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source: branches/3.1/sources/HeuristicLab.Communication.Data/ProtocolState.cs @ 7031

Last change on this file since 7031 was 883, checked in by abeham, 16 years ago

fixing bug in the clone method (ticket #412)

File size: 6.2 KB
RevLine 
[592]1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
[583]22using System;
23using System.Collections.Generic;
24using System.Text;
25using System.Xml;
26using HeuristicLab.Core;
27using HeuristicLab.Data;
28using HeuristicLab.Constraints;
29
30namespace HeuristicLab.Communication.Data {
31  public class ProtocolState : ItemBase {
32    private StringData name;
33    public StringData Name {
34      get { return name; }
35      set {
36        name.Changed -= new EventHandler(Name_Changed);
37        name = value;
38        name.Changed += new EventHandler(Name_Changed);
39        OnChanged();
40      }
41    }
42    private BoolData acceptingState;
43    public BoolData AcceptingState {
44      get { return acceptingState; }
45      set {
46        acceptingState = value;
47        OnChanged();
48      }
49    }
50    private ConstrainedItemList sendingData;
51    public ConstrainedItemList SendingData {
52      get { return sendingData; }
53      set {
54        sendingData = value;
55        OnChanged();
56      }
57    }
58    private ConstrainedItemList receivingData;
59    public ConstrainedItemList ReceivingData {
60      get { return receivingData; }
61      set {
62        receivingData = value;
63        OnChanged();
64      }
65    }
66    private ItemList<StateTransition> stateTransitions;
67    public ItemList<StateTransition> StateTransitions {
68      get { return stateTransitions; }
69      set {
70        stateTransitions = value;
71        OnChanged();
72      }
73    }
74    private Protocol protocol;
75    public Protocol Protocol {
76      get { return protocol; }
77      set {
78        protocol = value;
79        OnChanged();
80      }
81    }
82
83    public ProtocolState() {
84      name = new StringData("Unnamed state");
85      name.Changed += new EventHandler(Name_Changed);
86      acceptingState = new BoolData(true);
87      sendingData = new ConstrainedItemList();
88      sendingData.AddConstraint(new ItemTypeConstraint(typeof(Variable)));
89      receivingData = new ConstrainedItemList();
90      receivingData.AddConstraint(new ItemTypeConstraint(typeof(Variable)));
91      stateTransitions = null;
92      protocol = null;
93    }
94
95    public void Dispose() {
96      name.Changed -= new EventHandler(Name_Changed);
97    }
98
99    public override IView CreateView() {
100      return new ProtocolStateView(this);
101    }
102
103    public override object Clone(IDictionary<Guid, object> clonedObjects) {
104      ProtocolState clone = new ProtocolState();
105      clonedObjects.Add(Guid, clone);
106      clone.name = (StringData)Auxiliary.Clone(Name, clonedObjects);
107      clone.acceptingState = (BoolData)Auxiliary.Clone(AcceptingState, clonedObjects);
108      clone.sendingData = (ConstrainedItemList)Auxiliary.Clone(SendingData, clonedObjects);
109      clone.receivingData = (ConstrainedItemList)Auxiliary.Clone(ReceivingData, clonedObjects);
110      if (StateTransitions != null)
111        clone.stateTransitions = (ItemList<StateTransition>)Auxiliary.Clone(StateTransitions, clonedObjects);
112      else clone.StateTransitions = null;
[883]113      clone.Protocol = (Protocol)Auxiliary.Clone(Protocol, clonedObjects);
[583]114      return clone;
115    }
116
117    #region persistence
118    public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid,IStorable> persistedObjects) {
119      XmlNode node = base.GetXmlNode(name, document, persistedObjects);
120      XmlNode protocolNode = PersistenceManager.Persist("ParentProtocol", Protocol, document, persistedObjects);
121      node.AppendChild(protocolNode);
122      XmlNode nameNode = PersistenceManager.Persist("Name", Name, document, persistedObjects);
123      node.AppendChild(nameNode);
124      XmlNode acceptingNode = PersistenceManager.Persist("AcceptingState", AcceptingState, document, persistedObjects);
125      node.AppendChild(acceptingNode);
126      XmlNode requestNode = PersistenceManager.Persist("Request", SendingData, document, persistedObjects);
127      node.AppendChild(requestNode);
128      XmlNode responseNode = PersistenceManager.Persist("Response", ReceivingData, document, persistedObjects);
129      node.AppendChild(responseNode);
130      if (StateTransitions != null) {
131        XmlNode transitionsNode = PersistenceManager.Persist("StateTransitions", StateTransitions, document, persistedObjects);
132        node.AppendChild(transitionsNode);
133      }
134      return node;
135    }
136
137    public override void Populate(XmlNode node, IDictionary<Guid,IStorable> restoredObjects) {
138      base.Populate(node, restoredObjects);
139      protocol = (Protocol)PersistenceManager.Restore(node.SelectSingleNode("ParentProtocol"), restoredObjects);
140      name = (StringData)PersistenceManager.Restore(node.SelectSingleNode("Name"), restoredObjects);
141      acceptingState = (BoolData)PersistenceManager.Restore(node.SelectSingleNode("AcceptingState"), restoredObjects);
142      sendingData = (ConstrainedItemList)PersistenceManager.Restore(node.SelectSingleNode("Request"), restoredObjects);
143      receivingData = (ConstrainedItemList)PersistenceManager.Restore(node.SelectSingleNode("Response"), restoredObjects);
144      XmlNode transitions = node.SelectSingleNode("StateTransitions");
145      if (transitions != null)
146        stateTransitions = (ItemList<StateTransition>)PersistenceManager.Restore(transitions, restoredObjects);
147      else
148        stateTransitions = null;
149    }
150    #endregion persistence
151
152    private void Name_Changed(object sender, EventArgs e) {
153      OnChanged();
154    }
155
156    public override string ToString() {
157      return Name.ToString();
158    }
159  }
160}
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