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source: branches/3.1/sources/HeuristicLab.Communication.Data/StateTransition.cs @ 2168

Last change on this file since 2168 was 883, checked in by abeham, 16 years ago

fixing bug in the clone method (ticket #412)

File size: 3.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using System.Xml;
26using HeuristicLab.Core;
27using HeuristicLab.Data;
28using HeuristicLab.Operators.Programmable;
29
30namespace HeuristicLab.Communication.Data {
31  public class StateTransition : ItemBase {
32    private ProtocolState sourceState;
33    public ProtocolState SourceState {
34      get { return sourceState; }
35      set {
36        sourceState = value;
37        OnChanged();
38      }
39    }
40    private ProtocolState targetState;
41    public ProtocolState TargetState {
42      get { return targetState; }
43      set {
44        targetState = value;
45        OnChanged();
46      }
47    }
48    private ProgrammableOperator transitionCondition;
49    public ProgrammableOperator TransitionCondition {
50      get { return transitionCondition; }
51      set {
52        transitionCondition = value;
53        OnChanged();
54      }
55    }
56
57    public StateTransition()
58      : base() {
59      sourceState = null;
60      targetState = null;
61      transitionCondition = new ProgrammableOperator();
62    }
63
64    public override IView CreateView() {
65      return new StateTransitionView(this);
66    }
67
68    public override object Clone(IDictionary<Guid, object> clonedObjects) {
69      StateTransition clone = new StateTransition();
70      clonedObjects.Add(Guid, clone);
71      clone.sourceState = (ProtocolState)Auxiliary.Clone(SourceState, clonedObjects);
72      clone.targetState = (ProtocolState)Auxiliary.Clone(TargetState, clonedObjects);
73      clone.TransitionCondition = (ProgrammableOperator)Auxiliary.Clone(TransitionCondition, clonedObjects);
74      return clone;
75    }
76
77    #region persistence
78    public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid, IStorable> persistedObjects) {
79      XmlNode node = base.GetXmlNode(name, document, persistedObjects);
80      XmlNode sourceStateNode = PersistenceManager.Persist("SourceState", SourceState, document, persistedObjects);
81      node.AppendChild(sourceStateNode);
82      XmlNode targetStateNode = PersistenceManager.Persist("TargetState", TargetState, document, persistedObjects);
83      node.AppendChild(targetStateNode);
84      XmlNode transitionConditionNode = PersistenceManager.Persist("TransitionCondition", TransitionCondition, document, persistedObjects);
85      node.AppendChild(transitionConditionNode);
86      return node;
87    }
88
89    public override void Populate(XmlNode node, IDictionary<Guid, IStorable> restoredObjects) {
90      base.Populate(node, restoredObjects);
91      sourceState = (ProtocolState)PersistenceManager.Restore(node.SelectSingleNode("SourceState"), restoredObjects);
92      targetState = (ProtocolState)PersistenceManager.Restore(node.SelectSingleNode("TargetState"), restoredObjects);
93      transitionCondition = (ProgrammableOperator)PersistenceManager.Restore(node.SelectSingleNode("TransitionCondition"), restoredObjects);
94    }
95    #endregion persistence
96  }
97}
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