1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Windows.Forms;
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24 | using HeuristicLab.Common;
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25 |
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26 | namespace HeuristicLab.MainForm {
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27 | public class Progress : IProgress {
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28 | private ProgressState progressState;
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29 | public ProgressState ProgressState {
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30 | get { return progressState; }
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31 | private set {
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32 | if (progressState != value) {
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33 | progressState = value;
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34 | OnProgressStateChanged();
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35 | }
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36 | }
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37 | }
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38 |
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39 | private string message;
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40 | public string Message {
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41 | get { return message; }
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42 | set {
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43 | if (message != value) {
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44 | message = value;
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45 | OnMessageChanged();
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46 | }
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47 | }
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48 | }
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49 |
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50 | private ProgressMode progressMode;
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51 | public ProgressMode ProgressMode {
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52 | get { return progressMode; }
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53 | set {
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54 | if (progressMode != value) {
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55 | progressMode = value;
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56 | OnProgressBarModeChanged();
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57 | }
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58 | }
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59 | }
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60 |
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61 | private double progressValue;
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62 | public double ProgressValue {
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63 | get { return progressValue; }
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64 | set {
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65 | if (progressMode == ProgressMode.Indeterminate)
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66 | throw new InvalidOperationException("Cannot set ProgressValue while ProgressBar is in Indeterminate-Mode");
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67 | if (progressValue != value) {
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68 | progressValue = Math.Max(Math.Min(value, 1.0), 0.0);
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69 | OnProgressChanged();
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70 | }
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71 | }
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72 | }
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73 |
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74 | private bool canBeStopped;
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75 | public bool CanBeStopped {
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76 | get { return canBeStopped; }
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77 | set {
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78 | if (canBeStopped != value) {
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79 | canBeStopped = value;
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80 | OnCanBeStoppedChanged();
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81 | }
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82 | }
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83 | }
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84 |
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85 | private bool canBeCanceled;
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86 | public bool CanBeCanceled {
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87 | get { return canBeCanceled; }
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88 | set {
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89 | if (canBeCanceled != value) {
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90 | canBeCanceled = value;
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91 | OnCanBeCanceledChanged();
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92 | }
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93 | }
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94 | }
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95 |
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96 | public Progress() {
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97 | progressState = ProgressState.Finished;
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98 | canBeStopped = false;
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99 | canBeCanceled = false;
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100 | progressMode = ProgressMode.Indeterminate;
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101 | progressValue = 0.0;
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102 | }
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103 |
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104 | public void Start(string message, ProgressMode mode = ProgressMode.Determinate) {
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105 | ProgressState = ProgressState.Started;
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106 | ProgressMode = mode;
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107 | if (mode == ProgressMode.Determinate)
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108 | ProgressValue = 0.0;
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109 | Message = message;
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110 | }
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111 |
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112 | public void Finish() {
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113 | if (ProgressMode == ProgressMode.Determinate && ProgressValue != 1.0)
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114 | ProgressValue = 1.0;
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115 | ProgressState = ProgressState.Finished;
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116 | }
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117 |
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118 | public void Stop() {
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119 | if (canBeStopped) {
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120 | ProgressState = ProgressState.StopRequested;
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121 | OnStopRequested();
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122 | } else throw new NotSupportedException("This progress cannot be stopped.");
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123 | }
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124 | public void Cancel() {
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125 | if (canBeCanceled) {
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126 | ProgressState = ProgressState.CancelRequested;
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127 | OnCancelRequested();
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128 | } else throw new NotSupportedException("This progress cannot be canceled.");
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129 | }
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130 |
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131 | #region Show and Hide Progress
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132 | /// <summary>
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133 | /// Shows a started Progress on all Views of the specified content.
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134 | /// </summary>
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135 | public static IProgress Show(IContent content, string progressMessage, ProgressMode mode = ProgressMode.Determinate, Action stopRequestHandler = null, Action cancelRequestHandler = null, bool addToObjectGraphObjects = true) {
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136 | var progress = CreateAndStartProgress(progressMessage, mode, stopRequestHandler, cancelRequestHandler);
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137 | Show(content, progress, addToObjectGraphObjects);
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138 | return progress;
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139 | }
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140 |
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141 | /// <summary>
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142 | /// Shows a started Progress on the specified view.
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143 | /// </summary>
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144 | public static IProgress Show(IView view, string progressMessage, ProgressMode mode = ProgressMode.Determinate, Action stopRequestHandler = null, Action cancelRequestHandler = null) {
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145 | var progress = CreateAndStartProgress(progressMessage, mode, stopRequestHandler, cancelRequestHandler);
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146 | Show(view, progress);
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147 | return progress;
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148 | }
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149 | /// <summary>
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150 | /// Shows a started Progress on the specified control.
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151 | /// </summary>
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152 | /// <remarks>For backwards compatibility. Use Progress.Show(IView, ...) if possible.</remarks>
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153 | public static IProgress ShowOnControl(Control control, string progressMessage, ProgressMode mode = ProgressMode.Determinate, Action stopRequestHandler = null, Action cancelRequestHandler = null) {
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154 | var progress = CreateAndStartProgress(progressMessage, mode, stopRequestHandler, cancelRequestHandler);
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155 | ShowOnControl(control, progress);
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156 | return progress;
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157 | }
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158 |
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159 | private static IProgress CreateAndStartProgress(string progressMessage, ProgressMode mode, Action stopRequestHandler, Action cancelRequestHandler) {
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160 | var progress = new Progress();
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161 | if (stopRequestHandler != null) {
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162 | progress.CanBeStopped = true;
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163 | progress.StopRequested += (s, a) => stopRequestHandler();
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164 | }
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165 | if (cancelRequestHandler != null) {
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166 | progress.CanBeCanceled = true;
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167 | progress.CancelRequested += (s, a) => cancelRequestHandler();
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168 | }
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169 | progress.Start(progressMessage, mode);
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170 | return progress;
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171 | }
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172 |
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173 | /// <summary>
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174 | /// Shows an existing progress on all Views of the specified content.
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175 | /// </summary>
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176 | public static IProgress Show(IContent content, IProgress progress, bool addToObjectGraphObjects = true) {
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177 | MainFormManager.GetMainForm<WindowsForms.MainForm>().AddProgressToContent(content, progress, addToObjectGraphObjects);
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178 | return progress;
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179 | }
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180 | /// <summary>
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181 | /// Shows an existing progress on the specified View.
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182 | /// </summary>
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183 | public static IProgress Show(IView view, IProgress progress) {
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184 | return ShowOnControl((Control)view, progress);
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185 | }
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186 | /// <summary>
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187 | /// Shows an existing progress on the specified control.
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188 | /// </summary>
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189 | /// <remarks>For backwards compatibility. Use Progress.Show(IView, ...) if possible.</remarks>
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190 | public static IProgress ShowOnControl(Control control, IProgress progress) {
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191 | MainFormManager.GetMainForm<WindowsForms.MainForm>().AddProgressToControl(control, progress);
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192 | return progress;
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193 | }
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194 |
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195 | /// <summary>
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196 | /// Hides the Progress from all Views of the specified content.
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197 | /// </summary>
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198 | public static void Hide(IContent content, bool finishProgress = true) {
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199 | MainFormManager.GetMainForm<WindowsForms.MainForm>().RemoveProgressFromContent(content, finishProgress);
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200 | }
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201 | /// <summary>
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202 | /// Hides the Progress from the specified view.
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203 | /// </summary>
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204 | public static void Hide(IView view, bool finishProgress = true) {
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205 | HideFromControl((Control)view, finishProgress);
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206 | }
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207 | /// <summary>
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208 | /// Hides the Progress from the specified control.
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209 | /// </summary>
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210 | /// <remarks>For backwards compatibility. Use Progress.Hide(IView) if possible.</remarks>
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211 | public static void HideFromControl(Control control, bool finishProgress = true) {
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212 | MainFormManager.GetMainForm<WindowsForms.MainForm>().RemoveProgressFromControl(control, finishProgress);
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213 | }
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214 | #endregion
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215 |
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216 | #region Event Handler
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217 | public event EventHandler ProgressStateChanged;
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218 | private void OnProgressStateChanged() {
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219 | var handler = ProgressStateChanged;
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220 | if (handler != null) handler(this, EventArgs.Empty);
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221 | }
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222 |
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223 | public event EventHandler MessageChanged;
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224 | private void OnMessageChanged() {
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225 | var handler = MessageChanged;
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226 | if (handler != null) handler(this, EventArgs.Empty);
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227 | }
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228 |
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229 | public event EventHandler ProgressBarModeChanged;
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230 | private void OnProgressBarModeChanged() {
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231 | var handler = ProgressBarModeChanged;
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232 | if (handler != null) handler(this, EventArgs.Empty);
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233 | }
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234 |
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235 | public event EventHandler ProgressValueChanged;
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236 | private void OnProgressChanged() {
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237 | var handler = ProgressValueChanged;
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238 | if (handler != null) handler(this, EventArgs.Empty);
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239 | }
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240 |
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241 | public event EventHandler CanBeStoppedChanged;
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242 | private void OnCanBeStoppedChanged() {
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243 | var handler = CanBeStoppedChanged;
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244 | if (handler != null) handler(this, EventArgs.Empty);
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245 | }
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246 |
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247 | public event EventHandler CanBeCanceledChanged;
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248 | private void OnCanBeCanceledChanged() {
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249 | var handler = CanBeCanceledChanged;
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250 | if (handler != null) handler(this, EventArgs.Empty);
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251 | }
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252 |
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253 | public event EventHandler StopRequested;
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254 | private void OnStopRequested() {
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255 | var handler = StopRequested;
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256 | if (handler != null) handler(this, EventArgs.Empty);
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257 | }
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258 |
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259 | public event EventHandler CancelRequested;
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260 | private void OnCancelRequested() {
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261 | var handler = CancelRequested;
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262 | if (handler != null) handler(this, EventArgs.Empty);
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263 | }
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264 | #endregion
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265 | }
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266 | }
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