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source: branches/2893_BNLR/HeuristicLab.ExtLibs/HeuristicLab.ProtobufCS/2.4.1/ProtobufCS/src/ProtocolBuffers/IMessage.cs

Last change on this file was 8295, checked in by abeham, 12 years ago

#1897:

  • Removed protocol buffers 0.9.1
  • Added protocol buffers 2.4.1
  • Updated proto processing command
File size: 10.8 KB
Line 
1#region Copyright notice and license
2
3// Protocol Buffers - Google's data interchange format
4// Copyright 2008 Google Inc.  All rights reserved.
5// http://github.com/jskeet/dotnet-protobufs/
6// Original C++/Java/Python code:
7// http://code.google.com/p/protobuf/
8//
9// Redistribution and use in source and binary forms, with or without
10// modification, are permitted provided that the following conditions are
11// met:
12//
13//     * Redistributions of source code must retain the above copyright
14// notice, this list of conditions and the following disclaimer.
15//     * Redistributions in binary form must reproduce the above
16// copyright notice, this list of conditions and the following disclaimer
17// in the documentation and/or other materials provided with the
18// distribution.
19//     * Neither the name of Google Inc. nor the names of its
20// contributors may be used to endorse or promote products derived from
21// this software without specific prior written permission.
22//
23// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34
35#endregion
36
37using System;
38using System.Collections.Generic;
39using System.IO;
40using Google.ProtocolBuffers.Descriptors;
41
42namespace Google.ProtocolBuffers
43{
44    /// <summary>
45    /// Non-generic interface used for all parts of the API which don't require
46    /// any type knowledge.
47    /// </summary>
48    public interface IMessage : IMessageLite
49    {
50        /// <summary>
51        /// Returns the message's type's descriptor. This differs from the
52        /// Descriptor property of each generated message class in that this
53        /// method is an abstract method of IMessage whereas Descriptor is
54        /// a static property of a specific class. They return the same thing.
55        /// </summary>
56        MessageDescriptor DescriptorForType { get; }
57
58        /// <summary>
59        /// Returns a collection of all the fields in this message which are set
60        /// and their corresponding values.  A singular ("required" or "optional")
61        /// field is set iff HasField() returns true for that field.  A "repeated"
62        /// field is set iff GetRepeatedFieldSize() is greater than zero.  The
63        /// values are exactly what would be returned by calling
64        /// GetField(FieldDescriptor) for each field.  The map
65        /// is guaranteed to be a sorted map, so iterating over it will return fields
66        /// in order by field number.
67        /// </summary>
68        IDictionary<FieldDescriptor, object> AllFields { get; }
69
70        /// <summary>
71        /// Returns true if the given field is set. This is exactly equivalent
72        /// to calling the generated "Has" property corresponding to the field.
73        /// </summary>
74        /// <exception cref="ArgumentException">the field is a repeated field,
75        /// or it's not a field of this type</exception>
76        bool HasField(FieldDescriptor field);
77
78        /// <summary>
79        /// Obtains the value of the given field, or the default value if
80        /// it isn't set. For value type fields, the boxed value is returned.
81        /// For enum fields, the EnumValueDescriptor for the enum is returned.
82        /// For embedded message fields, the sub-message
83        /// is returned. For repeated fields, an IList&lt;T&gt; is returned.
84        /// </summary>
85        object this[FieldDescriptor field] { get; }
86
87        /// <summary>
88        /// Returns the number of elements of a repeated field. This is
89        /// exactly equivalent to calling the generated "Count" property
90        /// corresponding to the field.
91        /// </summary>
92        /// <exception cref="ArgumentException">the field is not a repeated field,
93        /// or it's not a field of this type</exception>
94        int GetRepeatedFieldCount(FieldDescriptor field);
95
96        /// <summary>
97        /// Gets an element of a repeated field. For value type fields
98        /// excluding enums, the boxed value is returned. For embedded
99        /// message fields, the sub-message is returned. For enums, the
100        /// relevant EnumValueDescriptor is returned.
101        /// </summary>
102        /// <exception cref="ArgumentException">the field is not a repeated field,
103        /// or it's not a field of this type</exception>
104        /// <exception cref="ArgumentOutOfRangeException">the index is out of
105        /// range for the repeated field's value</exception>
106        object this[FieldDescriptor field, int index] { get; }
107
108        /// <summary>
109        /// Returns the unknown fields for this message.
110        /// </summary>
111        UnknownFieldSet UnknownFields { get; }
112
113        /// <summary>
114        /// Returns true iff all required fields in the message and all embedded
115        /// messages are set.
116        /// </summary>
117        new bool IsInitialized { get; }
118
119        /// <summary>
120        /// Serializes the message and writes it to the given output stream.
121        /// This does not flush or close the stream.
122        /// </summary>
123        /// <remarks>
124        /// Protocol Buffers are not self-delimiting. Therefore, if you write
125        /// any more data to the stream after the message, you must somehow ensure
126        /// that the parser on the receiving end does not interpret this as being
127        /// part of the protocol message. One way of doing this is by writing the size
128        /// of the message before the data, then making sure you limit the input to
129        /// that size when receiving the data. Alternatively, use WriteDelimitedTo(Stream).
130        /// </remarks>
131        new void WriteTo(ICodedOutputStream output);
132
133        /// <summary>
134        /// Like WriteTo(Stream) but writes the size of the message as a varint before
135        /// writing the data. This allows more data to be written to the stream after the
136        /// message without the need to delimit the message data yourself. Use
137        /// IBuilder.MergeDelimitedFrom(Stream) or the static method
138        /// YourMessageType.ParseDelimitedFrom(Stream) to parse messages written by this method.
139        /// </summary>
140        /// <param name="output"></param>
141        new void WriteDelimitedTo(Stream output);
142
143        /// <summary>
144        /// Returns the number of bytes required to encode this message.
145        /// The result is only computed on the first call and memoized after that.
146        /// </summary>
147        new int SerializedSize { get; }
148
149        #region Comparison and hashing
150
151        /// <summary>
152        /// Compares the specified object with this message for equality.
153        /// Returns true iff the given object is a message of the same type
154        /// (as defined by DescriptorForType) and has identical values
155        /// for all its fields.
156        /// </summary>
157        new bool Equals(object other);
158
159        /// <summary>
160        /// Returns the hash code value for this message.
161        /// TODO(jonskeet): Specify the hash algorithm, but better than the Java one!
162        /// </summary>
163        new int GetHashCode();
164
165        #endregion
166
167        #region Convenience methods
168
169        /// <summary>
170        /// Converts the message to a string in protocol buffer text format.
171        /// This is just a trivial wrapper around TextFormat.PrintToString.
172        /// </summary>
173        new string ToString();
174
175        /// <summary>
176        /// Serializes the message to a ByteString. This is a trivial wrapper
177        /// around WriteTo(ICodedOutputStream).
178        /// </summary>
179        new ByteString ToByteString();
180
181        /// <summary>
182        /// Serializes the message to a byte array. This is a trivial wrapper
183        /// around WriteTo(ICodedOutputStream).
184        /// </summary>
185        new byte[] ToByteArray();
186
187        /// <summary>
188        /// Serializes the message and writes it to the given stream.
189        /// This is just a wrapper around WriteTo(ICodedOutputStream). This
190        /// does not flush or close the stream.
191        /// </summary>
192        /// <param name="output"></param>
193        new void WriteTo(Stream output);
194
195        #endregion
196
197        /// <summary>
198        /// Creates a builder for the type, but in a weakly typed manner. This
199        /// is typically implemented by strongly typed messages by just returning
200        /// the result of CreateBuilderForType.
201        /// </summary>
202        new IBuilder WeakCreateBuilderForType();
203
204        /// <summary>
205        /// Creates a builder with the same contents as this message. This
206        /// is typically implemented by strongly typed messages by just returning
207        /// the result of ToBuilder.
208        /// </summary>
209        new IBuilder WeakToBuilder();
210
211        new IMessage WeakDefaultInstanceForType { get; }
212    }
213
214    public interface IMessage<TMessage> : IMessage, IMessageLite<TMessage>
215    {
216        /// <summary>
217        /// Returns an instance of this message type with all fields set to
218        /// their default values. This may or may not be a singleton. This differs
219        /// from the DefaultInstance property of each generated message class in that this
220        /// method is an abstract method of IMessage whereas DefaultInstance is
221        /// a static property of a specific class. They return the same thing.
222        /// </summary>
223        new TMessage DefaultInstanceForType { get; }
224    }
225
226    /// <summary>
227    /// Type-safe interface for all generated messages to implement.
228    /// </summary>
229    public interface IMessage<TMessage, TBuilder> : IMessage<TMessage>, IMessageLite<TMessage, TBuilder>
230        where TMessage : IMessage<TMessage, TBuilder>
231        where TBuilder : IBuilder<TMessage, TBuilder>
232    {
233        #region Builders
234
235        /// <summary>
236        /// Constructs a new builder for a message of the same type as this message.
237        /// </summary>
238        new TBuilder CreateBuilderForType();
239
240        /// <summary>
241        /// Creates a builder with the same contents as this current instance.
242        /// This is typically implemented by strongly typed messages by just
243        /// returning the result of ToBuilder().
244        /// </summary>
245        new TBuilder ToBuilder();
246
247        #endregion
248    }
249}
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