[14162] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[16311] | 3 | * Copyright (C) 2002-2018 Joseph Helm and Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[14162] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Linq;
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| 25 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 26 | using HeuristicLab.Core;
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| 27 | using HeuristicLab.Common;
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| 28 |
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| 29 | namespace HeuristicLab.Problems.BinPacking2D {
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| 30 | [Item("BinPacking2D", "Represents a single-bin packing for a 2D bin-packing problem.")]
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| 31 | [StorableClass]
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| 32 | public class BinPacking2D : BinPacking.BinPacking<PackingPosition, PackingShape, PackingItem> {
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| 33 |
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| 34 | public BinPacking2D(PackingShape binShape)
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| 35 | : base(binShape) {
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| 36 | ExtremePoints.Add(binShape.Origin);
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| 37 | InitializeOccupationLayers();
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| 38 | }
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| 39 |
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| 40 | [StorableConstructor]
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| 41 | protected BinPacking2D(bool deserializing) : base(deserializing) { }
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[15241] | 42 | protected BinPacking2D(BinPacking2D original, Cloner cloner) : base(original, cloner) { }
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[14162] | 43 | public override IDeepCloneable Clone(Cloner cloner) {
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| 44 | return new BinPacking2D(this, cloner);
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| 45 | }
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| 46 |
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| 47 | protected override void GenerateNewExtremePointsForNewItem(PackingItem newItem, PackingPosition position) {
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| 48 |
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| 49 | int newWidth = position.Rotated ? newItem.Height : newItem.Width;
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| 50 | int newHeight = position.Rotated ? newItem.Width : newItem.Height;
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| 51 |
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| 52 | //Find ExtremePoints beginning from sourcepointX
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| 53 | var sourcePointX = new PackingPosition(0, position.X + newWidth, position.Y);
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| 54 | if (sourcePointX.X < BinShape.Width && sourcePointX.Y < BinShape.Height) {
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| 55 | //Traversing down the y-axis
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| 56 | var newPoint = new PackingPosition(0, sourcePointX.X, sourcePointX.Y - 1);
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| 57 | while (sourcePointX.Y > 0 && !IsPointOccupied(newPoint)) {
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| 58 | sourcePointX = newPoint;
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| 59 | newPoint = new PackingPosition(0, sourcePointX.X, sourcePointX.Y - 1);
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| 60 | }
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| 61 | ExtremePoints.Add(new PackingPosition(0, sourcePointX.X, sourcePointX.Y));
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| 62 | }
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| 63 |
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| 64 | //Find ExtremePoints beginning from sourcepointY
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| 65 | var sourcePointY = new PackingPosition(0, position.X, position.Y + newHeight);
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| 66 | if (sourcePointY.X < BinShape.Width && sourcePointY.Y < BinShape.Height) {
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| 67 | //Traversing down the x-axis
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| 68 | var newPoint = new PackingPosition(0, sourcePointY.X - 1, sourcePointY.Y);
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| 69 | while (sourcePointY.X > 0 && !IsPointOccupied(newPoint)) {
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| 70 | sourcePointY = newPoint;
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| 71 | newPoint = new PackingPosition(0, sourcePointY.X - 1, sourcePointY.Y);
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| 72 | }
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| 73 | ExtremePoints.Add(new PackingPosition(0, sourcePointY.X, sourcePointY.Y));
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| 74 | }
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| 75 | }
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| 76 |
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| 77 | public override PackingPosition FindExtremePointForItem(PackingItem item, bool rotated, bool stackingConstraints) {
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| 78 | PackingItem rotatedItem = new PackingItem(
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| 79 | rotated ? item.Height : item.Width,
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| 80 | rotated ? item.Width : item.Height,
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[14916] | 81 | item.TargetBin) {
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| 82 | Material = item.Material,
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| 83 | Weight = item.Weight
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| 84 | };
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[14162] | 85 |
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[15230] | 86 | var ep = ExtremePoints.Where(x => IsPositionFeasible(rotatedItem, x, stackingConstraints)).FirstOrDefault();
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| 87 | if (ep != null) {
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| 88 | var result = new PackingPosition(ep.AssignedBin, ep.X, ep.Y, rotated);
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[14162] | 89 | return result;
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| 90 | }
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| 91 | return null;
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| 92 | }
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[15230] | 93 | public override PackingPosition FindPositionBySliding(PackingItem item, bool rotated, bool stackingConstraints) {
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[14162] | 94 | PackingPosition currentPosition = new PackingPosition(0,
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| 95 | BinShape.Width - (rotated ? item.Height : item.Width),
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| 96 | BinShape.Height - (rotated ? item.Width : item.Height), rotated);
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| 97 | //Slide the item as far as possible to the left
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[15230] | 98 | while (IsPositionFeasible(item, PackingPosition.MoveLeft(currentPosition), stackingConstraints)
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| 99 | || IsPositionFeasible(item, PackingPosition.MoveDown(currentPosition), stackingConstraints)) {
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[14162] | 100 | //Slide the item as far as possible to the bottom
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[15230] | 101 | while (IsPositionFeasible(item, PackingPosition.MoveDown(currentPosition), stackingConstraints)) {
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[14162] | 102 | currentPosition = PackingPosition.MoveDown(currentPosition);
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| 103 | }
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[15230] | 104 | if (IsPositionFeasible(item, PackingPosition.MoveLeft(currentPosition), stackingConstraints))
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[14162] | 105 | currentPosition = PackingPosition.MoveLeft(currentPosition);
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| 106 | }
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| 107 |
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[15230] | 108 | return IsPositionFeasible(item, currentPosition, stackingConstraints) ? currentPosition : null;
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[14162] | 109 | }
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| 110 |
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[15230] | 111 | public override void SlidingBasedPacking(ref IList<int> sequence, IList<PackingItem> items, bool stackingConstraints) {
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[14162] | 112 | var temp = new List<int>(sequence);
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| 113 | for (int i = 0; i < temp.Count; i++) {
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| 114 | var item = items[temp[i]];
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[15230] | 115 | var position = FindPositionBySliding(item, false, stackingConstraints);
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[14162] | 116 | if (position != null) {
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| 117 | PackItem(temp[i], item, position);
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| 118 | sequence.Remove(temp[i]);
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| 119 | }
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| 120 | }
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| 121 | }
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[15230] | 122 | public override void SlidingBasedPacking(ref IList<int> sequence, IList<PackingItem> items, Dictionary<int, bool> rotationArray, bool stackingConstraints) {
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[14162] | 123 | var temp = new List<int>(sequence);
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| 124 | for (int i = 0; i < temp.Count; i++) {
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| 125 | var item = items[temp[i]];
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[15230] | 126 | var position = FindPositionBySliding(item, rotationArray[temp[i]], stackingConstraints);
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[14162] | 127 | if (position != null) {
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| 128 | PackItem(temp[i], item, position);
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| 129 | sequence.Remove(temp[i]);
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| 130 | }
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| 131 | }
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| 132 | }
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| 133 | public override void ExtremePointBasedPacking(ref IList<int> sequence, IList<PackingItem> items, bool stackingConstraints) {
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| 134 | var temp = new List<int>(sequence);
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| 135 | foreach (int itemID in temp) {
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| 136 | var item = items[itemID];
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| 137 | var positionFound = FindExtremePointForItem(item, false, false);
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| 138 | if (positionFound != null) {
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| 139 | PackItem(itemID, item, positionFound);
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| 140 | sequence.Remove(itemID);
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| 141 | }
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| 142 | }
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| 143 | }
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[15230] | 144 |
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[14162] | 145 | public override void ExtremePointBasedPacking(ref IList<int> sequence, IList<PackingItem> items, bool stackingConstraints, Dictionary<int, bool> rotationArray) {
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| 146 | var temp = new List<int>(sequence);
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| 147 | foreach (int itemID in temp) {
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| 148 | var item = items[itemID];
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| 149 | var positionFound = FindExtremePointForItem(item, rotationArray[itemID], false);
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| 150 | if (positionFound != null) {
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| 151 | PackItem(itemID, item, positionFound);
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| 152 | sequence.Remove(itemID);
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| 153 | }
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| 154 | }
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| 155 | }
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| 156 |
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| 157 | public override int ShortestPossibleSideFromPoint(PackingPosition position) {
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| 158 | int shortestSide = int.MaxValue;
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| 159 | int width = BinShape.Width;
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| 160 | int height = BinShape.Height;
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| 161 |
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| 162 | if (position.X >= width || position.Y >= height)
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| 163 | return shortestSide;
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| 164 |
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| 165 | PackingPosition current = new PackingPosition(0, position.X, position.Y);
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| 166 | while (current.X < width && IsPointOccupied(current)) { current = PackingPosition.MoveRight(current); }
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| 167 | if (current.X - position.X < shortestSide)
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| 168 | shortestSide = current.X - position.X;
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| 169 |
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| 170 |
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| 171 | current = new PackingPosition(0, position.X, position.Y);
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| 172 | while (current.Y < height && IsPointOccupied(current)) { current = PackingPosition.MoveUp(current); }
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| 173 | if (current.Y - position.Y < shortestSide)
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| 174 | shortestSide = current.Y - position.Y;
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| 175 |
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| 176 | return shortestSide;
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| 177 | }
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| 178 | public override bool IsStaticStable(PackingItem item, PackingPosition position) {
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| 179 | throw new NotSupportedException();
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| 180 | }
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| 181 | protected override void InitializeOccupationLayers() {
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| 182 | for (int i = 0; i * 10 <= BinShape.Width; i += 1) {
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| 183 | OccupationLayers[i] = new List<int>();
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| 184 | }
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| 185 | }
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| 186 |
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| 187 | protected override void AddNewItemToOccupationLayers(int itemID, PackingItem item, PackingPosition position) {
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| 188 | int x1 = position.X / 10;
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| 189 | int x2 = (position.X + (position.Rotated ? item.Height : item.Width)) / 10;
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| 190 |
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| 191 | for (int i = x1; i <= x2; i++)
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| 192 | OccupationLayers[i].Add(itemID);
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| 193 | }
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| 194 | protected override List<int> GetLayerItemIDs(PackingPosition position) {
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| 195 | return OccupationLayers[position.X / 10];
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| 196 | }
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| 197 | protected override List<int> GetLayerItemIDs(PackingItem item, PackingPosition position) {
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| 198 | List<int> result = new List<int>();
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| 199 | int x1 = position.X / 10;
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| 200 | int x2 = (position.X + (position.Rotated ? item.Height : item.Width)) / 10;
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| 201 |
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| 202 | for (int i = x1; i <= x2; i++)
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| 203 | result.AddRange(OccupationLayers[i]);
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| 204 |
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| 205 | return result;
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| 206 | }
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| 207 | }
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| 208 | }
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