1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Text;
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26 | using HeuristicLab.Core;
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27 | using System.Collections;
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28 | using HeuristicLab.CEDMA.DB.Interfaces;
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29 | using System.Xml;
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30 | using System.Runtime.Serialization;
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31 | using System.IO;
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32 |
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33 | namespace HeuristicLab.CEDMA.Core {
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34 | public class AgentList : ItemBase, IAgentList {
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35 | private string serverUri;
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36 | private List<IAgent> agentList;
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37 | private IDatabase database;
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38 | public IDatabase Database {
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39 | get { return database; }
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40 | set {
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41 | database = value;
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42 | ReloadList();
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43 | }
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44 | }
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45 |
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46 | private void ReloadList() {
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47 | agentList.Clear();
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48 | foreach(AgentEntry a in database.GetAgents()) {
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49 | Agent newAgent = (Agent)DbPersistenceManager.Restore(a.RawData);
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50 | newAgent.Database = database;
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51 | newAgent.Id = a.Id;
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52 | newAgent.Name = a.Name;
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53 | newAgent.Status = a.Status;
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54 | agentList.Add(newAgent);
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55 | }
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56 | FireChanged();
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57 | }
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58 |
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59 | public AgentList()
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60 | : base() {
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61 | agentList = new List<IAgent>();
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62 | }
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63 |
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64 | public void CreateAgent() {
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65 | Agent agent = new Agent();
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66 | agent.Name = DateTime.Now.ToString();
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67 | agent.Status = ProcessStatus.Unkown;
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68 | agent.Database = database;
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69 | long id = database.InsertAgent(agent.Name, DbPersistenceManager.Save(agent));
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70 | agent.Id = id;
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71 | agentList.Add(agent);
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72 | }
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73 |
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74 | public IEnumerator<IAgent> GetEnumerator() {
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75 | return agentList.GetEnumerator();
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76 | }
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77 |
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78 | IEnumerator IEnumerable.GetEnumerator() {
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79 | return GetEnumerator();
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80 | }
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81 |
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82 | public override IView CreateView() {
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83 | return new AgentListView(this);
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84 | }
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85 | }
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86 | }
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