @ 440

Last change on this file since 440 was 384, checked in by gkronber, 16 years ago

merged changesets r382 and r383 (fix references and compiler warnings) into the "collections" branch

File size: 2.5 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Core;
27using System.Collections;
28using HeuristicLab.CEDMA.DB.Interfaces;
29using System.Xml;
30using System.Runtime.Serialization;
31using System.IO;
32
33namespace HeuristicLab.CEDMA.Core {
34  public class AgentList : ItemBase, IAgentList {
35    private List<IAgent> agentList;
36    private IDatabase database;
37    public IDatabase Database {
38      get { return database; }
39      set {
40        database = value;
41        ReloadList();
42      }
43    }
44
45    private void ReloadList() {
46      agentList.Clear();
47      foreach(AgentEntry a in database.GetAgents()) {
48        Agent newAgent = (Agent)DbPersistenceManager.Restore(a.RawData);
49        newAgent.Database = database;
50        newAgent.Id = a.Id;
51        newAgent.Name = a.Name;
52        newAgent.Status = a.Status;
53        agentList.Add(newAgent);
54      }
55      FireChanged();
56    }
57
58    public AgentList()
59      : base() {
60      agentList = new List<IAgent>();
61    }
62
63    public void CreateAgent() {
64      Agent agent = new Agent();
65      agent.Name = DateTime.Now.ToString();
66      agent.Status = ProcessStatus.Unkown;
67      agent.Database = database;
68      long id = database.InsertAgent(agent.Name, DbPersistenceManager.Save(agent));
69      agent.Id = id;
70      agentList.Add(agent);
71    }
72
73    public IEnumerator<IAgent> GetEnumerator() {
74      return agentList.GetEnumerator();
75    }
76
77    IEnumerator IEnumerable.GetEnumerator() {
78      return GetEnumerator();
79    }
80
81    public override IView CreateView() {
82      return new AgentListView(this);
83    }
84  }
85}
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